I think that the game is disheartening
“It’s not about loot” points at fractals
Don’t lie to yourself, this so called MMO isn’t any different than the other grinders with one exception, drops are complete crap.
At least I feel progression in WoW and that makes you forget about the grind because you’re having fun while doing it.
Why even bother when you aren’t being rewarded? MMO are always about loot, always have been always will be. GW1 was all about ‘da lootz’ too, except rares dropped quite frequently in comparison to GW2 and we didn’t have none of this stat system crap, it was on a very minor scale.
Why do we need green/blue they are useless merchant fodder… so this was there plan? Add a bunch of useless gear that is literally meant to be sold to a merchant, and have abysmal drops on anything actually usable?
Why scrap a great loot system for the one we got now? I prefer GW1 system a billion times over this one, where I wasn’t spending half my play time at a merchant selling off all my useless crap I find because that’s the only reliable way to make money in this game unless I wanna sit in LA and ‘play the market’, or so I’m told.
Soooo many ways to make money in GW1 from running to carrying people through missions to dungeon clearing to VQ to trading, you know where you could actually haggle, still don’t see why the hell they removed trading it’s like going backwards not forwards in MMO development.