IMO, GW2 is the best game ever played

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: clay.7849

clay.7849

The only problem with DR is the dungeon tokens. That is a bit ridiculous IMO.

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Posted by: Vayne.8563

Vayne.8563

The only problem with DR is the dungeon tokens. That is a bit ridiculous IMO.

Every MMO has ways of slowing down progression. Ridiculous or not, there are reasons for it.

Let’s say someone could get the armor he wanted from a dungeon in one single sitting. So he goes, does it, gets the armor, decides he’s finished with the game and that’s that. It happens all the time.

There’s no game in existence that can keep up with content locusts. So game companies slow down progress by time-gating things. That’s why many MMOs have raid lockouts. You can’t finish a raid and do the same raid in the same week.

In a very real sense, this is actually done for the playerbase, not against it. People want everything fast, until they realize once they have everything, they’re done with the game.

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Posted by: Manatee Nymph.8261

Manatee Nymph.8261

GW2 is not by any stretch of the imagination “the best game ive ever played”.

It might be one of the prettiest
It might have the best levelling system
It might be revolutionary with regards to questing
It might have awesome potential

but its alo

Edit: Added Mystic Toilet :-P
The most unrewarding
Has the worst time gated rewards I’ve ever seen (Time played > skill)
They don’t want us to play the game the way we want to (see farming)
Horrible class balance
No LFG
Nonexistant sPvP
Stale unimaginative WvW (aka PvD or ZvZ)
The crafting system… LOL
TP Wars 2
DR
Their systematic nerfing of any and all things that might give you an advantage
Reliably making gold (farming)
Use of ingame bundles
Their curious inability to address class issues even 7 months after release
Most unimaginative open world boss fights (auto attack… loot)
Because of their stance on making gold, a great deal of beautiful zones are barren of players
./snip the list can go on forever.

My opinion is that the game launched a bit too early (due to whatever reasons), and because of a problem or two post launch, the “problems” started snowballing. I also don’t think they have the capacity to address a lot of the issues, and as time goes by, we’ll see the snowball growing is size.

I’m also concerned about their band-aid content additions. I’m specifically talking about the “Living Story”. In theory it can be a great way of introducing content, but in practice, it is unimaginative and boring. Nothing more than the old visit npc x, kill 10 rats, visit npc y, collect 50 rocks… Nothing new, here.

All in all – GW2 was ok at best. Their timing was perfect, and I guess it is one of the reasons they might have launched too early.

I think they are very lucky there was no real competition on launch, and even now, because the population will almost certainly get hit pretty hard when something else comes along.

anyway,
my2c

nem·e·sis
/?nem?sis/
The inescapable or implacable agent of someone’s or something’s downfall.

IMO, GW2 is the best game ever played

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Posted by: clay.7849

clay.7849

The only problem with DR is the dungeon tokens. That is a bit ridiculous IMO.

Every MMO has ways of slowing down progression. Ridiculous or not, there are reasons for it.

Let’s say someone could get the armor he wanted from a dungeon in one single sitting. So he goes, does it, gets the armor, decides he’s finished with the game and that’s that. It happens all the time.

There’s no game in existence that can keep up with content locusts. So game companies slow down progress by time-gating things. That’s why many MMOs have raid lockouts. You can’t finish a raid and do the same raid in the same week.

In a very real sense, this is actually done for the playerbase, not against it. People want everything fast, until they realize once they have everything, they’re done with the game.

But I thought all that didn’t matter because once they bought the game, ANet got your money and longevity wasn’t important to the non sub model?

Also, GW1 didn’t have that problem. Maybe it’s because they didn’t have the developer imposed grind of needing to do X dungeon runs to get Y, etc, etc…

The whole, other MMO’s do it is such a bad point. Let’s go back to grade school and use what your mother would have told you: if your friend Jimmy decided to jump off a bridge should you follow him? Or, two wrongs don’t make a right.

That’s right, just because other MMO’s do something badly doesn’t mean GW2 has to follow suit. Although, I guess I would say it goes deeper than dungeon DR. It has to do with the fact that a lot of this game is designed around grinding instances far too much to keep people playing as long as possible. Which, like you said, is why the DR exists. So people don’t stop playing once they get what they want. Sound like a great game mode. Don’t bother making a game people want to stick around to play, put in a mechanism to make them go slower…

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Posted by: killcannon.2576

killcannon.2576

DR was incorporated into the game because of Bots, not farmers. Least that is what Anet has had to say about it. Saying that DR was placed into the game to punish farmers is not Anets official response. If indeed they did implement the DR system, as many believe, to stop farming, then the player base should be upset about it. Farming for materials either to sell or to hoard is just as valid a reason to play a game, mmo or not, as is completing jumping puzzles.

One of the reasons why some items in the Gem store are outrageously expensive is the lack of farming. Farming and selling of materials is one of the necessary blocks to build a healthy in game economy. Without people putting things on the TP, you may as well make every item in game account bound. While this does have some advantages to certain player types, other player types are left out.

If DR was indeed made to battle the botter problem, that particular problem no longer exists in the state that made DR necessary in the first place. Now all it does is hinder what could be a blossoming mmo in game economy. If anet is serious about stopping gold sellers outside of the in game economic model, that is.

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Posted by: Xia.3485

Xia.3485

DR was incorporated into the game because of Bots, not farmers.

Until you realize they were talking about dungeon tokens. Bots run dungeons now?

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Posted by: clay.7849

clay.7849

DR was incorporated into the game because of Bots, not farmers.

Until you realize they were talking about dungeon tokens. Bots run dungeons now?

Have you seen the profits on dungeon trinkets?

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Posted by: Pittstonjoma.1659

Pittstonjoma.1659

I love GW2.. It is the game I have played the most.

GW1 – Joma Pitdragon

IMO, GW2 is the best game ever played

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Posted by: Xia.3485

Xia.3485

But I thought all that didn’t matter because once they bought the game, ANet got your money and longevity wasn’t important to the non sub model?

Still bitter about the other thread eh.. You know quite well that concurrent players helps draw in more players, or keep them at any rate. You’ve said as much before.

Daily achievements serve the same purpose.

That’s right, just because other MMO’s do something badly doesn’t mean GW2 has to follow suit.

If I remember correctly (and we both know memory is subjective) this dungeon token DR fiasco was to encourage players to run multiple paths in a dungeon, instead of just one. Human nature follows the path of least resistance.

But yes, it is a band aid fix to the real problem, all paths not being equal (and some being less fun and interesting).

Have you seen the profits on dungeon trinkets?

Did you mean to type token instead of trinket? Sure, but isn’t COF path 1 profitable in itself despite the tokens?

You can consult https://docs.google.com/spreadsheet/ccc?key=0Apm9p4Lx84ZJdDd3YXNXRnJHcjJYZEo1VlZhdVpKbGc#gid=0 if you want to bean count every copper for yourself. I don’t care enough right now.

Now back to my sake.

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Posted by: clay.7849

clay.7849

But I thought all that didn’t matter because once they bought the game, ANet got your money and longevity wasn’t important to the non sub model?

Still bitter about the other thread eh.. You know quite well that concurrent players helps draw in more players, or keep them at any rate. You’ve said as much before.

So now, I’m right? I don’t get it, I’m right when it’s ok for your argument, but not when it’s ok for mine.

Typical.

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Posted by: killcannon.2576

killcannon.2576

DR was incorporated into the game because of Bots, not farmers.

Until you realize they were talking about dungeon tokens. Bots run dungeons now?

You’re right. I should have just said “If you have time to run the dungeons and get what you want, you can’t regardless. Because the game punishes certain people who have more time than others”

Even with all the problems that WoW has had, least you could do dungeons and get the gear that was specific to that dungeon. It would be the same as limiting levels reached in a day or only being able to do so many skill points or vistas in one day. It’s archaic and unnecessary. To punish a player for simply playing the game is wrong. If they feel the need to extend the time it takes to acquire certain armor pieces, then that’s the game mechanics fault, not the players.

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Posted by: Xia.3485

Xia.3485

Even with all the problems that WoW has had, least you could do dungeons and get the gear that was specific to that dungeon.

Actually before the dungeon finder tool heroic mode dungeons had a daily lockout you couldn’t circumvent. I’m not saying its right though.

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Posted by: Xia.3485

Xia.3485

So now, I’m right? I don’t get it, I’m right when it’s ok for your argument, but not when it’s ok for mine.

Typical.

You see, I don’t disagree with everything you say. Its just your conclusions… man are they off base and biased. You take one little bit of information and extrapolate it to an extreme.

Of course its important to have a certain level of concurrent players. If there’s no one to run content with in a multi-player game you know its in trouble. But you don’t need all 3 million players on every day. You just need a comfortable level. And as long as they return to eat up new content you know the game is very healthy.

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Posted by: SadieDeAtreia.8912

SadieDeAtreia.8912

GW2 is not by any stretch of the imagination “the best game ive ever played”.

It might be one of the prettiest
It might have the best levelling system
It might be revolutionary with regards to questing
It might have awesome potential

but its alo

Edit: Added Mystic Toilet :-P
The most unrewarding
Has the worst time gated rewards I’ve ever seen (Time played > skill)
They don’t want us to play the game the way we want to (see farming)
Horrible class balance
No LFG
Nonexistant sPvP
Stale unimaginative WvW (aka PvD or ZvZ)
The crafting system… LOL
TP Wars 2
DR
Their systematic nerfing of any and all things that might give you an advantage
Reliably making gold (farming)
Use of ingame bundles
Their curious inability to address class issues even 7 months after release
Most unimaginative open world boss fights (auto attack… loot)
Because of their stance on making gold, a great deal of beautiful zones are barren of players
./snip the list can go on forever.

My opinion is that the game launched a bit too early (due to whatever reasons), and because of a problem or two post launch, the “problems” started snowballing. I also don’t think they have the capacity to address a lot of the issues, and as time goes by, we’ll see the snowball growing is size.

I’m also concerned about their band-aid content additions. I’m specifically talking about the “Living Story”. In theory it can be a great way of introducing content, but in practice, it is unimaginative and boring. Nothing more than the old visit npc x, kill 10 rats, visit npc y, collect 50 rocks… Nothing new, here.

All in all – GW2 was ok at best. Their timing was perfect, and I guess it is one of the reasons they might have launched too early.

I think they are very lucky there was no real competition on launch, and even now, because the population will almost certainly get hit pretty hard when something else comes along.

anyway,
my2c

Pretty much this.
All of it.

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Posted by: clay.7849

clay.7849

You make me laugh. There is nothing extreme about my conclusions. You just don’t like them and it makes you angry. Seriously, seek counseling bro.

No no, you don’t have extreme conclusion. You extrapolate small pieces of information you chose to obsess over like golum and his ring. You caress them and push them and stretch them and talk to them and twist them into something else. I can hear you, in the corner of a dark room typing away.. “precious… they wants to takes my precious”. And then you come to an erroneous conclusion because of your ring, err, your twisted facts blown out of proportions.

Its not a pretty sight you know, how bitter you are that GW2 isn’t exactly like GW1. Or perhaps exactly like your memories of GW1. That feeling of betrayal and how arenanet lied to you and forced out the other two founders or whatever your spiel was. Not a healthy thing, you should look into that.

Oh, Xia. Yes, I extrapolate that GW2 isn’t better than any of the other failed MMO’s and you take it to heart. That’s not really anything surprising. Guess what, just because you like GW2 doesn’t mean it is going to do any better than any other MMO. And, if you haven’t noticed, MMO’s doing well is the exception, not the rule.

Sure, tell me 3 million bought the game. Whoopie! Doesn’t mean anything.

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Xia.3485

Xia.3485

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: clay.7849

clay.7849

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

IMO, GW2 is the best game ever played

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Posted by: Heijincks.9267

Heijincks.9267

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

To be fair, anybody could just grab a telephone book and give someone a number from it. You might as well give your name and association along with it.

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Posted by: Xia.3485

Xia.3485

To be fair, anybody could just grab a telephone book and give someone a number from it.

Worse case my call would be conceived as a prank call, I’m up for it any time!

IMO, GW2 is the best game ever played

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Posted by: clay.7849

clay.7849

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

To be fair, anybody could just grab a telephone book and give someone a number from it. You might as well give your name and association along with it.

So, if that number belongs to a legitimate business it could all be fake? Your logic is about on par with Xia’s.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Heijincks.9267

Heijincks.9267

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

To be fair, anybody could just grab a telephone book and give someone a number from it. You might as well give your name and association along with it.

So, if that number belongs to a legitimate business it could all be fake? Your logic is about on par with Xia’s.

Nobody said it had to be fake. I’m pretty sure all numbers in a telephone book are real. I mean if I gave someone a number to Pizza Hut which I dug out of a telephone book, does that mean it’s fake?

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Posted by: clay.7849

clay.7849

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

To be fair, anybody could just grab a telephone book and give someone a number from it. You might as well give your name and association along with it.

So, if that number belongs to a legitimate business it could all be fake? Your logic is about on par with Xia’s.

Nobody said it had to be fake. I’m pretty sure all numbers in a telephone book are real. I mean if I gave someone a number to Pizza Hut which I dug out of a telephone book, does that mean it’s fake?

You do realize that calling it and confirming is part of the whole process right?

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Heijincks.9267

Heijincks.9267

So, keep getting upset about it. Keep telling me that I’m crazy. I don’t care, but the only reason you keep posting is because clearly you do. You can say I amuse you all you want, but your posts are usually nothing but really bad attempts to put me down rather than anything constructive. That is the sign that you care.

Actually you’re the one who took us off topic, yet again. I’ll admit one thing though, the reason I’m posting isn’t because you’re views have any weight to them. Its more because you’re condescending, overly emotional and unbelievably biased and I just love poking fanboys with a stick. I know its not very nice, sorry about that. I just can’t help it in your case.

The fact you actually had to lie about your profession to help “prove your point” was pure gold. Anyway, if you insist on going into tangents and off topic posts with me, lets take this over to personal messages.

If you insist on posting here, at least answer my questions or comment on my views of dungeon token DR, why it was invent, how it affects the game play and the economy.

I thought the OT was GW2 best game ever played.

And, if you want proof of my job, hit me up in game. I’ll give you the number to my business.

It’s amazing how much I must reflect yourself back to you.

To be fair, anybody could just grab a telephone book and give someone a number from it. You might as well give your name and association along with it.

So, if that number belongs to a legitimate business it could all be fake? Your logic is about on par with Xia’s.

Nobody said it had to be fake. I’m pretty sure all numbers in a telephone book are real. I mean if I gave someone a number to Pizza Hut which I dug out of a telephone book, does that mean it’s fake?

You do realize that calling it and confirming is part of the whole process right?

I can say I work at Microsoft and look up Microsoft’s phone number and give it to you. You can call it and confirm it’s Microsoft’s number, but it doesn’t prove that I work there. That’s the point I’m trying to make.

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Posted by: clay.7849

clay.7849

Unfortunately, before I hit send to Xia, I realized that it is best not to give my personal information to faceless trolls on the interwebz.

Smartest thing you posted all day.

And to answer you Heijincks, I’d have to call, talk to the person who holds the company position on the phone number and confirm with him that he’s the person behind the posts.

Then I could hear what his voice sounds like. I’m still betting golem.. or squeeky. I prefer squeeky, sounds cuter.

See Xia, you can make good jokes without resorting to the low blows you typically go for. That one actually made me laugh out loud. Good night princess.

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Posted by: Xia.3485

Xia.3485

See Xia, you can make good jokes without resorting to the low blows you typically go for. That one actually made me laugh out loud. Good night princess.

So you didn’t like my Lord of the Rings spiel? I’m disappointing now.

Ugh, too tired.. gonna drop now.

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Posted by: Vayne.8563

Vayne.8563

The only problem with DR is the dungeon tokens. That is a bit ridiculous IMO.

Every MMO has ways of slowing down progression. Ridiculous or not, there are reasons for it.

Let’s say someone could get the armor he wanted from a dungeon in one single sitting. So he goes, does it, gets the armor, decides he’s finished with the game and that’s that. It happens all the time.

There’s no game in existence that can keep up with content locusts. So game companies slow down progress by time-gating things. That’s why many MMOs have raid lockouts. You can’t finish a raid and do the same raid in the same week.

In a very real sense, this is actually done for the playerbase, not against it. People want everything fast, until they realize once they have everything, they’re done with the game.

But I thought all that didn’t matter because once they bought the game, ANet got your money and longevity wasn’t important to the non sub model?

Also, GW1 didn’t have that problem. Maybe it’s because they didn’t have the developer imposed grind of needing to do X dungeon runs to get Y, etc, etc…

The whole, other MMO’s do it is such a bad point. Let’s go back to grade school and use what your mother would have told you: if your friend Jimmy decided to jump off a bridge should you follow him? Or, two wrongs don’t make a right.

That’s right, just because other MMO’s do something badly doesn’t mean GW2 has to follow suit. Although, I guess I would say it goes deeper than dungeon DR. It has to do with the fact that a lot of this game is designed around grinding instances far too much to keep people playing as long as possible. Which, like you said, is why the DR exists. So people don’t stop playing once they get what they want. Sound like a great game mode. Don’t bother making a game people want to stick around to play, put in a mechanism to make them go slower…

Guild Wars 1 had PLENTY of stuff to slow down the game. The entire game was slower. Much slower. Prophecies practically crawled. You don’t think Guild Wars used ways to slow down the game?

How about in Factions where you had to farm 10,000 Luxon or Kurzick faction, before you could continue your story. There was NO reason for that but to slow down the game. Do you think all the running back and forth to the same place you’d been a dozen times wasn’t there to slow down the game?

Guild Wars 1 had plenty of ways to slow you down. And when people did speed runs, they changed the landscape to make it harder to do speed runs. And let’s not forget, Guild Wars wasn’t a true MMO in the first place. It was made more as a coop game. It had different rules. It had a lower overhead. It had a lower budget. And it STILL had some stuff to slow you down.

Anet doesn’t need to keep people the same way other games do, but there’s NO COMPANY ON THIS EARTH that can make content fast enough for the content locusts. So if they don’t slow people down, they end up with less people in game. Is less people bad for the game? Of course it is. They don’t need people playing every second of every day but they need players. If they don’t have players who’ll buy stuff in the shop? Who’ll do dynamic events.

Your disingenuous posts remain disingenuous.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The only problem with DR is the dungeon tokens. That is a bit ridiculous IMO.

Every MMO has ways of slowing down progression. Ridiculous or not, there are reasons for it.

Let’s say someone could get the armor he wanted from a dungeon in one single sitting. So he goes, does it, gets the armor, decides he’s finished with the game and that’s that. It happens all the time.

There’s no game in existence that can keep up with content locusts. So game companies slow down progress by time-gating things. That’s why many MMOs have raid lockouts. You can’t finish a raid and do the same raid in the same week.

In a very real sense, this is actually done for the playerbase, not against it. People want everything fast, until they realize once they have everything, they’re done with the game.

But I thought all that didn’t matter because once they bought the game, ANet got your money and longevity wasn’t important to the non sub model?

Also, GW1 didn’t have that problem. Maybe it’s because they didn’t have the developer imposed grind of needing to do X dungeon runs to get Y, etc, etc…

The whole, other MMO’s do it is such a bad point. Let’s go back to grade school and use what your mother would have told you: if your friend Jimmy decided to jump off a bridge should you follow him? Or, two wrongs don’t make a right.

That’s right, just because other MMO’s do something badly doesn’t mean GW2 has to follow suit. Although, I guess I would say it goes deeper than dungeon DR. It has to do with the fact that a lot of this game is designed around grinding instances far too much to keep people playing as long as possible. Which, like you said, is why the DR exists. So people don’t stop playing once they get what they want. Sound like a great game mode. Don’t bother making a game people want to stick around to play, put in a mechanism to make them go slower…

Guild Wars 1 had PLENTY of stuff to slow down the game. The entire game was slower. Much slower. Prophecies practically crawled. You don’t think Guild Wars used ways to slow down the game?

How about in Factions where you had to farm 10,000 Luxon or Kurzick faction, before you could continue your story. There was NO reason for that but to slow down the game. Do you think all the running back and forth to the same place you’d been a dozen times wasn’t there to slow down the game?

Guild Wars 1 had plenty of ways to slow you down. And when people did speed runs, they changed the landscape to make it harder to do speed runs. And let’s not forget, Guild Wars wasn’t a true MMO in the first place. It was made more as a coop game. It had different rules. It had a lower overhead. It had a lower budget. And it STILL had some stuff to slow you down.

Anet doesn’t need to keep people the same way other games do, but there’s NO COMPANY ON THIS EARTH that can make content fast enough for the content locusts. So if they don’t slow people down, they end up with less people in game. Is less people bad for the game? Of course it is. They don’t need people playing every second of every day but they need players. If they don’t have players who’ll buy stuff in the shop? Who’ll do dynamic events.

Your disingenuous posts remain disingenuous.

Oh Vayne, you miss the point that developer imposed mechanics to artificially slow down game play is much different than having a campaign that takes a while to complete.

And, no, I didn’t like the way that Factions held you back either.

Your fanboy know-it-all posts remain fanboy know-it-all posts.

And your lack of understanding of the MMO industry remains a lack of understanding. Because you’ve played Guild Wars and Guild Wars 2. I should bow before your vast experience. You obviously know all about this stuff.

Every MMO slows stuff down, again, because every MMO depends on people to be out in the persistent world. Guild Wars 1 DID NOT depend on that. You had heroes. You could solo pretty much everything in the world, except for a couple of elite areas. There were no events, even in hard mode that you couldn’t h/h.

So you played Guild Wars and you come to Guild Wars 2, which is a true MMO with an open world, and you expect everything to be the same. It doesn’t really give you any credibility at all.

Every single MMO NEEDS to slow down people, until they can make enough content. And they can never make enough content because it’s faster to run content than it is to play through it.

That’s very basic logic.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: clay.7849

clay.7849

And your lack of understanding of the MMO industry remains a lack of understanding. Because you’ve played Guild Wars and Guild Wars 2. I should bow before your vast experience. You obviously know all about this stuff.

Every MMO slows stuff down, again, because every MMO depends on people to be out in the persistent world. Guild Wars 1 DID NOT depend on that. You had heroes. You could solo pretty much everything in the world, except for a couple of elite areas. There were no events, even in hard mode that you couldn’t h/h.

So you played Guild Wars and you come to Guild Wars 2, which is a true MMO with an open world, and you expect everything to be the same. It doesn’t really give you any credibility at all.

Every single MMO NEEDS to slow down people, until they can make enough content. And they can never make enough content because it’s faster to run content than it is to play through it.

That’s very basic logic.

Or, they could make content that is fun to repeat.

Just because bad mechanics exist in other games, doesn’t mean that they need to exist in new ones.

You do understand how innovation works right?

I must say Vayne, you really do use all of the arguments no matter how bad they are and cling to them like they mean something special. Just because MMO’s have done something in the past, doesn’t mean that it is good. It just means it has been done in the past.

Here is something for you from an actual developer, not some wanna be one like yourself.

Jeff Strain, co-founder of ANet, said in a 2008 keynote speech at a gaming convention:

“The truth is, I hope that I am completely ignorant about what kind of games we’ll be making in ten years, because I hope some hotshot kid comes out of nowhere and changes everything out from under us before then. If that doesn’t happen, we’ve all failed to embrace and protect the culture of innovation that made it possible for us to be here in the first place.”

Kinda kills your whole, let’s keep making MMO’s like the last one.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: joeytan.3865

joeytan.3865

LOL Vayne what the hell are you going on about. Didnt you realize that GW2 has quite a large casual playing community? So frankly there is no real need to slow down ppl from getting the items they want. As mentioned Anet got our money already even if they taking a bit more time and comeing out with PROPER content should still be fine.

Even if ppl finish current content fast but they know that each time Anet comes with a new patch, there is going to be good content in it, I am very sure ppl will come back. This is something me and my friends were doing until they introduced a hefty DR system. We don’t have time to come on everyday but we do have lull periods where we are very free and can play alot.

Anet does not make considerations for these kind of players. Which is a smack right in the face for the concept of “play the game the way you want” idea.

And IMO the last good patch with nice new content and consideration for players from all walks of life ended in December.

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

And your lack of understanding of the MMO industry remains a lack of understanding. Because you’ve played Guild Wars and Guild Wars 2. I should bow before your vast experience. You obviously know all about this stuff.

Every MMO slows stuff down, again, because every MMO depends on people to be out in the persistent world. Guild Wars 1 DID NOT depend on that. You had heroes. You could solo pretty much everything in the world, except for a couple of elite areas. There were no events, even in hard mode that you couldn’t h/h.

So you played Guild Wars and you come to Guild Wars 2, which is a true MMO with an open world, and you expect everything to be the same. It doesn’t really give you any credibility at all.

Every single MMO NEEDS to slow down people, until they can make enough content. And they can never make enough content because it’s faster to run content than it is to play through it.

That’s very basic logic.

Or, they could make content that is fun to repeat.

Just because bad mechanics exist in other games, doesn’t mean that they need to exist in new ones.

You do understand how innovation works right?

I must say Vayne, you really do use all of the arguments no matter how bad they are and cling to them like they mean something special. Just because MMO’s have done something in the past, doesn’t mean that it is good. It just means it has been done in the past.

Here is something for you from an actual developer, not some wanna be one like yourself.

Jeff Strain, co-founder of ANet, said in a 2008 keynote speech at a gaming convention:

“The truth is, I hope that I am completely ignorant about what kind of games we’ll be making in ten years, because I hope some hotshot kid comes out of nowhere and changes everything out from under us before then. If that doesn’t happen, we’ve all failed to embrace and protect the culture of innovation that made it possible for us to be here in the first place.”

Kinda kills your whole, let’s keep making MMO’s like the last one.

No matter how fun something is, nothing bears repeating a zillion times. I find the fractals a lot of fun. I’ve done them over 200 times now. Are they still fun? Well sorta. But just like anything, your favorite song can get played out. It happens.

How long did it take a team of programmers at Anet to create the fractals? How long does it take me to play the fractals 200 times till I’m no longer enthralled by it?

That is the problem EVERY MMO faces. You can make content fun. But you can’t make something fun forever.

This is easy to understand. I don’t see why you’re having such a hard time of it.

Even if you randomize dungeons, the act of randomizing instead of scripting always leads to a much simpler dungeon, and therefore, repetition.

So, yeah, no matter what you say, at this point in time, no one and I do mean no one has been able to program an MMO without repetition and therefore without stuff to slow you down.

Because repeating stuff even more often isn’t any more fun than doing it once a day.

(edited by Vayne.8563)

IMO, GW2 is the best game ever played

in Guild Wars 2 Discussion

Posted by: Moderator.6837

Moderator.6837

Hello,

Since this thread has derailed with off-topic posting & inflammatory comments, it is now closed.

Thank you for your understanding.