Infinite Heart Quests?
No, I don’t think that’s a good idea. Simply because that would make heart quests feel grindy and would be abused by loads of people. The lowbie zone events being farmed by high level characters already is a prime example of that. Just picture a couple of dozen players killing the very limited amounts of quest mobs, etc. I’d quit in a heartbeat if I had to contantly wait for respawns.
I do think it would be nice to have a form of ‘mentoring’ system. As in, you will gain experience/small monetary reward/loot bag/whatever for partying with a lower level player as they do their heart quests. This would allow higher level players to benefit from helping lower level players without unlocking abusable grind systems for solo grinders and generally kittening off people who genuinely want to level.
You can only redo it once a day though, you can’t farm it, unless you count map clearing normally as grinding already.
Sure, but only level 30 and above. Out of the way of starter zones and new players/characters, and more incentive to play the mid-level zones. Win-win.