'Instance' maker leaves, everyone is removed.
No updates stated about and the reason why its in place is cause unlike everything else in the game dungeon instances are placed on the client of the person in the dungeon putting less stress on the servers. So basically the person who created the instance becomes the server.
[GWAM] and [LUST]
Mess with the best, die like the rest.
It is a simple case of poor designing of a game that shouldn’t have been released when it was. I’m sure they will fix it, but it could very well be another 6 months.
Instancing is how GW1 was. (though, I don’t really recall the disconnect issue… I could usually rejoin my existing instance if I disconnected.) It’s just cheaper to have the clients host their own mini-server for whatever content you’re doing.
Could you imagine if ANet hosted every instance of the Fractals? Talk about “overflow.” (Harharhar… so punny.)
Although, other games have instancing and there’s no real issue like this.
I’d imagine, at this point, it’d take a lot of re-working the code to eliminate this issue.
It’s simpler to have one person host the instance, rather than have everyone “share” the instance.
So basically the person who created the instance becomes the server.
surely this cannot be right?
So basically the person who created the instance becomes the server.
surely this cannot be right?
I agree there is ZERO chance of this being true, imagine the exploits this would open up if the client was the server and in charge of the drops………
So basically the person who created the instance becomes the server.
surely this cannot be right?
I agree there is ZERO chance of this being true, imagine the exploits this would open up if the client was the server and in charge of the drops………
That assumes that the client could control the drops. Is there any such toggle in-game?
First, they’d have to know the ins-and-outs of all the game’s protocols to do anything like that.
Second, you’re still connected to ArenaNet’s servers. I imagine anything inherent in the game’s functionality (like generating drops and your inventory space) is probably handled by their server.
The map itself is “hosted” by the instance creator. I imagine all item generation (and your inventory) is still performed by the server. You still have to be connected to ArenaNet, after all.
So basically the person who created the instance becomes the server.
surely this cannot be right?
I agree there is ZERO chance of this being true, imagine the exploits this would open up if the client was the server and in charge of the drops………
That assumes that the client could control the drops. Is there any such toggle in-game?
First, they’d have to know the ins-and-outs of all the game’s protocols to do anything like that.
Second, you’re still connected to ArenaNet’s servers. I imagine anything inherent in the game’s functionality (like generating drops and your inventory space) is probably handled by their server.
The map itself is “hosted” by the instance creator. I imagine all item generation (and your inventory) is still performed by the server. You still have to be connected to ArenaNet, after all.
I doubt anything is truly “hosted” by the player, there are people who run this game on bare minimal settings and we have never had reports of “I cannot start a dungeon, but the rest of my party can”.
I would find it easy to accept that servers can and do handle the “hosting” of all the instances of fractals and all dungeons at a given time.
I’m sure they will fix it, but it could very well be another 6 months.
Haha, good one
Gwens Avengers
Riverside
Just quit playing until ascended gear comes out in full.
We’re never going to see good content for the sake of good content until it can be created without ascended gear being at the end of it.
I had this problem the other day, near the end boss and the guy has to leave for the day to go to work.
The game is doomed.
From a recent interview with Robert Hrouda posted on March 3rd.
We’re looking into the dungeon instance owner problems, and developing solutions. It will take time to get right, and I can’t answer anything about dates and tech for that – it goes a bit above my head.
http://www.guildwarsinsider.com/guild-wars-insider-interviews-dungeon-designer-robert-hrouda/
Critical Impact [Crit]
(edited by Beorn Saxon.4762)
I had this problem the other day, near the end boss and the guy has to leave for the day to go to work.
The game is doomed.
In the future, advise the instance starter to exit the game without dropping party. This should not dissolve the instance.