Laurels via Achievement Points
I think we all will be very old by the time Laurels for Achievement points gets rolled out, probably a similar time zone to Precursor scavenger hunt gets implemented…
Unfortunately, the ascended eq are a stopgap content and and laurels were designed not as equalizers or casual-helpers or anything like that, but as a core piece of a delaying tactics – and they do their delaying part beautifully. To the detriment of players.
To the detriment of hardcore players, which makes it a great equalizer for casual players, which I guesstimate at 80% of the playerbase.
Delayed content is eventually good. Rushed content is eternally bad. ~ Shigeru Miyamoto
Unfortunately, the ascended eq are a stopgap content and and laurels were designed not as equalizers or casual-helpers or anything like that, but as a core piece of a delaying tactics – and they do their delaying part beautifully. To the detriment of players.
To the detriment of hardcore players, which makes it a great equalizer for casual players, which I guesstimate at 80% of the playerbase.
Actually, no. First, lot of casuals aren;t even doing dailies every day. Second, 100% of their ascended eq will be acquired with laurels (so they will be hit fith the full force of time gating). Hardcore players will be able to use other forms as well (fractals, guild missions) to shorten the time (and will remember to do all dailies and monthlies – they are also less likely to just buy random stuff like eq boxes from laurel vendors).
In short – a casual can reasonably look forward to well over a year (two, possibly even three or more, if he plays on weekends only) before being able to gear a single char.
Time gating, when coupled with the high cost of the gear, do not help them at all.
Remember, remember, 15th of November
(edited by Astralporing.1957)
Unfortunately, the ascended eq are a stopgap content and and laurels were designed not as equalizers or casual-helpers or anything like that, but as a core piece of a delaying tactics – and they do their delaying part beautifully. To the detriment of players.
To the detriment of hardcore players, which makes it a great equalizer for casual players, which I guesstimate at 80% of the playerbase.
Actually, no. First, lot of casuals aren;t even doing dailies every day. Second, 100% of their ascended eq will be acquired with laurels (so they will be hit fith the full force of time gating). Hardcore players will be able to use other forms as well (fractals, guild missions) to shorten the time (and will remember to do all dailies and monthlies – they are also less likely to just buy random stuff like eq boxes from laurel vendors).
In short – a casual can reasonably look forward to well over a year (two, possibly even three or more, if he plays on weekends only) before being able to gear a single char.
Time gating, when coupled with the high cost of the gear, do not help them at all.
Astral you hit the nail on the head here bud. It’s an extremely slow process. One guy put together a list of all the things he needed from the laurel vendor because he is a casual dungeoneer and needs agony support. He found out that to gear his toon entirely with the system they have now it would take him 16 months. Crazy huh.