Lets open a new wanted feature: Housing

Lets open a new wanted feature: Housing

in Guild Wars 2 Discussion

Posted by: DakotaCoty.5721

DakotaCoty.5721

Oh, yeah, personal housing will be great when ArenaNet can’t even balance decoration prices.

Want some tiles? 500g per 1, 20 needed to fill your house! /s

Nah you’re wrong furniture would only sell for gems. There’s no profit in selling for virtual gold. Based on Ferengi’s 39th rule of acquisition based on the Great Material Continuum.

Don’t forget this game is Anet’s Great Material Continuum.

Oh you mean like Kakao with BDO? Selling every best piece of furniture in the Pearl Shop.
Pls no

On Topic:
I actually won a housing competition on Rift for the best design house (dimension). I love housing, but it has to be done right. And Home Instance / Guild Halls is definitely not it.

[CG {EU} – Leader] Leading farm guild~193 cRanger~
https://www.twitch.tv/dakotacoty
https://www.facebook.com/RealDakotaCoty/

Lets open a new wanted feature: Housing

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Posted by: Pug.9784

Pug.9784

Love the idea of your own “house” but even a room would be ok, But it would need to be able to do two things..

1/ let other guild people enter and interact (how/where earned etc) with items…

2/ Have a big, maybe wall sized, tv that you could watch any active “boss” fight on… so when you are sitting in your big comfy chair (earnt by hour’s of (cough) grind)) and check if you want to join in… (or do a deal with sky/other so we can be in game but not miss program/sport/other :-)

Lets open a new wanted feature: Housing

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Posted by: Sepheiron.4918

Sepheiron.4918

Honestly: Go play Sims. I’ve seen Housing in LotRO and it is horrible. It basically isolates the players which is just wrong in a MMORPG. Plus it’s wasted resources which could be invested in new maps, dungeons w/e.

Lets open a new wanted feature: Housing

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Posted by: Korval.3751

Korval.3751

ArcheAge is a cautionary tale of what happens when you have proper housing on land that cannot handle the demand. Let’s be honest, land for housing is nonexistent in GW2 due to map size. It would be impossible to do it at a level that games like Asheron’s Call or Ultima Online were able to achieve. Besides players do have housing districts and Guild Halls. Perhaps Anet could add a proper player house to the home district.

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Posted by: The Greyhawk.9107

The Greyhawk.9107

ArcheAge is a cautionary tale of what happens when you have proper housing on land that cannot handle the demand. Let’s be honest, land for housing is nonexistent in GW2 due to map size. It would be impossible to do it at a level that games like Asheron’s Call or Ultima Online were able to achieve. Besides players do have housing districts and Guild Halls. Perhaps Anet could add a proper player house to the home district.

I don’t think ANYONE is asking for the kind of housing that shows up in the world like that, but an instance either within the Home Instance, or something place similar.

Hate is Fuel.

Lets open a new wanted feature: Housing

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Posted by: SkyShroud.2865

SkyShroud.2865

Why housing? This isn’t open-world survival game. You already have home instance, I will find it more reasonable if you asking for feature to allow you to decorate your home instance.

Founder & Leader of Equinox Solstice [TIME], a Singapore-Based International Guild
Henge of Denravi Server
www.gw2time.com

Lets open a new wanted feature: Housing

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Posted by: Trinnitty.8256

Trinnitty.8256

I would like player housing to replace current home instances. Let us put our nodes where we want them

Lets open a new wanted feature: Housing

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Posted by: Rikkagin.9472

Rikkagin.9472

For quite some time after launch people would post on the forums requesting raiding, WoW style, instanced hard content. In each thread there would be those in favour, listing all the reasons why it should be added, and those against saying it would be a waste of time, they’d rather have dev time used elsewhere. There was even a thread in which a dev posted saying that if raids were added they would NOT be like WoW, but that Anet would put there there own spin on it. Yet a year later raids came with HoT, WoW style, and are here to stay.

The same thing mounts. There is even a thread about mounts, active until a month ago:
https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-merged/page/41
in which players were expressing themselves pretty much exactly as in this thread. Yet mounts were added.

There probably threads about adding harder content, making mobs more difficult, large scale meta events etc. before HoT was realeased. look what happened.

The opinion of a few forums posters will not influence Anet one way of the other, only the financial cost/risk Vs potential profit from adding such feature.

Lets open a new wanted feature: Housing

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Posted by: Rikkagin.9472

Rikkagin.9472

Lets open a new wanted feature: Housing

in Guild Wars 2 Discussion

Posted by: The Greyhawk.9107

The Greyhawk.9107

For quite some time after launch people would post on the forums requesting raiding, WoW style, instanced hard content. In each thread there would be those in favour, listing all the reasons why it should be added, and those against saying it would be a waste of time, they’d rather have dev time used elsewhere. There was even a thread in which a dev posted saying that if raids were added they would NOT be like WoW, but that Anet would put there there own spin on it. Yet a year later raids came with HoT, WoW style, and are here to stay.

The same thing mounts. There is even a thread about mounts, active until a month ago:
https://forum-en.gw2archive.eu/forum/game/gw2/Mounts-merged/page/41
in which players were expressing themselves pretty much exactly as in this thread. Yet mounts were added.

There probably threads about adding harder content, making mobs more difficult, large scale meta events etc. before HoT was realeased. look what happened.

The opinion of a few forums posters will not influence Anet one way of the other, only the financial cost/risk Vs potential profit from adding such feature.

Yeah, pretty much.

Hate is Fuel.