Level descaling in my opinion

Level descaling in my opinion

in Guild Wars 2 Discussion

Posted by: Shooopa.5632

Shooopa.5632

Level scaling allows virtually the entire world to be used as end-game content. You can find challenges no matter where in the world you go, and can play anywhere without fear of ruining the challenge for others. Dynamic events would become a joke if one high level player was capable of single handedly wiping out an entire low level enemy force.

No it doesn’t. Because the drops aren’t scaled up to their levels. So why would anyone who is level 80 bother with a lower level zone? They’re not going to get anything out of it.

I don’t get a blue+ 80 ‘every’ time there’s a drop, and sometimes the ‘on level’ item is 76+, but I do get items. I would say I get more ‘actual’ 80s recently, not that I think that matters (or care to wear them, at least in armor, since I made my exotics). I’ve gotten the rare yellow drop to disenchant to ectos. I sell the blues and greens for the cash. The whites get salvaged and I’m often surprised at how much of the higher tier materials I get from those.

Is it faster and do I get rich as fast as node teleporting, dungeon runs until my fingers bleed, running the same Orr events over and over and over? Maybe not. But it’s fun to go ‘work’ lower level zones alone, with friends, or just to lend a hand in areas you remember needed bodies for DEs.

I love the downscaling, especially getting to play my main with two friends who just started, but it also makes farming for lower level mats fun. I seem to get a ‘lot’ of dyes compared to everyone else complaining they don’t drop any more. I wonder if that’s because I like to play the early levels with my main?

Well that’s the key thing – you actually have another person to go around the game with. I can’t find anyone else anywhere.

Part of that reason I’m sure is because there’s no real incentive to visit the lower level areas once someone hits 80. Almost everyone wants exotic and ascended gear then.

When you’re trying to explore the maps alone, the level scaling becomes a huge problem.

User will be infracted for this post.