I thought about a concept that would made the build crafting more flexible and fun. After i saw the Wp vid about racial skills ( https://www.youtube.com/watch?v=HxmQoJeRlYc ), i thought of possible masteries tight to the living world. One specialization per season, and you get one part per specialization every time you finished a chapter. It could be implemented like a elite specialization with skills and traits, but no additional weapon and every class gets the same specialization of course.
What do you think good idea? Bad idea?
What could make the game more flexible build wise on your opinion?
Pale Raiders united.
9 Sylvari, 9 unique Builds.