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Posted by: PeskyJNixon.8236

PeskyJNixon.8236

There really hasn’t been anything to advertise other than the original game. We haven’t been given any new permanent content other than some FotM levels.

You seem to only believe that its worth playing the game if new content is permanent. I think that simply may mean this isn’t the game for you as its point is creating a living world with things happening once. That’s it big selling point.

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Posted by: Azreell.1568

Azreell.1568

There really hasn’t been anything to advertise other than the original game. We haven’t been given any new permanent content other than some FotM levels.

You seem to only believe that its worth playing the game if new content is permanent. I think that simply may mean this isn’t the game for you as its point is creating a living world with things happening once. That’s it big selling point.

Actually, From my experience and what I have seen on many serves you are in the minority with your viewpoint on this.

Anyone returning to the game now will notice one very large thing. The game is almost identical to how it was at release in terms of content. That for many players is a very big turn off and no no.

The game is over a year old and we are just now getting a patch most games would have received in the first 3 months – that in itself is another large issue.

The player base is reducing on many servers. I have seen tons upon tons of friends and active guilds leave over this and even more so most recently. The problem Anet has is the repetitiveness of the game due to a lack of new content. The LS boiled down to nothing more then zerg encounters for achievement points.

It’t natural for a game this old now to have some player base bleeding, but quite frankly as it stands now Anet doesn’t give any of these players a reason to ever come back.

Believe it or not word of mouth has a very large impact on the gaming industry. The reason you are hearing GW2 “failed” is because there are tons of people who played this and noticed all these problems which never got addressed.

Do I like GW2 – sure. But, I have started playing less and less due to the reasons above, and I’m not the only one who feels this way.

Azreell – Mesmer
Loyalty To None

(edited by Azreell.1568)

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Posted by: zunv.1703

zunv.1703

There really hasn’t been anything to advertise other than the original game.

Buddy, Living Story is EXACTLY what you advertise. It makes the game rather unique. By the way, Fractals are a new thing from launch. Server vs. Server WvW is something that could be sold, substantial updates to the sPvP systems could be sold. Unique one time rewards could be sold. What you see as a problem many see as a feature.

Yeah but i thinks thats the thing. GW2 is changing so fast due to the living story.

So in any other game you can say: Hey look, we get this new boss and there is a new map and new skills coming out at the Date: XX.XX.XXXX !

In GW2 you can say: Well, we got this new boss and … happened 5 month ago… now we are at this point, where … is happening while we added some of … !
(for example)

GW2 is pushing out content OVER one year with an ammount X while other mmo’s are pushing out contet with the ammount X AT a specific date all togheter.

I hope you get what I mean.

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Posted by: Behellagh.1468

Behellagh.1468

NCSOFT, at least in NA/EU is known to pour the bulk of their meager advertising budget into the next game leaving very little for the existing ones, with the exception of paid expansions. Instead of direct advertising they choose to let MMO news sites to reprint press releases and the occasional interview to keep a game in potential player’s mind. Then you have word of mouth and dev/publisher social media as additional replacement to a conventional ad.

Cons are a very expensive way to advertise. The only eyeballs are attendees who are likely early adopters so showing off an existing game there is simply showing it off to people who had played it since day one, already preached to friends about it and aren’t a source for any new sales.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: PeskyJNixon.8236

PeskyJNixon.8236

Yeah but i thinks thats the thing. GW2 is changing so fast due to the living story.

So in any other game you can say: Hey look, we get this new boss and there is a new map and new skills coming out at the Date: XX.XX.XXXX !

In GW2 you can say: Well, we got this new boss and … happened 5 month ago… now we are at this point, where … is happening while we added some of … !
(for example)

GW2 is pushing out content OVER one year with an ammount X while other mmo’s are pushing out contet with the ammount X AT a specific date all togheter.

I hope you get what I mean.

I do and thanks. Good explanation, I still believe the incremental changes we have seen over the last year do add up. For old players coming back after six months to new fractal radically changed world bosses, new healing skills, pretty major class bumps, dungeon reward changes, etc. its not just the same ol’ same ol.

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Posted by: Smooth Penguin.5294

Smooth Penguin.5294

In GW2, Trading Post plays you!

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Posted by: cheshirefox.7026

cheshirefox.7026

that’d be like advertising for chess
Now with a sleeker board and you can play as whatever color you want !

i can outswim a centaur!
when i’m done on an issue
i start talking in nerglish

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Posted by: Xenigma.4305

Xenigma.4305

Can confirm that it was pretty heartbreaking that the only presence GW2 had at PAX East was a sign in the Westin hotel next door indicating there was a GW2 press room. I’m not going to say they needed a booth, nor do I disagree with NCSoft spending their resources on promoting Wildstar (which had a HUGE presence at the show). It’s just odd that they have a major gameplay patch landing days after the show and the next season of Living Story presumably coming very soon and the only thing they did to promote that was an off-site, closed-off press meeting room.

By comparison, The Old Republic at the very least had a meet-up for fans to promote their upcoming player housing expansion, allow some developer/fan interaction, and generally foster ongoing community for their aging MMO. GW2 could have easily a similar sort of event, or possibly a panel to raise awareness for the game (ex: a living story panel about season one and what’s next), and instead we got pretty much nothing. Not that I was really expecting something to begin with, but it’d be nice to at least see them try.

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Posted by: Behellagh.1468

Behellagh.1468

But it’s a patch everyone is getting for free. No need to advertise because at it’s most basic advertising is about getting people to buy something they wouldn’t. And I imagine a patch to game mechanics doesn’t really inspire potential players to come buy it.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Sindex.9520

Sindex.9520

Can confirm that it was pretty heartbreaking that the only presence GW2 had at PAX East was a sign in the Westin hotel next door indicating there was a GW2 press room. I’m not going to say they needed a booth, nor do I disagree with NCSoft spending their resources on promoting Wildstar (which had a HUGE presence at the show). It’s just odd that they have a major gameplay patch landing days after the show and the next season of Living Story presumably coming very soon and the only thing they did to promote that was an off-site, closed-off press meeting room.

By comparison, The Old Republic at the very least had a meet-up for fans to promote their upcoming player housing expansion, allow some developer/fan interaction, and generally foster ongoing community for their aging MMO. GW2 could have easily a similar sort of event, or possibly a panel to raise awareness for the game (ex: a living story panel about season one and what’s next), and instead we got pretty much nothing. Not that I was really expecting something to begin with, but it’d be nice to at least see them try.

I hope that none of people went into that room and had a verbal NDA attached to information that community itself is 90% aware of already. Only to have everyone release the same non-exclusive info on all the gaming news media outlets tomorrow.

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Posted by: Noloan Raja.5019

Noloan Raja.5019

Someone said that the easiest way to kill your product is to not promote it, but I ask what is there to promote with a crap game? I have had this game for over two years now and at first on the way to level 80 I was really liking the game, that was for the first 3 or 4 months, now what the hell is there to do in this crap game?

Yeah I could farm for days on end to get a few pieces to make a slightly better piece of armor or weapon, then spend days on end transmuting those mats so that I can make one upgrade that took me two months to complete, WOW what fun that is!!! Or I could spend my time on a low pop server (Devonas Rest) getting the beat down put on me all night long in WvW or I could go play some horribly unbalanced PvP (yeah they are fixing that supposedly tomorrow only after taking two years to pull head out of backside and fixing a huge problem). Or I could stay logged in and wait for world events to spawn and pray that enough people will show up so that we can complete them and then sit around for another half hour or more for the next one to start.

Basically like tonight I log in for maybe 30 minutes, get bored log out and surf the web for a good game to play. I like challenges and this game offers absolutely no challenge at all, I could play Wizards 101 (same game as here just done a lot better and offers what is missing, a challenge).

Then we can take a look at the economy, or the non existence of one in the game would be a much more accurate way of putting it. So at best I can farm for say 4 hours and make maybe 100 gold if I am lucky and have enough luck to get a few drops or to even have mobs that all drop some form of loot (vendor trash, cloth, equipment, etc…) but if I kill 7 NPC’s I will be rewarded with one body that I can loot or most likely none. Then we also have the extremely poor amount of gold or silver you can get from doing dungeons that offer nothing to the player other than a skin that looks way better then the skins on the equipment that I crafted and farmed for days on end to craft just to get something that looks extremely horrible at best.

Why not take notes from MMO’s that do it right, give me some daily quests I can complete for real currency so that I can actually use the TP to buy something I need without having to spend 6 months farming the gold, then buy an upgrade which you will release something better or more cost effective shortly after I complete the farm and wish I would have not farmed at all because I could have gotten something better for less if I had waited. But maybe that is what NC wants, maybe they feel that logging in to wait around doing nothing all night long is enjoyable for some folks, not me.

Although right now I am doing just what NC wants I am wasting my time writing a post that will get absolutly no attention from the DEV’s just like the case was when NC released Aion (an incredible game BTW, ruined by DEV’s that have no clue what they are doing or how to run a game, they just know how to ruin games). In Aion the main problem was that the DEV’s would not listen to the community that was begging and pleading with them to lock Elyos creation when 14 of 15 servers were outnumbered 100 to 1 (Elyos : Asmodian) and the entire game was based on PvPvE. When in the eleventh hour the DEV’s managed to remove head from backside and allowed free transfers for everyone, all the Asmodian players (like myself) tried to transfer to the ONLY Asmodian dominate server, they blocked all transfers, did nothing to help out the balance issues and let the game die and become free to play (which I hear is far better handled than when NC had it). I will give credit where it is due, at least here they got smart enough to realize that no one wants to farm dungeons where the boss is not a guaranteed loot (in Aion you could get to any boss in any dungeon and you WERE NOT guaranteed that the boss would drop anything, not even vendor trash), so you would be forced to farm for days or weeks to get one drop that usually was of little benefit to you when you finally got it (sound familiar).

Since I mentioned the unbalance of Aion, yeah I am going there in GW2 as well. Awesome, so when I go into WvW and am outnumbered 50 : 1 as is the case with my server most of the time, I get rewarded with free repairs when I go see the repair guy like 4 or 5 times an hour, kitten what fun that is too. I can see why so many love this game, what could be more enjoyable than visiting the repair vendor 4 or 5 times an hour while my server is horribly outnumbered. Again why not yank that head out of the back side, see some daylight for once in your life and maybe lock WvW so that each side (meaning all three servers) can only allow so many in at a time. Maybe something like this,

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Posted by: Noloan Raja.5019

Noloan Raja.5019

World A has 400 players in WvW
World B has 2000 players that want to go into WvW
World C has 1500 players that want in as well
But only the first 400 from each server can enter and the rest have to que until World A has more players trying to get in, I mean are you guys at NC kittened or just incapable of writing a script that could do what I listed and make the game play a bit better? Or would it be too much to ask for free transfers to all servers so that your customer base can at least get on a server that has a single hope in hell of having an enjoyable experience in WvW? Again NC is full of kittens!!!

My last rant, NC states that this game has no end game, it is all end game. Well only the first half of that statement is true, there is NO END GAME!! So NC tell me why, after leveling to 80 and playing all the “end game” up to that point would I want to continue doing the same kitten thing over and over again? If you are going to have a game that has absolutely no end game content then why have a level cap? Why can I not hit level 1000 and have the hit points and stats that go with it? Why would I want to farm for months on end to get Ascended gear and a legendary weapon so that my conditions land for a very impressive 10 extra points of damage as compared to crafted gear exotics? Ohh, that’s right I get a better skin that I can marvel at for hours while I stand in Lion’s Arch doing exactly nothing, sort of like what I am offered to do in this game.

The saddest part is that I started to play this game with a large group of friends that talked me into trying it out and all of them have left long ago because they saw that there was nothing to do long before I did. Yeah I have seen the new game NC is putting into beta “Wildstar” and although it looks like it will be fun to play, I will not invest my time or money to play it, as everyone knows you will kitten it up too. If NC were to have released WOW in it’s vanilla creation it would have died before the first expansion, because all NC knows how to do is take great ideas and kitten them up horribly.

Before someone warns me of language, just relax I do not give one single kitten if I get a ban or account deletion, I just simply do not plan to play anymore, this game sucks kitten and NC should get out of the MMO market since the only thing they are good at is kittening up games and making customers unhappy.

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Posted by: Zepidel.5349

Zepidel.5349

^posting in epic thread XD

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Posted by: Shadow Blade.1324

Shadow Blade.1324

“the reaction I got from a lot of people was a shaked head followed by “Its sad that it failed”.

that’s because it failed
successful games dont have to do complete 180 changes on the design they sold the game featuring or repeatedly remove progression/rewards so you have to regrind or remove convenience so they can charge you for it

the reason they are turning a profit is because they are abusing peoples addictive gambling tendencies in the gem store

i wish the devs had a consistent vision and didn’t push out content they know is flawed

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Posted by: Pawlegance.7012

Pawlegance.7012

You cannot advertise a game solely with updates. You need to coordinate those updates with a huge expansion pack. Regardless of how big those updates seem to be, they are nothing compared to a big expansion pack. Just take a look at how Blizzard does it.

That and I agree with Shadow Blade. GW2 got no soul.

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Posted by: Khal Drogo.9631

Khal Drogo.9631

….
7. Story – This is an issue too. Story of GW2 overall is just a lackluster compared to the first game. The thing that still keeps me playing TESO isn’t the game really. It’s the quests, story, plot and lore. They’re all incredibly well done and hell lot of fun.
Somehow Zenimax managed to make interesting, thrilling l, exciting and not obvious, mature plots and quests with the same PEGI as GW2..

Hi I agree with most your post but I would like to point out that TESO is PEGI-16 whereas GW2 is PEGI-12.

Explains a lot really.

Apologies to those who may find my posts on GW2 forums offensive and hateful.

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Posted by: ceol.9175

ceol.9175

I saw ArenaNet’s GDC presentation a while ago, and one of the key things they mentioned was that since they are B2P, income isn’t guaranteed like with subscriptions, so they need to be as efficient as possible. Marketing is hit or miss, so it’s understandable they wouldn’t be pushing all the time. The ArenaNet presenter said that NCSoft is very hands-off with them, so it wouldn’t be crazy for them to be in charge of their own advertisement.

But you know what isn’t efficient? Removing content your developers and designers and QAs spent thousands of hours making because you’ve randomly decided it’s temporary. You know what isn’t efficient? Bundling minor class balances with major overhauls, making the effects of the balances indistinguishable from the rest of the update. You know what isn’t efficient? Ignoring quality of life and other simple changes for God-knows-what reason as your users become bitter and annoyed, and lurkers who pass through see the resentment on the forums and wonder if they want to invest in a game that seems like it doesn’t know what it wants to do or how long it wants to take doing it.

I don’t mean to say the forums or the community is the end-all, be-all of what should happen. Most of what goes on is just venting or nonsense. But if your community is pushing for something, give your answer to them straight. Don’t tease them along for a year (check out the necro’d WvW forum posts to see how long ago ArenaNet was promising extremely simple quality of life changes.) Don’t ignore them. Put that junk in a sticky at the top of the page so your users can point other users to where their question has been answered before. There’s no reason to be secretive or wishy-washy. I get that development is tough and you can never know when something will be done. But end users don’t care. Every day that passes without someone giving them an update, every month or year that passes with hundreds of bug reports sitting unanswered breeds toxicity.

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Posted by: Quickfoot Katana.8642

Quickfoot Katana.8642

World A has 400 players in WvW
World B has 2000 players that want to go into WvW
World C has 1500 players that want in as well
But only the first 400 from each server can enter and the rest have to que until World A has more players trying to get in, I mean are you guys at NC kittened or just incapable of writing a script that could do what I listed and make the game play a bit better? Or would it be too much to ask for free transfers to all servers so that your customer base can at least get on a server that has a single hope in hell of having an enjoyable experience in WvW? Again NC is full of kittens!!!
.

Look at this guy. This guy wants free World Transfers to the opposing worlds. I wonder how that would work out….

Took you long enough to think? That’s right. Spies + trolls would be everywhere in WvW. You would be playing cold war all over again and it would suck. No action.

How do you determine through this wonderful script of yourse which is the limit until you start handing out free server transfers? And why should you? You picked a server for a reason. What you’re asking here is server hopping at will.

Just wait in line like everyone else. There’s no more stupid thing than a guy who proposes an awful idea and sells it like the other are the kittens for not buying it.

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Posted by: mikede.8357

mikede.8357

I can only write from my viewpoint as new player, but I couldn’t be quiet, because you really think that advertising will help this game?

On the contrary, sir.

Adding content, and the same time destroying content is not a good way to get more new players, who will ask you:

“What has this 2 year old game for Story questline in Store for me? Must be amazing, because they upated it frequently all 2 weeks!”

And the answer is:

“The same Personal story from release date, that doesn’t even fit anymore in the actual world, and no chance in hell to catch up to the actual events, because the questline is gone for good.”

You have more work cut out for you, than simply tell the PR department to get into gears.

That is the reason some MMO-gamers said: “GW2 — That game failed --- badly.”

I got this information from my fellow MMO gamer friends, who played and quit the game. “It’s nice but has no substance. And if you miss for some time, you’re out of the life story.” — These are not my words.

Before you can advertise this game again, you need an addon, where you are able to relive the past events of the first season AND future events of the coming second season…. Do not continue to kill the quests or the questline you make every two weeks.

You have NOTHING to show for now! Absolutly nothing. Only a more and more destroyed world, that will be uglier by the month, with map events, that make NO sense, comparing them to your actual personal story. —- Only from the view of a new player of course.

The poor Video clips on youtube are NO substitutes for ingame quests. RP-players want to PLAY the quests, and getting videos as reward. Not view some videos, after ending their personal questlines.

Preserve the questline maybe in fragments. USE fragments for this purpose, for gods sake! Save you hard work there, don’t throw it away every two weeks.

Otherwise new players will be feeling betrayed, and robbed of content. Additionally — this is far more worse — they do not know the world, they are thrown into after the personal story quest lines ends.

From my viewpoint as a new player, who got into this world in the last two weeks of the not 1st season, the personal story is my ONLY anchor to understand this world. I had no clue, who the hell scarlett was, and what the hell she wanted. And … I didn’t care either .. wasn’t my problem. I only had the strong feeling, this doesn’t fit at all. It made no sense for me.

Before you can advertise this messed up situation — the gap between personal story and actual world is too big, you have to repair all non fitting parts.

You will have to put your personal story elsewhere “Things of my past in a better world.” Or you can alter the personal stories to fit into the actual timeline. The last things is more work. Option one is cheaper.

Additionally you need to change all the map events accordingly and even retell season 1 in fragments, before even beginning the second season.

If you do not take this into account, you will have no chance in hell to bind new players emotionally to your game. The gap is to big by now.

Where is much to do, before even starting the second season.

So clean up your mess, first, advertise second

Because it will only getting worse, if you try to kill any dragon only in these 2 weeks events. You can yourself count very lucky, that you didn’t do that, so far. If new players are not able to relive these more important amin staory events, where the dragons will be killed, you can close shop for selling the base game at all.

In these cases, you have robbed players of the main story. And everyone can see it wide and far.

And don’t even think of removing the personal story quest lines is the sollution. If you do that, it will kill the game for new players for sure. They were as bored as new players in WoW. Nothing to do, no aim, only silly questing, walking through an uninteresting destroyed world with no meaning for them.

After 3 days playing WoW in this casual friendly form I thought:

“If I see ONE more ‘Kill n/m Monsters’ or ‘Get n/m things’, I will get into a murderous frenzy.”

I’ve never ever seen anything more from WoW than the starter areas and quests, because I couldn’t endure it any longer. It was …. terrible.

So don’t remove the personal story. Ot you will get the same result.

And to remind any other poster, who think to answer this posting: This post has high portions of ingredients from my own oppion in it. No need to say I have to think or feel any other way.

P.S. And please, find a sollution for the Zergs, too. They are annoying in their ignorance of the rights of other players, who start the events on accident or their own volition. Make drops in in map events, that they need for highend gear crafting. and place these parts over all maps. And you have the sollution for the “empty map problem”, without using megaservers.

(edited by mikede.8357)

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Posted by: mtclip rage.3975

mtclip rage.3975

I love Guildwars 2, its an excellent game and I would play it everyday IF it had deathmatch PVP with hall of heros etc.

Thats all they need to change…. I dont think people will care if its balanced, people just want to play deathmatch mode similar to Guild wars the original.

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Posted by: BriBriPuff.6087

BriBriPuff.6087

I would love to see ads on NYC buses. All white banner, red dragon logo on right corner, some text on the left, like: “Join the ever growing community, and help save Tyria!”. Then in the bottom: Visit us at Guildwars2.com (Facebook, Twitter logos etc)

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Posted by: Fenar.4025

Fenar.4025

I love Guildwars 2, its an excellent game and I would play it everyday IF it had deathmatch PVP with hall of heros etc.

Thats all they need to change…. I dont think people will care if its balanced, people just want to play deathmatch mode similar to Guild wars the original.

GvG also would be cool. I think there are a bunch of things people would like to see added or fixed. I wish they would fix skill lag (although it does seem to be better).