Hey Anet people, I dont think you will answer this, but I believe there is a small chance you will read at least. I will leave here my feedback about the game, from what I have seen so far. As this is a personal feedback thread (if this is not the right place, please move it) destinated to Anet, and not to the game community, I will probably not answer to the comments about the topic, unless they bring something relevant to my points. I will certainly NOT answer fanboys, neither the ones who say the game is perfect, nor the ones who say “it is better than WoW”, “go away”, “quit the game”. You can cry all you want, I will just ignore you.
1) Item system
I personally do not like the level based item system that you have implemented in GW2. Actually, I dont like your item system at all. It is the same old system used in WoW, Lotro and dozens of older titles. I loved the original GW item system, specially the way weapons worked. You had random factors (requirement, stats, damage, etc.), the possibility to add/change upgrades to fit your needs and the chance of having a very unique item (those req 7 15^50 celestial daggers or the perfect q7 vs demons outcast shield). In GW2 you have what you have. No random stats, level based items, nothing is really unique. That (amongst with a lot of other things) leaves me the impression that you wanted to make the game with a simple database, with zero chance of having unique items (I dont mean the green ones, I think you got this). That is one of the things you copied from other games that you shouldnt. You could have mantained the GW system or, if you wanted to copy a different system, you could have implemented something like the Diablo system. Of course, not that random, what would be crazy for a MMO, but with some random stats. I would stick to GW system though.
2) Crafting
As a consequence of a poor item system, you have a boring crafting system. Not sure what was the 1st game using this, but your system is based in the Lotro system, which is pretty boring. You add new stuff, like the mystic forge, which is cool, the discovery system, which is also nice (even though some crafts require the “physical” recipe, which sounds stupid to me), but the “refine, craft hal weapon, craft other half, put them together” is boring. As it was in Lotro. Again, the complete lack of random components in your item system makes craft not fun in general.
3) Story line
I thought about not commenting this part, becuase it might sound like I hate the game, which is not true. It is a good game. But the story line is just stupid. The 1st part of it is kitten (oh, I am a poor idiot in a small village in the middle of nothing who have some minor personal problems that I need to solve while dragons eat the land). The acting is bad, the texts are bad, everything is bad. While it starts to go epikittentle by little, the pace is so slow that when you go kill a dragon it just dont look like something important. It sounds like finding a lost heirloom or finding your dead parents graves. This is the 1st game I play I dont want to read/listen to the text for quests. It completly lacks meaning. In GW (in all 4 campaigns) you had a good story, with a good pace. In GW2 you did a terrible job with this.
4) Dungeons
I havent done all dungeons yet, but mostly they feel like EotN dunegons. AC was really boring, but SE was really fun to do. So I believe there are dungeons for all tastes. But so far I havent seen anything as cool as FoW or Underworld. Lets wait for future dungeons. And as your item system (again) lacks personality, I miss having “exclusive” skins for each place, like you had in FoW, UW, The Deep and so on. ATtleast I didnt notice anything like that. Also miss somthing like Sorrow’s Furnace, which was awesome.
5) Auction House/Trading Post
Ok, you dont have many new things to do to an auction house, but lets see what we have. Actually, I will comment all the Black Lion thing. The possibility to place buying orders is very cool and the “home broker” feeling of it is very nice. The possibility to get the things with any character is also very nice, so you dont have to map from the other side of the world to trading post just to get your item/cash. Also great to be able to browse and place orders from anywhere (of course that lacks realism, but come on, it is a game). Although, there are some problems. One of them is the terrible browsing system. It lacks filters (light armor, medium armor, heavy armor, “usable”, etc.) and it is really boring when it resets while tabbing (sometimes I want to check the item I have a buying order to compare to the one Im looking and the form resets and I have to search again). Also, the trade gems for gold thing is terrible. It is not market based, since you cannot place buy/sell orders like normal items. So, if you want to set conversion rates, just do it openly, you dont need to fake a market based system where you dont have one.