Nerfing Crit but not touching Condition?

Nerfing Crit but not touching Condition?

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Posted by: Lobster.3092

Lobster.3092

Im really curious as to why Anet honestly nerfed Crit, I barely knew anyone who used Berserker Gear and now Im one of the only people I know who does.. Everyone changed to conditions and let me tell you, I use to rarely die to conditions, I have videos to prove it on a full Zerk Mesmer. Now I go out and try to fight 2 or 1 Condi and I get wrecked, without being able to touch them. Just curious as to the reason behind it.

Nerfing Crit but not touching Condition?

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Posted by: Dusty Moon.4382

Dusty Moon.4382

Im really curious as to why Anet honestly nerfed Crit, I barely knew anyone who used Berserker Gear and now Im one of the only people I know who does.. Everyone changed to conditions and let me tell you, I use to rarely die to conditions, I have videos to prove it on a full Zerk Mesmer. Now I go out and try to fight 2 or 1 Condi and I get wrecked, without being able to touch them. Just curious as to the reason behind it.

The reason being, if you read the notes, Crit did not scale properly. In PvE Conditions didn’t stack properly (which they seem to do now). PvE conditions were changed to work properly – and I guarantee that you zerker will die from them now, if you are not careful. Conditions in PvE seem to be in like with PvE/PvP now. This is why.

Deal with it. If you played GW1 you know Conditions did more damage than just straight damage and should – because they stack on each other.

Nerfing Crit but not touching Condition?

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Posted by: Lobster.3092

Lobster.3092

Fair enough point, I also realize that a reason they scaled it down was due to people complaining about how hard thieves hit. Please correct me if this is wrong ^^ I agree that conditions should hit harder because they can stack, but I also believe that if youre critically based, you are very squishy meaning you die quickly, they just made it that much easier for people to survive me in a WvW or Spvp based fight.