New way of debugging

New way of debugging

in Guild Wars 2 Discussion

Posted by: Spider.3109

Spider.3109

Everybody should have noticed, that a lot of new content has quite a lot of bugs and exploits in it. Whether it is that one idea is not completely thought through or has simply a little loophole that’s exploitable. Also a lot of “zerg content” doesn’t really seem to be tested. I know that all of this is really hard to get rid of, but i think a lot of it could be improved if you’d have a better contact between devs and player before the release.

What i’m speaking of is more public test servers, that you could apply for. Then probably like 300 experienced people get to test the content before release. There could be a bugbounty. For every Major bug, for every tipping error etc. that you report as first, you get a set amount of Gems or a skin from the living story or anything else – /Bug will finally find it’s destination^^.

It’d also be quite important to get not just a pre made basic account (there are quite a lot of streamers, which complain a lot about the basic chars they’re given^^) for testing (or if so it should have access to EVERYthing).

New way of debugging

in Guild Wars 2 Discussion

Posted by: lordkrall.7241

lordkrall.7241

I have played multiple games with test-servers.
All of them have had just as much issues with exploits and bugs as Guild Wars 2.

Krall Bloodsword – Mesmer
Krall Peterson – Warrior
Piken Square