Hi all,
Just posting here to discuss something and maybe get some feedback on something I’m noticing as I play GW2. Well, a couple things, when I think about it.
To start off, I’m loving the game. I can’t remember the last time I’ve enjoyed exploring a game world so much as this. I can’t compliment the designers enough on the job they’ve done. The content is (for the most part) a lot of fun, the characters are interesting and the dialog at times is outright hilarious.
That said, I’m noticing something as I play that I’m hoping is a temporary thing.
For the first 10-20 levels or so, I felt like the game was pretty consistently giving me a challenge. I had to tread carefully when entering new areas, I had to learn how to avoid certain mobs or to do my best to deal with only one at a time, because much more than that and me and my pet (I’m a Ranger) were finished.
Story quest battles often gave me a serious run for my money and I had to really pull out all the stops and use my character’s skills as well as I knew how, dodging and avoiding attacks hoping my heal would cool-down before I was killed.
In short, the combat was always fun and the content was often challenging. Each level felt well-fought for and well-earned; getting a new level was satisfying.
I just dinged 40 earlier today and it occurred to me that the game seems to be getting easier – and not in a “I’m more familiar with the game” kind of way. Even going into new, higher level areas, fighting enemies 2 or 3 levels above me is starting to feel routine. Where once upon a time, my pet would be in trouble dealing with more than 2 enemies, it can now handle up to 4 or 5 without losing more than half its HP.
Where Veteran enemies used to give me and my pet a run for our money, nearly killing me several times, now they seem to fall with little effort and barely a scratch to me or my pet. Keep in mind, this is stuff at, just over, or very near my actual level – not just the lower level content when I’m sync’d down (I’m aware having higher level/better gear is always going to make the lower level content easier, so I’m not even counting that kind of stuff).
Of course, I don’t include group/world enemies in this, as they’re clearly not intended to be taken on solo regardless.
It feels like the levels are coming much more quickly and with far less effort and challenge than they were, and it’s kinda bumming me out, because I hate leveling fast (I like the adventure to last as long as it can) and because I hate content to feel like a cakewalk, and it seems to me that, as I level, both of those things are starting to happen.
Where before, I’d say “oh sweet!” when I’d gain a level, because it felt well-earned, now I find myself saying “wow, already?”.
I’m really enjoying all that GW2 offers, and this isn’t a bash against the game. It’s just kinda irking me that I feel like it’s beginning to rush me through the levels, even though I’m not trying to do so.
Is this trend going to continue, or is it something that maybe happens at the mid-point of the game (levels-wise anyway), but then slows down again as I move toward the upper levels?
Thanks in advance
(edited by wolfsong.1857)