(edited by guardian.6489)
Open World Boss Difficulty ranking/discussion
I agree, we need more encounters like Tequatl, but they need to be instanced. Tequatl, in its current state, is too much of a coordination hassle to be worth the rewards. Make it instanced with some kind of match making for solo players/small groups and about 40 players total
Perhaps but I hear he gets killed on Blackgate main pretty often for PuG who just want to guest somewhere for a kill. Putting he in an instance might make it harder for a random player to find a solid group.
i believe karka queen and hologram should be switched.
also, the golem mark2 can be duoed, arah temples cant be duoed. so golem mark 2 should drop rank
also, i think this kind of difficulty is fine.
if we take all C and D bosses ( shaman, behemot, low level wurm etc) and upgrade them to B rank, it will be more fun and still not very difficult so nobody will do them.
(edited by Lalangamena.3694)
Moved a couple bosses around based on that feedback. I personally think Hologram was easier then karka queen as the only time I saw it fail was with a 7 man platform and that platform almost beat the 3 color phase.
Overall I think C and D level bosses have their place. D level bosses are all mostly in starter zones filled with newbies who are still learning the game’s mechanics, their purpose is to show them what to expect from these encounters later in the game without challenging them too much before they even learn what all their skills acutally do.
However the Shatterer should not be at this level, he’s a level 50 boss everyone fighting him will be reasonably skilled so upgrading him would be nice. The fire elemental should not be a harder boss then him.
Claw of Jormag also is hanging out in an odd spot, he’s in a level 80 area so you’d think he’d be tuned to be end-game content like Orr but he’s at best a C level boss, he really should be at least B level since only fully leveled verterns will be fighting him
(edited by guardian.6489)
I agree, we need more encounters like Tequatl, but they need to be instanced. Tequatl, in its current state, is too much of a coordination hassle to be worth the rewards. Make it instanced with some kind of match making for solo players/small groups and about 40 players total
There was an interview that such problems with world events will be adressed in the last 3 blogposts Not necessarily instanced but I’m curious
Personally, i always thought it was more about the journey…not so much the destination.
Nobody begins at rank S – it’s a learning curve and, just because a player may perceive themselves to be at a given rank now, it just gives the whole ‘categorising’ thing an elitist ‘twang’.
Just taking from the examples provided, it’s like telling someone that they’ve no reason attending the Jungle worm fight because, as far as you’re concerned, they’re nothing more than Fire Elemental ‘button mashers’ when, once, you were that masher yourself.
I didn’t rank the bosses based on the players, I ranked them based on the bosses themselves.
Pretty good list OP and I agree we need more A quality events. Yes Blackgate does do it and sometimes the overflows do as well. Just read the guide and it isnt too hard. Wurms on the other hand I don’t think is pugged on any server.
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i believe karka queen and hologram should be switched.
also, the golem mark2 can be duoed, arah temples cant be duoed. so golem mark 2 should drop rankalso, i think this kind of difficulty is fine.
if we take all C and D bosses ( shaman, behemot, low level wurm etc) and upgrade them to B rank, it will be more fun and still not very difficult so nobody will do them.
Golem can be solo’ed.
The temples are a bit mixed. The statue of dwayna can probably be solo without much trouble but the pre-event seems to require at least 5 people.
Edit: Also actual challenging things is fine but simply requring X number of people doesn’t automatically make some thing challenging. That is just the laziest way to make something appear challenging.
(edited by Khisanth.2948)
I tried to use the average player doing these events as a baseline for their difficultly. A lot of difficult bosses can be soloed as long as you know how and you have the right traits. I heard of a case where someone soloed the priest of grenth by himself.