--Orr--
Whats funny is I been playing this game pretty much since launch with a break here and there, and just maybe 2 days ago i found myself farming nodes in Malchor’s Leap same usually boring crap and then I actually stopped and looked at the Cathedral of Eternal Radiance from below in the haze and actually admired it for a few mins and remembered what it was like when i saw it for the first time. It is truly massive and awe inspiring and I just wanted to see what was up there when I first saw it, orr is really well designed just have to take the time to notice A Living Story in Orr would be cool I like that idea, seems they try to focus zones where people dont populate as much ie. Bloodtide and Lornars so maybe they’ll get around to it
(edited by Rift.4179)
Like this pic. Just looks so epic.
EDIT: @Rift, that’s exactly where I was and what I meant when I mentioned it lol. I was underneath it.
Well Orr is a nice place if you have a large number of players (although that could be said for most maps, but Orr was more designed specifically to be less solo friendly).
ANet could do a couple of Living Story events there, and that would (for a time) increase the number of players in Orr, but the issue of course is that Orr is high level content, and so far ANet has shown an interest in making Living Story content accessible (setting it in lower level areas, implementing upscaling etc.).
the ls will probably level LA and all the major towns, then everyone gets to relocate to ORR making ORR the new frontier base for the GW2:Expansion into the ring of fire
I miss vanilla Orr, deadly and beautiful.
I miss the early days, when everyone was excited about the content there.
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