Player Happiness Investigation: The Results

Player Happiness Investigation: The Results

in Guild Wars 2 Discussion

Posted by: arcaneclarity.5283

arcaneclarity.5283

I should also point out that I am a Ranger, and very unsatisfied with the profession. I have posted numerous times in the Ranger section on everything I consider wrong with it. The profession is largely very bland, the pet controls are subpar, and most of the profession as a whole is lacking.

It feels largely like the profession isn’t finished. A lot of the features feel stretched out as filler, like butter scraped over too much bread. It really feels like we are missing a lot of what makes a Ranger a Ranger. We are the least mobile Adventurer profession and things that were originally meant to be ours, aren’t. We were originally going to have a stealth utility and the ability to track, but both are missing.

We have a prime few skills worth always taking, but most aren’t valuable at all. The valuable ones are very straight forward and no different than what most other classes get.

The spirits are a prime example of the bad Ranger utilities. They are weaker than banners and can be killed. To use them you have to take 30 points in Nature Magic so they can move and stay alive a little bit longer. These were relatively useful before they got nerfed into the ground for beta, but as they stand now they are worthless outside of the elite and the elite isn’t worth 30 Nature Magic.

(edited by arcaneclarity.5283)