Please Remove Daily/Monthly AP Cap

Please Remove Daily/Monthly AP Cap

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Posted by: Heibi.4251

Heibi.4251

So, if it’s not about players catching up, as some against lifting the cap have said, or about the need to log in to do as many dailies as possible because ANeT has simplified the daily system, why is there a cap? If none of the above reasons apply, then why? All of you who are against lifting the cap have given no real reason, other than “I’m against it” or “Dailies aren’t really an achievement”.
So to all the nay sayers:
How does lifting the cap harm you?
How does it limit you?
Will you quit the game if it’s lifted?
Would you benefit from the cap being lifted?
Are just saying it because you have some sort of desire to keep people down?
Is this an ego thing for you to not want the cap being lifted?

As for me I hit the cap, as I have played since release of GW2. I’d love for it to be lifted, and get my points retroactively awarded(but I’d live with it if they weren’t). Everyone benefits from the cap being lifted. It harms no one.

Players who have hit the cap and have kept playing have demonstrated their loyalty to the game so why not have ANeT demonstrate its loyalty to us?

Leader of Central Anime(CA)
Tifa Ran/Ranger with a Pet
Commander WvW – Henge of Denravi

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Posted by: Astralporing.1957

Astralporing.1957

But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

I’d gladly exchange that 2 gold from dailies for ability to get AP from them again.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Behellagh.1468

Behellagh.1468

But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

I’d gladly exchange that 2 gold from dailies for ability to get AP from them again.

But why? How are AP useful beyond the occasional chest?

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Harper.4173

Harper.4173

No I haven’t.
I don’t log in because of dailies – I log in because of rewards. You stop givine me rewards and I will stop logging in.

If my daily log-in AP and rewards go away – so might my log-ins.
This is an MMO – i am kept here and still play because of a sense of progression. The less I progress the less I feel inclined to play.

But AP is such a worthless reward. It’s only use is to wave it in another player’s face. Sure you get the occasional AP chest, now. As an aside, at the start we didn’t even get chests. But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin

It’s not worthless. That’s one of the few good skins left in the game for me.
Your AP use might be different than mine – maybe you like to wave it in another player’s face. I occasionally use it to judge how a player might perform before I group up – but it has more value to me as a means to an end – and that end is right there. The backpiece.

Two gold is useless to me. I know how to farm. I’ll take the gold but I want my AP reward.
My reward is currently AP+gold+spirit shards. I want my full reward. If my reward lessens so will my play time.

It’s very simple.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

If my daily log-in AP and rewards go away – so might my log-ins. This is an MMO – i am kept here and still play because of a sense of progression. The less I progress the less I feel inclined to play.

Exactly this. Chasing the carrot has always been more fun than catching it. Once you have it, you chase a new carrot. That’s the nature of MMOs. Otherwise, why bother adding new loot and achievements?

Very few carrots in the game right now for hardcore players. Invested – dedicated players.
I won’t make stuff I don’t like or don’t use – so while I don’t have every legendary in the game I have every legendary I’m going to make out of the current lot. I have all the prestige skins I want.
I need something to work towards – and there’s simply not much there.

With legendary armor coming god knows when and Legendary weapons “indefinitely on hold” high-end AP backpieces are something I would focus on.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

If the gameplay has devolved to where 99% of the game is no longer worth playing beyond login and daily rewards, then I think it’s time to find a new game.

I mean, if most of the game doesn’t even matter to you, then there really is no point bothering to cater a reward system to your needs.

Honestly, I don’t see an argument for lifting the cap beyond you wanting more AP.

That’s not what I said. The game does matter but it does so through the rewards.
I’ve sank 4.6k hours into this game. I’ve done everything a few times over. What keeps me coming back is that next “fix” of cosmetic items, skins, cool things.

I don’t really play GW2 for the “gameplay experience” since I know most of that by heart anyway.
Except for WvW and PvP and Raids the game doesn’t really have “interesting gameplay” to keep me going. I play the same old stuff over and over chasing skins.

I mean, if most of the game doesn’t even matter to you, then there really is no point bothering to cater a reward system to your needs.

Yes there is – because regardless of what matters to me keeping me involved, playing and coming back means you’ll keep me spending money on the game AND spending time – both of which benefit the game.
Money goes towards development. My play time goes toward maintaining a numerous and vital community.

Anet has every reason to want to keep me playing.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

I’d gladly exchange that 2 gold from dailies for ability to get AP from them again.

But why? How are AP useful beyond the occasional chest?

https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin

Look and marvel at its complete glory. Take it all in. Behold the backpiece to end all backpieces.

Let’s look at some facts. Highest AP on the NA servers atm are around 33k. Let’s ignore the fact that I’m at 25k. Let’s say I do some of the stuff I didn’t do yet and get to 33k.

How many APs have been added to the game in the last year? What about the last two years?
As far as I’ve calculated it’s about 1k per year. So it would take the TOP AP farmers in GW2 about 6 more years to get the backpiece.
6 more years – do you think the game will keep going that long? It would be 10 years from the game’s original launch that you could get it if the current AP addition continues.

That’s IF you are at 33k now.
If you’re at 25k like me – it’ll take even longer provided I don’t start focusing and grinding AP and doing just that.

Don’t you see a problem with that?

Having rewards in the game that are so heavily gated that the game might be done before anyone gets them is a design flaw in my opinion.

If the cap is removed – provided one can log in daily for let’s say 320 days a year ( maybe you can’t log in every day) one will get an additional 3200 APs per year. Couple that with the 1000-1500 APs Anet might add through content every year and it’s still TWO years away (more or less) – but at least it’s much much closer and feels attainable.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: OriOri.8724

OriOri.8724

Ok what I heard in your last post is whining. You want the skin from AP chests yet you want it to be handed to you. You outright claim that you would rather not farm the rest of the available AP you can get and simply do 10 min of work a day for 10 AP and wait it out, and don’t seem to have a problem with most of your AP coming from doing essentially nothing.

If your issue with this is really only that you want these skins then you should be campaigning for ANet to add more achievements into the game with each release, and to up the amount of AP earned with each achievement. Because the current AP awards are much less than what they were in S1. If they were simply bumped up to those levels then we wouldn’t even be in this situation.

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Posted by: IndigoSundown.5419

IndigoSundown.5419

“Want it handed to you!” is such a bull-gravy attack. Wants something in a 2 year time frame v. 6 year = “handed to you” … smh.

Maybe Harper is more ready to believe ANet has the chops and will to remove a cap and unwilling to believe they’ll majorly revamp AP in any other way. I certainly have no faith that ANet will do the latter.

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Posted by: Malediktus.3740

Malediktus.3740

Ok what I heard in your last post is whining. You want the skin from AP chests yet you want it to be handed to you. You outright claim that you would rather not farm the rest of the available AP you can get and simply do 10 min of work a day for 10 AP and wait it out, and don’t seem to have a problem with most of your AP coming from doing essentially nothing.

If your issue with this is really only that you want these skins then you should be campaigning for ANet to add more achievements into the game with each release, and to up the amount of AP earned with each achievement. Because the current AP awards are much less than what they were in S1. If they were simply bumped up to those levels then we wouldn’t even be in this situation.

Exactly is, Anet should add more achievements (and make some existing ones more rewarding, because the effort vs AP reward ratio on some achievements is a joke; if Anet is unable to balance it by themselves they can contact me and I will help to work it ouf for them) instead of handing out AP on silver platterns via 5min effort dailies.
It is bad enough that currently 45% of the max possible AP come from dailies. For most people who play since early times, over half their AP are from dailies.

I wont consider supporting any daily cap increases before the daily AP falls below 20% of the max possible AP.

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: ArchonWing.9480

ArchonWing.9480

If the gameplay has devolved to where 99% of the game is no longer worth playing beyond login and daily rewards, then I think it’s time to find a new game.

I mean, if most of the game doesn’t even matter to you, then there really is no point bothering to cater a reward system to your needs.

Honestly, I don’t see an argument for lifting the cap beyond you wanting more AP.

That’s not what I said. The game does matter but it does so through the rewards.
I’ve sank 4.6k hours into this game. I’ve done everything a few times over. What keeps me coming back is that next “fix” of cosmetic items, skins, cool things.

I don’t really play GW2 for the “gameplay experience” since I know most of that by heart anyway.
Except for WvW and PvP and Raids the game doesn’t really have “interesting gameplay” to keep me going. I play the same old stuff over and over chasing skins.

I mean, if most of the game doesn’t even matter to you, then there really is no point bothering to cater a reward system to your needs.

Yes there is – because regardless of what matters to me keeping me involved, playing and coming back means you’ll keep me spending money on the game AND spending time – both of which benefit the game.
Money goes towards development. My play time goes toward maintaining a numerous and vital community.

Anet has every reason to want to keep me playing.

But you said

If my daily log-in AP and rewards go away – so might my log-ins.

That would suggest that those things by far trump anything else in the game.

As for the rest, I shrug. I’m glad you’ve spent 4.6k hours to this game though and done mostly everything. But really, so what? You want stuff. And you won’t play if you get it. And it can’t be any reward, but one within your narrow band of interest. (tl;dr rewards useless to you doesn’t necessarily mean it should be changed either)

I mean the argument is rather circular, I would think. It could be used to justify anything. What if I like to kill ambients each day? Should they adjust the reward system to cater to my “loyalty” and to keep me logging in? Why can’t I repeat any achievement? If you can infinitely get AP from dailies, I think I should deserve more from repeatedly making ascended armor.

And honestly, I think there’s a case for making various achievements repeatable….

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Behellagh.1468

Behellagh.1468

But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

I’d gladly exchange that 2 gold from dailies for ability to get AP from them again.

But why? How are AP useful beyond the occasional chest?

https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin

Look and marvel at its complete glory. Take it all in. Behold the backpiece to end all backpieces.

Got it the first time Harper. And no I don’t rub people’s faces in my AP but have been on the receiving end of those that use AP as a requirement to play with them, join their guild, etc.

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

We are heroes. This is what we do!

RIP City of Heroes

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Posted by: Nuggi.7861

Nuggi.7861

Yes, please remove the daily/monthly AP-cap. Haven’t earned any AP’s from dailies in about 5 months now. It feels empty.
Also return the AP for all dailies done since the player reached the cap.

Can’t understand why newcomers should be angry about veterans progression in AP. They have after all played the game for many years.

I know we all are different, but I like to do achievements, and for now I pretty much stuck with any new “current events” Anet decide to throw at us, and a few very expensive collections.

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Posted by: Lyp Sao.1375

Lyp Sao.1375

Another “thing” divides the player base. A worthless and limited counter.
Why are you fighting? The APs are nothing more than a quest reward.
But important for the individual player.

Is this limitation necessary? Anet?

Don’t fight the other ants
Fight the queens

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Posted by: Sartharina.3542

Sartharina.3542

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

Currently, Nobody is even within 5000 AP of earning it.

I’m not sure what the point of the cap is at all.

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Posted by: Gop.8713

Gop.8713

The ap cap isn’t a catch up method, it’s a slow down method to consistent players. It allows anet to not worry about ap rewards constantly since once someone hits the daily cap, their progress along that line will slow dramatically.

It just allows anet to have more time when deciding on rewards further down the line for AP, and put developer time elsewhere.

I think this best explains why I am opposed to the cap.

I don’t care how much AP I have relative to another player but I do like getting those little AP chests every now and then, even if there isn’t much in them. So I like for there to be some sort of opportunity to make consistent progress towards those chests.

I’m not saying every repeatable cheeve in the game should provide infinite AP — though I wish they would remove the ones that don’t from my top three — but at least one should. It doesn’t have to be the daily, but there should be some way for me to make progress towards my next achievement chest every time I log in, even if I already have all the one-off cheeves.

I wouldn’t be opposed to reducing the daily AP to one or five instead of ten, but some sort of avenue for progress should exist.

Also, everyone seems to be ignoring the fact that the reason the cap was originally put in place no longer exists.

I’m a couple of years off from hitting the daily cap anyway, but that’s my two cents . . .

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Posted by: Haleydawn.3764

Haleydawn.3764

Also, everyone seems to be ignoring the fact that the reason the cap was originally put in place no longer exists.

I’m a couple of years off from hitting the daily cap anyway, but that’s my two cents . . .

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard, just because the daily takes 5-15mins now, doesn’t mean the reason no longer exists, you still have to put in a daily log in to get it. The cap actually puts every player on an even footing. What gets you ahead is the rest of your time spent in game.

In all fairness, I’d rather Anet scrapped dailies, and made monthly rewards instead and increasing the cap to 20k. So those who couldn’t, didn’t have to log in every day to get achievement points. Then I’d be more inclined to agree with removing/upping the cap, as logging in when you can/want to during a month is far easier than a 24hr period.

Kitten.

(edited by Haleydawn.3764)

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Posted by: Astralporing.1957

Astralporing.1957

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

It’s not “virtually” unattainable. It’s flat out unattainable, there’s not enough available APs in the game. And at the current rate it might be years before the first person gets one (seeing as Anet gives out less and less APs for achievements).
Daily AP at least offered a steady path towards those skins.

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard

No, it was because they didn’t want to do every possible achievement each day to stay ahead. Which took too much of their precious time.

That reason no longer exists.

Actions, not words.
Remember, remember, 15th of November

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Posted by: Ganathar.4956

Ganathar.4956

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

It’s not “virtually” unattainable. It’s flat out unattainable, there’s not enough available APs in the game. And at the current rate it might be years before the first person gets one (seeing as Anet gives out less and less APs for achievements).
Daily AP at least offered a steady path towards those skins.

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard

No, it was because they didn’t want to do every possible achievement each day to stay ahead. Which took too much of their precious time.

That reason no longer exists.

You do have a valid point about the backpacks being unreachable, but the solution is not more daily AP. The solution is simply adding more AP on the newer achievements. The LS3 achievs so far have been very underwhelming in terms of AP.

If they increase the cap, then they will have to keep making rewards for the limited amount of people who do dailies every single day, and I believe that dev time can be spent in better places.

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Posted by: maddoctor.2738

maddoctor.2738

It’s not “virtually” unattainable. It’s flat out unattainable, there’s not enough available APs in the game. And at the current rate it might be years before the first person gets one (seeing as Anet gives out less and less APs for achievements).

And if there were enough APs in the game to get those items then they’d have to add another reward higher up, then we’d have the same discussion. “I can’t get the Radiant backpiece” is not a very good argument. If they give you enough AP for it, then they will have to add the next reward, and then the next one after it.

There is no reason to constantly add rewards on the AP track, just because some people want their AP number to increase daily. The unattainable ones serve as future proofing, something to get in the future when there are enough APs for it.

Maybe next time they add rewards at AP levels nobody can reach they should make them items with a big shinny “?” instead of allowing us to preview them in the wardrobe. Telling us “you will get something when you reach that point but it’s not in the game yet”

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Posted by: Gop.8713

Gop.8713

Also, everyone seems to be ignoring the fact that the reason the cap was originally put in place no longer exists.

I’m a couple of years off from hitting the daily cap anyway, but that’s my two cents . . .

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard, just because the daily takes 5-15mins now, doesn’t mean the reason no longer exists, you still have to put in a daily log in to get it. The cap actually puts every player on an even footing. What gets you ahead is the rest of your time spent in game.

In all fairness, I’d rather Anet scrapped dailies, and made monthly rewards instead and increasing the cap to 20k. So those who couldn’t, didn’t have to log in every day to get achievement points. Then I’d be more inclined to agree with removing/upping the cap, as logging in when you can/want to during a month is far easier than a 24hr period.

What you are saying is that you view AP as a means of comparing yourself to other players. I’m saying that I view AP as a means of progressing along a reward track. You did not give me a reason why your view should matter and mine shouldn’t . . .

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Posted by: Malediktus.3740

Malediktus.3740

Also, everyone seems to be ignoring the fact that the reason the cap was originally put in place no longer exists.

I’m a couple of years off from hitting the daily cap anyway, but that’s my two cents . . .

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard, just because the daily takes 5-15mins now, doesn’t mean the reason no longer exists, you still have to put in a daily log in to get it. The cap actually puts every player on an even footing. What gets you ahead is the rest of your time spent in game.

In all fairness, I’d rather Anet scrapped dailies, and made monthly rewards instead and increasing the cap to 20k. So those who couldn’t, didn’t have to log in every day to get achievement points. Then I’d be more inclined to agree with removing/upping the cap, as logging in when you can/want to during a month is far easier than a 24hr period.

What you are saying is that you view AP as a means of comparing yourself to other players. I’m saying that I view AP as a means of progressing along a reward track. You did not give me a reason why your view should matter and mine shouldn’t . . .

Of course AP are a means to compare yourself with other people. The AP reward chests came later (July 9, 2013 to be precise) because people complained getting AP for the sake of getting AP is not enough for them. Anet had to continually expand them because people reached new milestones so fast.
For example at the beginning only helmet, gloves and shoulders of the AP armor existed.
Another point – your AP are visible to everyone in your guild, group, squad, friendlist, blocklist etc – why would they show your AP to everyone if it was meaent to be a reward track?

One of my 30 accounts (Malediktus.9250).

(edited by Malediktus.3740)

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Posted by: Harper.4173

Harper.4173

Ok what I heard in your last post is whining. You want the skin from AP chests yet you want it to be handed to you. You outright claim that you would rather not farm the rest of the available AP you can get and simply do 10 min of work a day for 10 AP and wait it out, and don’t seem to have a problem with most of your AP coming from doing essentially nothing.

If your issue with this is really only that you want these skins then you should be campaigning for ANet to add more achievements into the game with each release, and to up the amount of AP earned with each achievement. Because the current AP awards are much less than what they were in S1. If they were simply bumped up to those levels then we wouldn’t even be in this situation.

You seem to have some issues with reading comprehension.
The problem is that I can’t farm the AP because it doesn’t even exist in the game.
IF there was enough AP in this game to get to 39k I would start farming it – the problem is that there isn’t – and there might never be.

You’re right – I won’t start farming NOW for something that I might never be able to finish because of factors that aren’t under my control.

If I knew there was a 100% surefire way to get to the backpiece – i would farm. I am a farmer at heart. I will however not farm unless I know for a fact it’s possible to obtain – which it currently isn’t.

I am not asking for a hand-out – I am asking for CERTAINTY. I want to know that If i start grinding I can get my item.

I don’t ask for more AP with future releases because in case you haven’t noticed THERE IS TOO LITTLE CONTENT COMING IN THIS GAME.

They’re not going to make more content than they are because they can’t. So yes – I would like more AP but unlike others i’m down to earth enough to realize that MORE AP tied to content won’t be a solution – BECAUSE ANET CAN’T PRODUCE CONTENT FAST ENOUGH.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

“Want it handed to you!” is such a bull-gravy attack. Wants something in a 2 year time frame v. 6 year = “handed to you” … smh.

Maybe Harper is more ready to believe ANet has the chops and will to remove a cap and unwilling to believe they’ll majorly revamp AP in any other way. I certainly have no faith that ANet will do the latter.

I wouldn’t mind the 6 years either – BUT most likely GW2 will be done 6 years from now. Or maybe even earlier.

This is an MMO – eventually they die out. I’d rather have my reward before the game is left in the dust.

Like you said – they won’t revamp the AP system. Most they’ll do is remove the cap. Because it’s easy. Revamping not only requires a lot of work but can also create a LOT more dissatisfied players than simply removing a cap would.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

Ok what I heard in your last post is whining. You want the skin from AP chests yet you want it to be handed to you. You outright claim that you would rather not farm the rest of the available AP you can get and simply do 10 min of work a day for 10 AP and wait it out, and don’t seem to have a problem with most of your AP coming from doing essentially nothing.

If your issue with this is really only that you want these skins then you should be campaigning for ANet to add more achievements into the game with each release, and to up the amount of AP earned with each achievement. Because the current AP awards are much less than what they were in S1. If they were simply bumped up to those levels then we wouldn’t even be in this situation.

Exactly is, Anet should add more achievements (and make some existing ones more rewarding, because the effort vs AP reward ratio on some achievements is a joke; if Anet is unable to balance it by themselves they can contact me and I will help to work it ouf for them) instead of handing out AP on silver platterns via 5min effort dailies.
It is bad enough that currently 45% of the max possible AP come from dailies. For most people who play since early times, over half their AP are from dailies.

I wont consider supporting any daily cap increases before the daily AP falls below 20% of the max possible AP.

I agree with you – the effort vs AP ratio on most achievements now is a joke.
I agree that more AP should come into the game through new content.

However – seeing how much new content Anet has managed to deliver do you really think this is a fix? They’re not putting out enough content as to provide enough AP to get those high-tier rewards. Because they can’t.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

But dailies now give 2 gold which is much more useful so there’s your reward, even if you don’t like the token daily chest items or spirit shards.

I’d gladly exchange that 2 gold from dailies for ability to get AP from them again.

But why? How are AP useful beyond the occasional chest?

https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin
https://wiki.guildwars2.com/wiki/Radiant_Backguard_Skin

Look and marvel at its complete glory. Take it all in. Behold the backpiece to end all backpieces.

Got it the first time Harper. And no I don’t rub people’s faces in my AP but have been on the receiving end of those that use AP as a requirement to play with them, join their guild, etc.

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

My point is this – at 39k EVEN if you have nearly all the other achievements AND the 15 from dailies you will still most likely never get it before this game is done provided Anet keeps the influx of content and AP tied to said content at current levels.

That’s what I’m saying.
I might not get it – sure – but there’s a real chance nobody might.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: Harper.4173

Harper.4173

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

It’s not “virtually” unattainable. It’s flat out unattainable, there’s not enough available APs in the game. And at the current rate it might be years before the first person gets one (seeing as Anet gives out less and less APs for achievements).
Daily AP at least offered a steady path towards those skins.

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard

No, it was because they didn’t want to do every possible achievement each day to stay ahead. Which took too much of their precious time.

That reason no longer exists.

You do have a valid point about the backpacks being unreachable, but the solution is not more daily AP. The solution is simply adding more AP on the newer achievements. The LS3 achievs so far have been very underwhelming in terms of AP.

If they increase the cap, then they will have to keep making rewards for the limited amount of people who do dailies every single day, and I believe that dev time can be spent in better places.

Newer achievements come with content – Anet isn’t producing content. See the problem?

AP form content. But not enough content. So then how can you have enough AP?

You must give AP that’s not tied to content.

Ideally I agree – AP should come tied to content – BUT how will that change the fact that we are barely getting content in this game?

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: maddoctor.2738

maddoctor.2738

The problem is that I can’t farm the AP because it doesn’t even exist in the game.
IF there was enough AP in this game to get to 39k I would start farming it – the problem is that there isn’t – and there might never be.

If there were enough AP to get to 39k then they’d have to add new skins for higher levels. When you’d be close to 39k then you’d see 45k, 48k etc

Infinite achievements create a never ending cycle just to cater to a group of people who want to see some numbers go up daily.

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Posted by: Harper.4173

Harper.4173

And at 39K, it’s virtually unattainable. Don’t you need like nearly every AP currently available in game to get it? Maybe that’s the point. Only those who get nearly all the other achievements, plus the 15K from dailies only deserve to get it.

Currently, Nobody is even within 5000 AP of earning it.

I’m not sure what the point of the cap is at all.

That’s exactly it.
HoT came with around 1700 APs. Let’s say it’s 2000. That still means the HIGHEST AP guy in this game is 2 expansions away from getting it.
TWO expansions. ( and some change for LS seasons).
That might be as much as 4-6 years in the future. Do you think GW2 has that long?

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: King Cephalopod.7942

King Cephalopod.7942

You seem to have some issues with reading comprehension.
The problem is that I can’t farm the AP because it doesn’t even exist in the game.
IF there was enough AP in this game to get to 39k I would start farming it – the problem is that there isn’t – and there might never be.

You’re right – I won’t start farming NOW for something that I might never be able to finish because of factors that aren’t under my control.

If I knew there was a 100% surefire way to get to the backpiece – i would farm. I am a farmer at heart. I will however not farm unless I know for a fact it’s possible to obtain – which it currently isn’t.

I am not asking for a hand-out – I am asking for CERTAINTY. I want to know that If i start grinding I can get my item.

I don’t ask for more AP with future releases because in case you haven’t noticed THERE IS TOO LITTLE CONTENT COMING IN THIS GAME.

They’re not going to make more content than they are because they can’t. So yes – I would like more AP but unlike others i’m down to earth enough to realize that MORE AP tied to content won’t be a solution – BECAUSE ANET CAN’T PRODUCE CONTENT FAST ENOUGH.

So, from your previous posts you just play for rewards, but because a reward is currently unattainable you won’t even try to get closer? If they did drop enough AP in the next LS/expansion to reach 39k you’d start grinding immediately?
What if they uncapped the AP of repeatable achievements like hobby dungeon explorer, fractal frequenter (with AP boost), made wvw/pvp achievements repeatable, and added a high-value repeatable achievement for raid clears?

A little savagery now and then is relished by the wisest men.
Don’t cry, Signet of Mercy. Others may forget you, but I will always remember.
Our deficiencies may be overcome by practice and self-discipline.

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Posted by: Harper.4173

Harper.4173

It’s not “virtually” unattainable. It’s flat out unattainable, there’s not enough available APs in the game. And at the current rate it might be years before the first person gets one (seeing as Anet gives out less and less APs for achievements).

And if there were enough APs in the game to get those items then they’d have to add another reward higher up, then we’d have the same discussion. “I can’t get the Radiant backpiece” is not a very good argument. If they give you enough AP for it, then they will have to add the next reward, and then the next one after it.

There is no reason to constantly add rewards on the AP track, just because some people want their AP number to increase daily. The unattainable ones serve as future proofing, something to get in the future when there are enough APs for it.

Maybe next time they add rewards at AP levels nobody can reach they should make them items with a big shinny “?” instead of allowing us to preview them in the wardrobe. Telling us “you will get something when you reach that point but it’s not in the game yet”

You don’t seem to get it. This is an MMO. They have to make rewards to keep people playing.

The argument that “if they give you this reward they’ll have to make another” is nonsensical. Making rewards is what they do.
In a sense they “sell” us these rewards and we buy them with money and time.

If here they fall they shall live on when ever you cry “For Ascalon!”

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Posted by: fishball.7204

fishball.7204

Tbh they just need to up the APs rewarded, too many things post HoT gives like 1 or 1+1+1 (eg. destroyer wep collection), which is stupid considering the effort involved. I still haven’t bothered with some because they are all 1 AP.

Uncapping dailies does nothing but make the current APs feel even less worthwhile (why bother grind 1000 giants for 5 ap when you can login another day for 10 ap?) and won’t really solve the core issue which is the fact that AP is really hard to get nowadays (not the content; just the actual aquisition).

FOR THE GREEEEEEEEEEEEN

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Posted by: maddoctor.2738

maddoctor.2738

You don’t seem to get it. This is an MMO. They have to make rewards to keep people playing.

Yes obviously. They add new rewards in new content that’s how it has always been. That has nothing to do with the achievement rewards though. There is absolutely no reason to add new rewards on the achievement track every so often, they add other things for players to go for. Or you are saying the only reason you play an MMORPG is for the amount of Achievement Points you have, then it’s just sad.

The argument that “if they give you this reward they’ll have to make another” is nonsensical. Making rewards is what they do.
In a sense they “sell” us these rewards and we buy them with money and time.

Yes for currencies that is true, that’s why most currencies have ways of spending them to get simple things like bags of masterwork items to salvage for some extra loot, or exotic items to salvage for ectos etc

But Achievement Points are NOT a currency, you can’t spend them and you can’t lose them in any way.

(edited by maddoctor.2738)

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Posted by: Chad.6104

Chad.6104

Regardless of whether or not the game is around in 6 years, will the individual players be around in 6 more years?

The rewards need to be reasonably achievable. Not-pie-in-the-sky-you’ll-never-get-it rewards, which is what a reward that takes a minimum of consistent playing for 10 years is. At least with the 10 daily points plus the dinky content rewards they become far away yet one day achievable.

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Posted by: maddoctor.2738

maddoctor.2738

Regardless of whether or not the game is around in 6 years, will the individual players be around in 6 more years?

The rewards need to be reasonably achievable. Not-pie-in-the-sky-you’ll-never-get-it rewards, which is what a reward that takes a minimum of consistent playing for 10 years is. At least with the 10 daily points plus the dinky content rewards they become far away yet one day achievable.

Yet once you achieve one you will see the next one and the cycle continues. Moreover, how many people around the world even have 30k+ achievement points? Or even 20k+ achievement points? The amount of players who will see the next rewards is very limited, yet for a handful of people that can be counted with the fingers of one hand, they’d have to constantly create new rewards.

There is a reason they haven’t added any new rewards for any HoT currency since the expansion release. There is a reason why they haven’t added any new rewards for the dungeon tokens since like forever. There is a reason why they add new currencies all the time instead of using old ones, and that reason is excessive farming.

If they don’t constantly add new rewards for any REAL currencies why add new rewards for Achievement Points which are not even an actual currency?

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Posted by: ArchonWing.9480

ArchonWing.9480

Yea, there’s a content drought and it’s not been that impressive. However, I have to laugh at the people that point out that there’s not enough points to beyond 35k. I mean you can accuse Anet of a lot of things, but I think they can do simple math. It’s simply the prize to a race that hasn’t even started yet. If they fail to provide content that suits it, then yes, it’s on them but there’s much bigger problems here. But supposedly we have an entire living story season 3 to go through.

Personally, I like it when the occasional event happens and there’s a new set of achievements to get. That feels like more of a progression along with the development of the game itself.

And I would support increasing the daily AP cap when more achievements are added to the game too. I just think at the moment, dailies make up such a large chunk that it doesn’t feel worth it to really pursue any of the static ones unless they’re literally right there. For example, why would I spend the time to kill a bunch of enemies with a shield for a measly 11 (1 more than a daily) points? Or buy a race’s cultural armor for 16? 51 points for 250k kills in WvW?

The matter seems worse when it comes to the new ones…

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

(edited by ArchonWing.9480)

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Posted by: Ubi.4136

Ubi.4136

No reason to raise the cap. Personally, I think the 2g for the daily should be removed too. The cap is doing exactly what Anet intended.

New players will never “catch up” because of all the retired achievements and will have to deal with the cap when they reach it too.

Lost in the Maguuma [TC]
Te Nosce [TC]

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Posted by: Bellatrixa.3546

Bellatrixa.3546

Quite honestly I doubt most players (in game, not on the forums) are aware about the AP Leaderboard, let alone care about it. I’d like to see the question about cap removal put to a poll, like the Destiny’s Edge 2.0 names were. It’s pretty obvious no one’s going to catch up to the top names. Imo if you care enough about being on there, then you’ll care enough to do the dailies for that 10 AP.

I also agree that permanent AP needs to be more rewarding; some of the amounts for HoT/LS3 are ridiculously low for the time and effort involved. If the cap is going to stay as it is, then this really needs to be looked at. No matter what happens, I can’t see anyone catching up to the players on the leaderboard if they’re still active and earning the new AP the rest of us have access to. If someone’s quit the game since who’s on the leaderboard, do they deserve to be on there?

Just to clarify, I have no dog in this fight as I’m a long way off the cap but having thought about it in the past, my motivation to do dailies for AP has already diminished knowing I’ll be capped eventually on top of there being loads of retired AP that I missed out on before I started playing. The ‘people catching up’ argument holds 0 water for me.

“Even if we find a way to save the world from the
dragons, I sometimes wonder if we’ll ever find a way to save us from ourselves.”

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Posted by: maddoctor.2738

maddoctor.2738

You’re missing his point. He means at least there’s a reason and goal to chase. With the current situation, especially with the backpack example, it’s impossible. So why bother?

And given the recent numbers with population, I wouldn’t discount any reason to keep players around. In four to six years, the Living World will be done if we keep this pace of killing Elder Dragons.

It’s counterproductive to limit anything that holds players’ interest at this point. Much less a big reason why players still log into the game when they’ve caught up on everything else. Very counterproductive.

There are many goals to chase in the game with better mechanics and actual currencies. It’s counterproductive to do extra work (create new rewards) for something that doesn’t need it. If the rest of the game can’t keep you interested then adding loads of new rewards to the achievement rewards won’t help at all.

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Posted by: maddoctor.2738

maddoctor.2738

The point of this thread is asking to remove the cap. Right now, because of the cap, no one can reach the end-goal content from the achievement panel. No one. That’s his and Harper’s point.

Here is where you are wrong, there is no end-goal content to reach because there is no end to how many AP you can get in the future. And there is no drain for them either, you don’t spend them as they are not a currency and you don’t lose any if you stop playing.

When someone gets to 42k AP chances are we will already have 45k and 48k rewards available to preview in the wardrobe. It’s a never ending cycle and at the current rate they won’t need to add 45k and 48k rewards any time soon and focus on more important rewards that everyone can get.

Removing the cap will both require the devs to create new rewards for the APs sooner, because hey if they remove the daily cap why not all other caps? Dungeons? Fractals? Why stop at the daily cap? Let’s remove all caps so you get 3k AP in 6 months and ask the devs to add more rewards on the achievement panel just because.

You also need to realize that the majority of the APs in the game come from that cap. There are just ~19k permanent Achievement Points in the game available and 25k from the daily cap. The permanent points are already devalued enough, as many pointed out already, and removing the cap will devalue them even further.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I thought the cap was 15,000. Where can I acquire these other 10,000 Daily APs?

What is the point of having rewards that are unreachable? How difficult would it be to design some new weapons skins? Or new Glider skins? Or even new Backpack skins? No one stated it must be armor. Those items seem to appear quite often in the Gem Store, or as other Achievement rewards.

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Posted by: maddoctor.2738

maddoctor.2738

I thought the cap was 15,000. Where can I acquire these other 10,000 Daily APs?

What is the point of having rewards that are unreachable? How difficult would it be to design some new weapons skins? Or new Glider skins? Or even new Backpack skins? No one stated it must be armor. Those items seem to appear quite often in the Gem Store, or as other Achievement rewards.

Yes it’s 15k my bad. Which means there is 4k more permanent AP than the daily.
With the achievement point reward structure there will always be rewards that are unreachable, that’s the nature of the achievement rewards.

And I already gave a solution to that. Make the items at higher un-viewable and un-previewable in the wardrobe, just put a big shinny ? on them. Problems solved

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I thought the cap was 15,000. Where can I acquire these other 10,000 Daily APs?

What is the point of having rewards that are unreachable? How difficult would it be to design some new weapons skins? Or new Glider skins? Or even new Backpack skins? No one stated it must be armor. Those items seem to appear quite often in the Gem Store, or as other Achievement rewards.

Yes it’s 15k my bad. Which means there is 4k more permanent AP than the daily.
With the achievement point reward structure there will always be rewards that are unreachable, that’s the nature of the achievement rewards.

And I already gave a solution to that. Make the items at higher un-viewable and un-previewable in the wardrobe, just put a big shinny ? on them. Problems solved

So, the majority of APs aren’t provided by the cap. Solution to what? Why would rewards ever be ‘unreachable’? Makes no sense. What purpose is a big shiny ??? And no response about weapon/glider/backpack skins?

I don’t know…the arguments don’t seem to hold much weight.

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Posted by: maddoctor.2738

maddoctor.2738

Here is where you are wrong, there is no end-goal content to reach because there is no end to how many AP you can get in the future. And there is no drain for them either, you don’t spend them as they are not a currency and you don’t lose any if you stop playing.

You’re arguing a hypothetical for later. I’m stating reality for right now. And spending or losing APs is not the point. That’s irrelevant to the discussion. I’m stating let the AP backpack reward track be the end-goal content.

The backpack is obviously not the end reward and there are already more rewards after it. The rewards “end” at 56k AP currently (the last Pinnacle skin) or 60k for the last title.

And there is a pattern of new unique skins every 3k APs meaning we’ll get a new reward at 45k (last backpack is at 42k)

APs are not a reward track.

(edited by maddoctor.2738)

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Posted by: maddoctor.2738

maddoctor.2738

So, the majority of APs aren’t provided by the cap. Solution to what? Why would rewards ever be ‘unreachable’? Makes no sense. What purpose is a big shiny ??? And no response about weapon/glider/backpack skins?

I don’t know…the arguments don’t seem to hold much weight.

Not the majority but still too many. The big shinny ??? is to obscure the reward. Otherwise you get people who preview it and want it now.

(edited by maddoctor.2738)

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

O…k…

I’m not sure obscuring a goal is productive, but it’s the only answer to all the questions. I’ll leave it at that.

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Posted by: maddoctor.2738

maddoctor.2738

O…k…

I’m not sure obscuring a goal is productive, but it’s the only answer to all the questions. I’ll leave it at that.

They are already obscured.

Check them out: https://wiki.guildwars2.com/wiki/Achievement_rewards

There is nothing at 45,48,51,54,57k AP. Chances are they will give us something when we reach that point.

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Posted by: maddoctor.2738

maddoctor.2738

And the APs are not a reward track? I have a whole bunch of skins, gems, items, and account-bound rewards that show otherwise.

Tracks end. There is no end to the achievement rewards and why should there be anyway.

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Posted by: Gop.8713

Gop.8713

Also, everyone seems to be ignoring the fact that the reason the cap was originally put in place no longer exists.

I’m a couple of years off from hitting the daily cap anyway, but that’s my two cents . . .

The reason the cap was put into place was because people didn’t want to log in every single day for 10AP to stay ahead on the leaderboard, just because the daily takes 5-15mins now, doesn’t mean the reason no longer exists, you still have to put in a daily log in to get it. The cap actually puts every player on an even footing. What gets you ahead is the rest of your time spent in game.

In all fairness, I’d rather Anet scrapped dailies, and made monthly rewards instead and increasing the cap to 20k. So those who couldn’t, didn’t have to log in every day to get achievement points. Then I’d be more inclined to agree with removing/upping the cap, as logging in when you can/want to during a month is far easier than a 24hr period.

What you are saying is that you view AP as a means of comparing yourself to other players. I’m saying that I view AP as a means of progressing along a reward track. You did not give me a reason why your view should matter and mine shouldn’t . . .

Of course AP are a means to compare yourself with other people.

Oh. Of course. No one had said “of course” yet. Now I see. I guess since AP isn’t useful for my purpose it should just be deleted entirely then? One less reason to play I suppose, but there are still plenty of others. HF

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Posted by: Rauderi.8706

Rauderi.8706

If you care enough about being on there, then you’ll care enough to do the dailies for that 10 AP.

Right? These AP adjustments came about because some people kew’d about the “stress” they were under from chasing all the achievement points. So, ANet shaved off the amount of time it would take to earn 10-12AP (rounded neatly to 10AP), and made dailies much easier for the rest of us. Serendipity.
But, there was also the urge to curb daily/monthly AP credit to cater to special snowflakes who want to stay at the top but can’t be bothered to do dailies for more AP. Smacks of hypocrisy, really.

If it’s a stalling mechanism to keep rewards out of everyone’s hands, shame on ANet for it. If it’s catering to <<<.01%, some mewling top-50 list, again, shame on ANet.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632