[Poll] Living Story vs. Features Content

[Poll] Living Story vs. Features Content

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Posted by: Zeidrich.8435

Zeidrich.8435

Which is more important to you, the players? And why?

1) Living Story:
Consistent and Continuous Updates with Permanent and Temporary Map Additions

2) New Features:
Guild Halls, Player Housing, Capes, New Legendaries, Crafting Precursors, New Weapon and Armor skins, New Weapon Types and Utility Skills

3) New PvP Content:
New Maps for sPvP and WvW, GvG content

4) Less Content Updates:
Focus on Profession Balance in PvP and PvE, and General Bug Fixes

You can’t say all of the above ‘cause you’re flippin’ crazy :P

“This above all: to thine own self be true.”
-William Shakespeare

(edited by Zeidrich.8435)

[Poll] Living Story vs. Features Content

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Posted by: pdavis.8031

pdavis.8031

I would say 1 personally. For what is an RPG (MMO or otherwise) without a story. I’ve liked what we’ve got so far, season 1, and season 2 is starting to look awesome! Keep it up, I like having little chunks of updates as the story progesses rather than getting everything in a big chunk.

“You know what the chain of command is?
It’s the chain I beat you with until you
recognize my command!”

[Poll] Living Story vs. Features Content

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Posted by: stobie.2134

stobie.2134

Living Story, without ‘10 levels/gear’ expansions, first. I’d like new features, because I love housing. Don’t care about pvp, especially not one based on zerging, & I’ve seen much worse in balance (I tried eso…) But I’d add – more diversity in builds/gear, because I’m sick of ‘dps/speed run/zerker only’ – very, very sick of that. I’d put that at #1 right now, actually.

[Poll] Living Story vs. Features Content

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Posted by: Amnariel.3659

Amnariel.3659

I think all of them needed and less of that kind of updates what came out last time…New map more living content and in rest grafical and description polishes…This worths all the wait…Hurray.

[Poll] Living Story vs. Features Content

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Posted by: Galphar.3901

Galphar.3901

For me it would be like this:

1. Living Story: Consistent and Continuous Updates with Permanent Map Additions
2. New Features: Guild Halls, GvG content, Capes, New Legendaries, Crafting Precursors, New Weapon and Armor skins
3. Less Content Updates: Focus on Profession Balance in PvP and PvE, and General Bug Fixes
4. New PvP Content: New Maps for sPvP and WvW

[Poll] Living Story vs. Features Content

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Posted by: Mag.9206

Mag.9206

Living Story, new maps are always exciting.

[Poll] Living Story vs. Features Content

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Posted by: DarksunG.9537

DarksunG.9537

#2. hands down. the rate of map addition is too slow. Story & Characters? no.

[Poll] Living Story vs. Features Content

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Posted by: Hopeless.5403

Hopeless.5403

I prefer the living story allowing for the game to evolve as we play it and course adding new features along the way.

Not a huge fan of the “housing” concept in a video game.

[Poll] Living Story vs. Features Content

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Posted by: DaShi.1368

DaShi.1368

4) Profession balance. Having a commonly used profession skill destroyed during an update sours the whole experience regardless of what they add to the game.

[Poll] Living Story vs. Features Content

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

I would choose number 1.

With feature patches coming along every so often.

Oh! Great! That’s what they have planned! Works out well for me. =)

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Posted by: Vitus Dance.4509

Vitus Dance.4509

+1 for 1.
Living Story could quite easily become a ‘slow release’ springboard for #’s 2 & 3.

[Poll] Living Story vs. Features Content

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

Yes I can say all of the above. And here’s why:

DIFFERENT TEAMS

Agile. Development.

It’s the same reason the company I contract for can have one massive application with 150 sub applications, each maintained, updated, and enhanced by its own team of 4-6 people.

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

[Poll] Living Story vs. Features Content

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Posted by: RainbowSyrup.4130

RainbowSyrup.4130

1, with the occasional 2.

’’I’m sad hanar can’t wear sweaters’’
-Grunt

[Poll] Living Story vs. Features Content

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Posted by: Paul.4081

Paul.4081

After the last feature pack with traits an all and the season 1 of LS. I vote Elona expansion.

Maybe we should all use google translate to post in Chinese, maybe then they’ll matter?

(edited by Paul.4081)

[Poll] Living Story vs. Features Content

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Posted by: Umut.5471

Umut.5471

1- New features
2- Living story with “permanent” content/map additions

[Poll] Living Story vs. Features Content

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Posted by: Thalador.4218

Thalador.4218

Since their storytelling is beyond disappointing, I’m all for 2.) New Features… for as long as they don’t hire competent writers.

Scarlet’s Alliance Wars (a.k.a. “Guild Wars 2”)
A fantasy of sci-fi cyborg implants grafted into the desiccated flesh of Guild Wars’ corpse.

(edited by Thalador.4218)

[Poll] Living Story vs. Features Content

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Posted by: Dragonic Elemental.2674

Dragonic Elemental.2674

I would say 1, but it’s weird they don’t add a couple of small features each update. I don’t see why they want to keep the LS and feature updates so separated. The sooner, and thus, longer, features are in the game, the better. No need to only bring them out after a lot of them are finished -.-

May the Six watch over us. And come back to Tyria soon.

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Posted by: Jam.4521

Jam.4521

Preferably I would like to see a mix of living story and content updates, possibly alternate updates, one of which adds story content, the next adds new features or systems.

BOOM

[Poll] Living Story vs. Features Content

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Posted by: Nick.6972

Nick.6972

1) New Features
2) New PvP Content
3) Less Content Updates
…)
?) Living Story

[Poll] Living Story vs. Features Content

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Posted by: saalle.4623

saalle.4623

- New PvP Content for me.This game lacks of good PVP.
- Living Story – i like 2 weeks updates
- New features – duels,guild halls etc…
- Less Content Updates – not much interested

(edited by saalle.4623)

[Poll] Living Story vs. Features Content

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Posted by: CureForLiving.5360

CureForLiving.5360

Different strokes for different folks I guess. I’d prefer a story, an overall engaging experience. Someone else would want more legendary so he can collect them in order to get a sense of achievement. Someone else might want their class of choice to be more balanced. I can imagine what the dedicated WvWers would want.
Although new features (going off OPs examples) are somewhat not going to work out very well without other supporting game types (new events or dungeons for new skins etc.).

[Poll] Living Story vs. Features Content

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Posted by: Sundar.1735

Sundar.1735

Which is more important to you, the players? And why?

1) Living Story:
Consistent and Continuous Updates with Permanent and Temporary Map Additions

2) New Features:
Guild Halls, Player Housing, Capes, New Legendaries, Crafting Precursors, New Weapon and Armor skins, New Weapon Types and Utility Skills

3) New PvP Content:
New Maps for sPvP and WvW, GvG content

4) Less Content Updates:
Focus on Profession Balance in PvP and PvE, and General Bug Fixes

You can’t say all of the above ‘cause you’re flippin’ crazy :P

1) Less Content Updates – I long for the day when necros can finally become useful in dungeons and fractals but I’m afraid it will never happen.

2) New features – Guild halls, housing, marriage etc add more to immersion and roleplaying than the Living story ever would.

3) New PvP content – WvW at the moment doesn’t feel very interesting. It needs to be made more epic and motivate PvE players like me want to do it more.

4) Living Story – I never found the Living story or its characters to be interesting and I dislike the fact that they’ve replaced Destiny’s Edge. I would like to see more stuff relating to the human gods and the Mursaat. I still think Anet should do paid expansions because I’m afraid the Living story free content just isn’t on par with the vanilla stuff imo.

[Poll] Living Story vs. Features Content

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Posted by: ITheNormalPerson.9275

ITheNormalPerson.9275

4>2>3>1, in my honest opinion.

Druid main, 80 on all, Legendary ranked, Eternal and all that jazz (I go by Feyris in game)

[Poll] Living Story vs. Features Content

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Posted by: Deimos Tel Arin.7391

Deimos Tel Arin.7391

> 1) Living Story:
> Consistent and Continuous Updates with Permanent and Temporary Map Additions
consistent updates yes
continuous updates yes
permanent map additions yes

no to temporary map additions

> 3) New PvP Content:
> New Maps for sPvP and WvW, GvG content
yes please.

> 4) Less Content Updates:
> Focus on Profession Balance in PvP and PvE, and General Bug Fixes
yes to sPVP balance and bug fixes.
PvE does not require profession balance since it is PvE.

> 2) New Features:
> Guild Halls, Player Housing, Capes, New Legendaries, Crafting Precursors,
> New Weapon and Armor skins, New Weapon Types and Utility Skills
not really too desirous of these.
more bonus if they do implement these.

[Poll] Living Story vs. Features Content

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Posted by: Axelwarrior.9084

Axelwarrior.9084

2>1>3>4 for me!

I REALLY want those new weapon types :P
scythe scythe scythe scythe

[Poll] Living Story vs. Features Content

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Posted by: Zeidrich.8435

Zeidrich.8435

> 4) Less Content Updates:
> Focus on Profession Balance in PvP and PvE, and General Bug Fixes
yes to sPVP balance and bug fixes.
PvE does not require profession balance since it is PvE.

Profession Balance in PvE would refer to class balance in dungeons, such that you would not see as many “Warrior Zerks 80s Only” messages in LFG.

“This above all: to thine own self be true.”
-William Shakespeare

[Poll] Living Story vs. Features Content

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Posted by: Abe Kleine.3568

Abe Kleine.3568

Which is more important to you, the players? And why?

1) Living Story:
Consistent and Continuous Updates with Permanent and Temporary Map Additions

2) New Features:
Guild Halls, Player Housing, Capes, New Legendaries, Crafting Precursors, New Weapon and Armor skins, New Weapon Types and Utility Skills

3) New PvP Content:
New Maps for sPvP and WvW, GvG content

4) Less Content Updates:
Focus on Profession Balance in PvP and PvE, and General Bug Fixes

You can’t say all of the above ‘cause you’re flippin’ crazy :P

No I’m gonna say all, because it’s something we should expect from Anet, but it’s not what we’re getting.

Professional balance is few and far between

New things being added to Pvp, WvW, or GvG content is….. Few and far between

New feature like new weapon types, capes, housing, utility skills IS…………. Few and far between

And decent permanent content (not counting the new idiotic jumping puzzle galore desert map) and interesting living story content IS………………………………….. Few and far between

I’m asking for all because we haven’t gotten ANY of those and we have been asking for some of this kind of stuff since the beginning

[Poll] Living Story vs. Features Content

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Posted by: Morsus.5106

Morsus.5106

Mix of two and four. The game needs more polish and balance as is, but the features are lacking.