Precursors: Why so rare?

Precursors: Why so rare?

in Guild Wars 2 Discussion

Posted by: Siphaed.9235

Siphaed.9235

Q:

Given that the remaining overall investment of a Legendary item still ranges between 300 to 500 gold, why is it that a Precursor is still so very rare to cause the excessive price hikes?

Wow that’s a long question. Sorry about that. But, it’s still my point. For those that have been playing this game since November of last year; and recall the “handout” of Precursors during the Karka event. Don’t you wish that would happen every month or two? It flooded the market with them, yet still had enough rarity were it was averaged 40-200g each one.

Cost for Precursors run right now between 45g (for a Focus that nearly nobody uses) and 700g (for something like The Legend). But, most average about 250g price.

And because this price, they’re current a monopoly being manipulated by those that have accumulated large amounts of gold. See, those who have/had a Precursor worth 400 gold can -and have- sink nearly 1/2 that back in to Mystic Forge to pop out another one to sell again. This is a never-ending cycle.

My general stance is that A.Net should forgo their plans for “Scavenger Hunt” and just increase the drop rate of Precursors to that of other world dropped exotic weapons. Same table and all. In fact, many have completely abandoned Legendary weapon on the eve of Achievement obtained Zenith weapons. For those people, Zeniths have a more ‘legendary’ look than many of the Legendary weapons and a far, far, FAR cheaper cost too.

Precursors: Why so rare?

in Guild Wars 2 Discussion

Posted by: AntiGw.9367

AntiGw.9367

How rare would you like them to be? I’ll quote my older post in another topic:

The reward chances are broken, I don’t think proof is needed here. For reference point, I’ve committed close to 2000 hours in Guild Wars 2 and have never had an item worth more than 5 gold.

Nobody ever promised that you’d get a precursor in less than 500 hours, 2000 hours, 4000 hours and so on.

You conceived an arbitrary expectation for no reason whatsoever, and now rant because it wasn’t fulfilled.

How long do you propose people play before they’re “worthy” in your eyes, of a reward? Because after investing 2000 hours into something and not having anything to show for it most people are going to quit and tell everyone who will listen to avoid the game.

I still don’t get why you’re defending such a bad game mechanic as rng.

Legendaries and similar skins are supposed to be rare, select few people are supposed to have them.

If you insist on arbitrary numbers, let’s do some arbitrary math with your 2000-hour precursors. A population of 2.000.000 players that plays on average only two hours per day, after a year of farming will generate over 700.000 precursors. With 20 precursor models, that’s 35.000 precursors of each type, after only one year.

If you don’t understand how “unrare” that is, consider that TP currently shows about 10.000 Globs of Ectoplasm. Or, there are only about 20-30 each of the cheapest and kittentiest exotic items that are much more easy to come by.

Precursors: Why so rare?

in Guild Wars 2 Discussion

Posted by: Neural.1824

Neural.1824

How rare would you like them to be? I’ll quote my older post in another topic:

The reward chances are broken, I don’t think proof is needed here. For reference point, I’ve committed close to 2000 hours in Guild Wars 2 and have never had an item worth more than 5 gold.

Nobody ever promised that you’d get a precursor in less than 500 hours, 2000 hours, 4000 hours and so on.

You conceived an arbitrary expectation for no reason whatsoever, and now rant because it wasn’t fulfilled.

How long do you propose people play before they’re “worthy” in your eyes, of a reward? Because after investing 2000 hours into something and not having anything to show for it most people are going to quit and tell everyone who will listen to avoid the game.

I still don’t get why you’re defending such a bad game mechanic as rng.

Legendaries and similar skins are supposed to be rare, select few people are supposed to have them.

If you insist on arbitrary numbers, let’s do some arbitrary math with your 2000-hour precursors. A population of 2.000.000 players that plays on average only two hours per day, after a year of farming will generate over 700.000 precursors. With 20 precursor models, that’s 35.000 precursors of each type, after only one year.

If you don’t understand how “unrare” that is, consider that TP currently shows about 10.000 Globs of Ectoplasm. Or, there are only about 20-30 each of the cheapest and kittentiest exotic items that are much more easy to come by.

I would hardly call legendaries “rare” at this point. They are all over the place when you go to LA.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!