RNG, not a fan

RNG, not a fan

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

If you hate RNG, you may want to support and discuss posts like the one pixelpumpkin made.

https://forum-en.gw2archive.eu/forum/game/suggestions/3-Step-Solution-to-ALL-our-woes/

Or, perhaps mine.

https://forum-en.gw2archive.eu/forum/game/gw2/RNG-A-Soultion-For-All/

I feel for the OP. I think that playing the game should reward you. Having everything random does level the playing field, but it also causes resentment for those who dedicate a lot of time and money to GW2 and are still at the mercy of RNG.

We should all have the option to work towards the things we want.

Or perhaps we should all stop making new topics about something that isn’t a problem and already has a billion topics.

Care to expand and back up the claims thakittens not a problem?

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Posted by: AntiGw.9367

AntiGw.9367

Care to expand and back up the claims thakittens not a problem?

Sure. Cosmetic items were supposed to be monetized, it was announced way before launch. That was the price of keeping the game fair and fun for everyone. Instead of having subs or p2w content, we can play the entire game fairly for free, and only pay for luxury items that don’t affect anything whatsoever.

As such, complaining about an intended and hyped feature is silly.

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Posted by: jheryn.8390

jheryn.8390

@AntiGw +1 for your post. There is nothing wrong with RNG and this billionth “I Hate RNG” thread will not be the last.

RNG sucks, we all hate it, and it doesn’t have to be in an MMO in order for rare loot to be “hard to get”.

No “WE” do not all hate RNG. Some of us think it is just fine. I wish everyone complaining about it would get over it. It isn’t going away. It makes big money for Anet and NCSoft.

Also all the complainers think they should get to work for all these skins. There are probably just as many people who buy the RNG boxes that think that they shouldn’t have to grind or put in as many hours as others just to get a chance at RNG drops. Many people don’t have the amount of time to play as some do. So they buy gems. And if Anet has to choose between those that grind for RNG drops and those that pay for them, they are going to choose those that buy. They are in business to make money and they do quite well with that selling RNG boxes.

And finally, and I have said it over and over and over and over on these endless ‘I hate RNG’ threads, if you don’t like the game the way it is, find one you do like and play it.

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Posted by: Hjorje.9453

Hjorje.9453

+1 jheryn.

I agree, I don’t see a problem with RNG boxes. Some people have time to farm boxes and some people don’t. The ones that don’t spend money on them for their “chance”.

I am also tired of people putting “we”, “us”, “all the player” and other words that mean everyone in this game. If you are going to state something on here say “I” and “me” not the other ones. You don’t speak for me and lots of other players. You speak for yourself. You may have friends that feel the same way, but they aren’t on the forum saying it so it is still your “opinion”. I have my opinion. My opinion is I don’t mind RNG boxes or the RNG in the game. I also don’t buy RNG boxes with money, and I don’t farm them. I play the game the way I want to with my friends and if I get a box cool, if I don’t think it wasn’t my chance this time. If I get something cool alright then, if I don’t better luck next time.

I like the game, it is fun for me, I like the thrill when I do get drops. Last night I did two dungeon runs and on each one I got an exotic. Prior to that I had gotten 3 or 4 in playing. I had good luck last night. I like having the RNG to have it mean something when I do get it. ANET is listening to everyone that doesn’t like the boxes. They change a little about how they work everytime a new one comes out. First it was Black Lion Chest, we had to buy keys. Lots of people complain. So they tired it different with Southsun. They had them tied to a different box and it drop in the open world. Well people still complained. So with dragon bash they made it so they drop more often and give you more chances at getting something, but they also left them in the cash shop to give players that don’t have a lot of time a chance to get something also, just they had to buy them.

People like to complain but their not looking out the changes that are happening. ANET is listening otherwise why would they change how they do boxes.

Hjorje
______________________________________
Lead, Follow, or get the hell out of my way.

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Posted by: Nihevil.8024

Nihevil.8024

Or perhaps we should all stop making new topics about something that isn’t a problem and already has a billion topics.[/quote]

This, this, and this.

Elitism in Guild Wars 2. http://i.imgur.com/ZGnzBCI.gif

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Posted by: TooBz.3065

TooBz.3065

Or perhaps we should all stop making new topics about something that isn’t a problem and already has a billion topics.

This, this, and this.

I agree. All the cries to nerf thieves is getting ridiculous.

Wait, what are we talking about?

Anything I post is just the opinion of a very vocal minority of 1.

(edited by TooBz.3065)

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Posted by: Soulstar.7812

Soulstar.7812

BUMP,

Sick of players that fork over cash just to get rewards.
Take that Pay-toPlay mentality back to your korean MMOs

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Posted by: tolunart.2095

tolunart.2095

BUMP,

Sick of players that fork over cash just to get rewards.
Take that Pay-toPlay mentality back to your korean MMOs

They are the reason why you and I can play for free.

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Posted by: tigirius.9014

tigirius.9014

Almost every game out there as RNG for loot tables…

ninja edit: sounds like you need to step away from the “Legendary Grind” and play the game for what it is and enjoy who you are playing with.

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.

The RNG in this game is rampant. Not only are they using the 1999 model for loot tables, they added extra RNG containers for these items that people need to make their versions of enchantments and consumables and they made the easiest one to get not drop some of the most rare T6 mats (even tho they’re the same quality they should be equally easy to obtain) and often not drop anything at all.

So yeah they have alot of work to do to bring this system up to par. They are working on it so that shows they know this isn’t a good system at all.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: AntiGw.9367

AntiGw.9367

Almost every game out there as RNG for loot tables…

ninja edit: sounds like you need to step away from the “Legendary Grind” and play the game for what it is and enjoy who you are playing with.

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.

The RNG in this game is rampant. Not only are they using the 1999 model for loot tables, they added extra RNG containers for these items that people need to make their versions of enchantments and consumables and they made the easiest one to get not drop some of the most rare T6 mats (even tho they’re the same quality they should be equally easy to obtain) and often not drop anything at all.

So yeah they have alot of work to do to bring this system up to par. They are working on it so that shows they know this isn’t a good system at all.

Can you suggest a better system?

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Posted by: tolunart.2095

tolunart.2095

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.
.

You mean like the trading post, laurels and dungeon tokens?

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Posted by: Harbard.5738

Harbard.5738

Wait wait do exotics DROP? I’m not trying to be funny. I didn’t KNOW and I play since the BWEs lol

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.

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Posted by: tolunart.2095

tolunart.2095

Wait wait do exotics DROP? I’m not trying to be funny. I didn’t KNOW and I play since the BWEs lol

I’ve averaged one exotic drop every week or two since I started doing the starter zone bosses and dragon events. Magic find gear does help, as well.

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Posted by: Harbard.5738

Harbard.5738

Well I don’t give a skritt s furry kitten just amazed i never got one other than map completion 79s haha

Give me game. Not grind, not gating, not RNG, not +stat junk, not checklists.

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Posted by: tigirius.9014

tigirius.9014

Almost every game out there as RNG for loot tables…

ninja edit: sounds like you need to step away from the “Legendary Grind” and play the game for what it is and enjoy who you are playing with.

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.

The RNG in this game is rampant. Not only are they using the 1999 model for loot tables, they added extra RNG containers for these items that people need to make their versions of enchantments and consumables and they made the easiest one to get not drop some of the most rare T6 mats (even tho they’re the same quality they should be equally easy to obtain) and often not drop anything at all.

So yeah they have alot of work to do to bring this system up to par. They are working on it so that shows they know this isn’t a good system at all.

Can you suggest a better system?

I have in multiple other threads, two of which have been hinted at, salvaging greens and blues into T6 mats, and karma vendor T6 mats.

There’s also allowing people to purchase runes and sigils with karma directly. Just sitting and waiting on the patch.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: tigirius.9014

tigirius.9014

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.
.

You mean like the trading post, laurels and dungeon tokens?

TP uses the main currency so it can be and is highly manipulated and is completely dependent on RNG drops.

Laurels is only 1 per day and still has an RNG bag RNG should not be the solution for heavy RNG. sorry.

At no time can you buy runes/sigils/or T6 mats with dungeon tokens so they are worthless.

Balance Team: Please Fix Mine Toolbelt Positioning!

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Posted by: Villious.8530

Villious.8530

Care to expand and back up the claims thakittens not a problem?

Sure. Cosmetic items were supposed to be monetized, it was announced way before launch. That was the price of keeping the game fair and fun for everyone. Instead of having subs or p2w content, we can play the entire game fairly for free, and only pay for luxury items that don’t affect anything whatsoever.

As such, complaining about an intended and hyped feature is silly.

Just another " you don’t NEED it post". I think there are WAY too many of these. See how that works? Opinions…..

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Posted by: Araziel.7201

Araziel.7201

BUMP,

Sick of players that fork over cash just to get rewards.
Take that Pay-toPlay mentality back to your korean MMOs

This game is published by NCsoft. It will be a Korean cash shop game from now on.

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Posted by: tolunart.2095

tolunart.2095

I have in multiple other threads, two of which have been hinted at, salvaging greens and blues into T6 mats, and karma vendor T6 mats.

There’s also allowing people to purchase runes and sigils with karma directly. Just sitting and waiting on the patch.

So your proposed solutions involve turning karma into gold and making TP flippers even richer?

Such measures will immediately devalue EVERYTHING to the point where doing anything on the TP is useless. Crafting mats and equipment bought with karma are soulbound or account bound for a reason. Simply adding TP-sellable mats to them will allow players to turn stockpiles of karma jugs and boosters into legendaries in a matter of hours, and/or sell their excess mats on the TP in a flood of sell orders that make a few people filthy rich and quickly devalues all T6 crafting mats to the point where a vial of weak blood is worth ten ancient bloods.

Likewise, there are millions of greens and blues sitting on the TP, ready to sell, and if they were changed to give T6 mats, the first people to buy them could break them or flip them, again flooding the market and crashing prices.

Your solutions are short-sighted “gimme” ideas that have no long-term benefit.

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Posted by: tolunart.2095

tolunart.2095

Actually no that’s no longer true. Almost every game out there has abandoned strickly RNG loot tables for essentials and for advancement and has learned from this 1999 mistake and added currency based acquisition as well as using multiple currencies to gather these items directly.
.

You mean like the trading post, laurels and dungeon tokens?

TP uses the main currency so it can be and is highly manipulated and is completely dependent on RNG drops.

Laurels is only 1 per day and still has an RNG bag RNG should not be the solution for heavy RNG. sorry.

At no time can you buy runes/sigils/or T6 mats with dungeon tokens so they are worthless.

I wasn’t speaking specifically about T6 mats, you seem to have ignored the fact that the devs already know about and use those systems. The way they treat crafting materials is consistent with other games.

I wouldn’t have even bothered answering if I’d noticed it was your post. I’ve watched your arguments devolve over the last several months, until it appears you’re just throwing a tantrum because you don’t have better toys to play with than everyone else. I’ve long since given up on having a reasonable discussion with you, and I’m sure that the Anet staff reading the forums also realize that you are not the voice of the majority, just a disgruntled former customer who wants something for nothing.

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Posted by: Raedwulf.3712

Raedwulf.3712

As someone with “horrible luck”, I sympathise with the OP. The RNG hates me as well. However, I don’t see what the solution is. You can’t have guaranteed drops, so there will always be RNG involved. Doesn’t matter if Item X only drops from Boss Y, there’s still going to be the RNG that says “Does it drop from the boss this time?” And Jammy Beggar A is still going to get it, where Unlucky Devil B doesn’t…

Guild Leader, The White Company, Piken Square

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Posted by: Blood Red Arachnid.2493

Blood Red Arachnid.2493

There hasn’t been a single game I’ve played that had the RNG that didn’t hate me for it. I love it when game designers put in methods to obtain things through dedicated work AND through the RNG. And no, buying things from other players doesn’t count as “dedicated work”.

Guild Wars 2 actually does a fairly good job of doing this. Before gold was really easy to get, I prioritized dungeons in order to get my exotic armor sets. The first armor set I ever obtained I worked out from two dungeons: one for the stats, and another for the looks. The only gold I spent was for the transmutation stones. I had plans like this for every one of my alts, but with my growing knowledge of the game and the presence of more exotic armor sets at such relatively cheap prices, now it is easy for me to get full exotics in the stats that I want without having to go for dungeons.

But aside from dungeon armor with tokens, there is also karma armor with… karma. These provide quite a few sets that, with enough cooperation, are also quite easy to get. Originally karma was a lot harder to obtain than it is now. While these karma sets all have the same looks, they do provide a nice means of acquiring exotic gear that isn’t too stressful. Alongside of that is the new daily system with laurels and the new guild commendations, which can let players get ascended equipment without the RNG, pretty much any player is truly set as far as equipment goes, with no need for a random super expensive drop.

So to reiterate, the RNG can be dealt with by giving untradeable but guaranteed currencies (tokens, karma, laurels, ect) that, when gathered together can slowly allow players to obtain their desired equipment. Now, of course there are weapons/equipment in the game that can only be obtained as a random drop. I certainly know that getting 2 Breath of Kralkatorrik would’ve been impossible for me had I not bought them from someone more fortunate than I, and I had never received the recipe drop for Tortured Root, either. The system isn’t perfect: there are item stats and skins that are a lot harder to obtain because they only com from rare item drops. But GW2 doesn’t lock players out of content due to the RNG, which is something so many other MMOs sadly have done.

I don’t have opinions. I only have facts I can’t adequately prove.

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Posted by: LFk.1408

LFk.1408

Despite the fact that I disagree with the OP’s selective perception of RNG, I would enjoy more Champion/Legendary tier monsters possessing their own unique drops (which I what I feel like he’s kind of getting at).

While I suspect Guild Wars 2 does this intentionally to discourage people from doing the same thing over and over again (in the sense of doing the same set of raids to get loot X Y and Z), it’s something of a failure in that people now just repeat content for money (CoF P1/2) in order to buy the drops that other people randomly acquire. Is that really better?

That being the case, why not add some extremely rare, unique drops to the loot tables of bosses all around the world and in dungeons? Leaving it a mystery as to what was actually added to the game and where should even give the PvE population something interesting to do for a few weeks, as people hunt down bosses all over the world to see if they might have something neat in their loot table.

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Posted by: AntiGw.9367

AntiGw.9367

Care to expand and back up the claims thakittens not a problem?

Sure. Cosmetic items were supposed to be monetized, it was announced way before launch. That was the price of keeping the game fair and fun for everyone. Instead of having subs or p2w content, we can play the entire game fairly for free, and only pay for luxury items that don’t affect anything whatsoever.

As such, complaining about an intended and hyped feature is silly.

Just another " you don’t NEED it post". I think there are WAY too many of these. See how that works? Opinions…..

Why yes it is.

Can you post an actual argument against it instead of just dismissing it?

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Posted by: Zoldyck.6241

Zoldyck.6241

Luck is a “skill”. Some people have it and most people don’t.
This applies to ingame as well as real life.
Fact is that not everyone who works hard will get what they want.

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Posted by: Villious.8530

Villious.8530

Care to expand and back up the claims thakittens not a problem?

Sure. Cosmetic items were supposed to be monetized, it was announced way before launch. That was the price of keeping the game fair and fun for everyone. Instead of having subs or p2w content, we can play the entire game fairly for free, and only pay for luxury items that don’t affect anything whatsoever.

As such, complaining about an intended and hyped feature is silly.

Just another " you don’t NEED it post". I think there are WAY too many of these. See how that works? Opinions…..

Why yes it is.

Can you post an actual argument against it instead of just dismissing it?

I made my point. Your post I referenced is opinion…..your opinion. “Fair and fun for everyone”? “Luxury items that don’t affect anything”? You state it as if it where fact. It could be said that any food or drink other than bread and water is a luxury item, since we really don’t NEED them to live. But saying that would be rather “silly”.

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Posted by: Thorn.7963

Thorn.7963

The RNG is ruining my enjoyment of the game. I want to deck out all my gear in Jade weapons because they look great.

But to do so I have to shell how much money on a CHANCE for ONE? Just let me buy the darn skins. I’ll gladly pay 5 bucks for each skin.

But no, we gotta have gambling instead because suckers fall for it and makes Anet…I mean NCSoft more money.

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Posted by: Araziel.7201

Araziel.7201

The RNG is ruining my enjoyment of the game. I want to deck out all my gear in Jade weapons because they look great.

But to do so I have to shell how much money on a CHANCE for ONE? Just let me buy the darn skins. I’ll gladly pay 5 bucks for each skin.

But no, we gotta have gambling instead because suckers fall for it and makes Anet…I mean NCSoft more money.

You just gotta bite the bullet and not support it. More people are starting to catch on to what they are doing. The outcry is getting larger on the issue. I suggest just trying to enjoy the game and ignore the skins and events until they are forced to change.

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Posted by: fixit.7189

fixit.7189

If a MMO allows me to work towards a goal and is not entirely reliant on RNG: I will happily climb that mountain and possible enjoy doing so.

But if it’s RNG based, I will never ever win. It’s been like that for over 30 years now.

It’s one reasons why I played that other large MMO for 7 years; sure drops where RNG but they always eventually dropped and since I raided hardcore…I usually had the DKP to snatch an item every so often.

But in GW2, it’s all RNG. Anything good that comes along is always to do with luck rather than hard work. I really dislike it personally. It’s even worse when they tie this stuff into CS junk like SS/DB boxes which btw I spent a ton of money and never get anything good too.

p.s. this whole gambling route leads to addiction and addiction to gambling is not something I want to see promoted in a game we are supposed to play for fun….

(edited by fixit.7189)

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Posted by: Araziel.7201

Araziel.7201

sure drops where RNG but they always eventually dropped

And that is the problem right now. The drops won’t always eventually drop. They are limited, usually two week events. They are just pumping out these skimpy events and saying BUY NOW before it’s too late! Same with the limited time offers in the store on items and those goofy little pets.

The content is just not worth the high price of having a chance at getting skins.

(edited by Araziel.7201)

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Posted by: fixit.7189

fixit.7189

I spent 30 bucks on rich coffers and opened 120g+ worth of reg boxes to get ONE staff skin which upon equipping I found I really disliked how it looked on my char. Jokes on me.

Anyways, never had a precursor drop and never will. That is just how my luck is. Make them attainable by a long grind…fine. But entirely based on RNG? I will never get a drop if so.

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Posted by: Vayne.8563

Vayne.8563

I spent 30 bucks on rich coffers and opened 120g+ worth of reg boxes to get ONE staff skin which upon equipping I found I really disliked how it looked on my char. Jokes on me.

Anyways, never had a precursor drop and never will. That is just how my luck is. Make them attainable by a long grind…fine. But entirely based on RNG? I will never get a drop if so.

They are attainable after a long grind. That’s how you save enough to buy them on the marketplace. Farm the gold, buy the precusor.

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Posted by: Esplen.3940

Esplen.3940

There will always be outlying people on a bell curve. That’s why it’s a bell. It’s standard statistics, especially when it comes to RNG. I don’t see what the problem is. You’ve worked and you haven’t gotten lucky.

You can’t say that you “deserve” one just because you’ve done a lot. Simply statistics, just because you’ve opened up 500 things that have a 1/500 chance of dropping an item doesn’t mean you’re going to get it. Each opening has a 1/500 chance of dropping it.

The actual probability of getting the item if it has 1/500 chance of dropping (0.02%) and you open 500, is ~63%.

The probability of getting an item with a 1/10 chance through 10 tries is ~65%.

Getting a precursor is a slightly modified loot table off of the exotics. First off, how many exotics have you looted off mobs/chests. From there, each of those has an equal chance of being ANY exotic (other than specific non-droppable exotics, like Final Rest or certain stats like Cavalier). There is an exception. Precursors have a modified loot table, as stated before, so getting one of those is slightly rarer.

This means that the probability of getting a precursor off your everyday mob or chest is ridiculously low, but it does happen since there are millions of players playing every day.

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Posted by: Araziel.7201

Araziel.7201

I spent 30 bucks on rich coffers and opened 120g+ worth of reg boxes to get ONE staff skin which upon equipping I found I really disliked how it looked on my char. Jokes on me.

Anyways, never had a precursor drop and never will. That is just how my luck is. Make them attainable by a long grind…fine. But entirely based on RNG? I will never get a drop if so.

I quit playing after the Flame and Frost final event because I seen the way things were starting to go. Just waiting it out now to see if they change.

Since then I have spent 20.00$ on X3 Terran Conflict War pack, 20.00$ on Mars: War Logs, 18.00$ on Shadowrun Returns pre-order, 10.00$ on Funcom points for a ninja costume in The Secret World, and 20.00$ in the Rift store.

So I spent 88.00$ on games in that short time that I would have gladly put into this game had I known what I was getting rather than RNG. Not only are they losing my money but my interest.

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Posted by: fixit.7189

fixit.7189

They are attainable after a long grind. That’s how you save enough to buy them on the marketplace. Farm the gold, buy the precusor.

Farm gold, ya….which involves running CoF pt 1 a billion times since they nerfed the heck out of open world farmin.

NO THANKS.

Btw, there’s people who find legendaries like they were blues and then there’s people like me who have to GRIND gold. All I can say is….lame.

Anyways, I feel honored to be trolled by Vayne. WOot!

(edited by fixit.7189)

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Posted by: Vayne.8563

Vayne.8563

They are attainable after a long grind. That’s how you save enough to buy them on the marketplace. Farm the gold, buy the precusor.

Farm gold, ya….which involves running CoF pt 1 a billion times since they nerfed the heck out of open world farmin.

NO THANKS.

Btw, there’s people who find legendaries like they were blues and then there’s people like me who have to GRIND gold. All I can say is….lame.

Anyways, I feel honored to be trolled by Vayne. WOot!

I’m not trolling you. And farming gold doesn’t have to be done by CoF path 1. That’s only the fastest way. If you’re not worried about speed you just play the game and eventually you’ll have the money.

As for being trolled no, I’m simply answering your point. You may not like the answer, but it doesn’t mean I’m trolling.

If I WERE trolling, however, you should be honored. lol

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Posted by: fixit.7189

fixit.7189

Not really after a legendary tbi. But I know they intended to make them better dmg than exotics so kinda have to plan to get one. Anyways, farmed a bit tonight an made like under gold…so playing normally, I will have enough g for a precursor in about a year…well actually more due to inflation, loot nerfs, and all that.

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Posted by: zuraith.6104

zuraith.6104

Just do like I did and give GW2 their own shot at RNG to keep you as a player. Flip 10 quarters (generous I know) and if nine of them land on heads or tails whichever you choose then stay. If not say adios. Pretty easy really.

I love this.