We are in a race it’s for people who liked GW2 and they are invested in it and its hard to stop when you are into something.
ANet uses that to force players to play by setting a rat race for us. There are 4 aspects of it.
Yes, I know there are other threads about this. This is to sum things up and by the number of threads maybe ANet will finally see that people have reasons to be disappointed in the way game is going.
If you don’t like what I write it’s not for you so leave and don’t leave any comment like another grind thread or something. It’s for those who still want to feel fun while playing GW2.
1. Content rush
By the time you finish one content you are hit with another.
There is so much in PvE that you don’t have time for WvW or PvP and in there things are changing way too fast.
ANet is still living in the past and remembering people who were saying this game has nothing to offer and that is why now they don’t want to stop releasing content but make a flood of content that you can only experience if you have no live. For people who enjoy playing and experiencing what they make it really in a pain, but is anyone listening all previous posts?
No, they went into a high speed train and no one wants to listen those who are left behind. All make people stop complaining that GW2 is boring and there is nothing to do. So no one wants to listen other opinions, but guess what… There are way more people who I know who quit cause they just don’t have time to play it and it frustrates them.
At start there was a lot of fun, updates didn’t consume all your time but now? You have to have several or more hours each week to do at least meta not to mention all things from updates.
Sure, some have so much time and don’t have lives that they can stay online 80h a week and they feel bored, but why is this game designers only listening only those people?
We get each update with more and more time consuming content but even if the update is on for a month after 2 weeks get another time consuming content.
Great work… Now you can try to finish 2 updates in 2 weeks? Often it looks like pavilion after Invasion update. There were only few people who were doing Gautlet left in there. No one was willing to do any pavilion achievements anymore.
2. Gear rush
You get ascended gear now and that is similar grind like legendary gear and guess what. They already said they will release all legendary gear not only weapons, so think that you will have grind years to make your character in best gear.
They say that’s not important but that’s not true cause there already is great difference between people with all exotic and exotics with ascended items. It can be tested in WvW. There is a lot in there, but for some reason you can’t be scaled up to have the same stats so ascended isn’t only for prestige and some distant goal to work on, it’s to make a difference in force.
This post describes this the best:
13% gets multiplied when those small attacks from a zerg start impacting you.
You can down your target faster allowing you to be more useful to your zerg or get killed 13% faster and be a liability to your zerg. When Ascended Armor gets added to the mix now people have higher toughness and vitality thresholds for you to overcome in your yellows or oranges. If your zerg can’t overcome this threshold you will lose the war of attrition.
Ask any WvW commander if they would rather lead a zerg of 40 people in full exotics against an equally skilled and classed zerg of 40 people in fully optimized Ascended gear.
It’s really poor considering GW1 ideology to have highest stats easy and there was only a matter of skills and player skill when it came to fight between players. That was so much more fun.