Revive speed increase buffs -I Don't Think They Work-

Revive speed increase buffs -I Don't Think They Work-

in Guild Wars 2 Discussion

Posted by: kKagari.6804

kKagari.6804

Preface: Ok, this might not be the most scientific way of testing but this is how I came about the results:

At first I wanted to see if this is a means of testing whether percentages stack multiplicatively or additively. I’m a warrior, and the 3 different test groups would be:

a)No armor, no traits.
b)6 runes of superior mercy, no traits.
c)6 runes of superior mercy, Fast Healer trait.

My preliminary expectations was that each different group would heal a different amount when rezzing dead soldiers in the pre staging area to HotM, with group C healing the largest amount. I would then compare it to group A’s result to see if this was either 80% of the time taken (additive) or 81% of the time taken (multiplicative). I was in for quite a shock when I found out that the difference between groups A to groups B and C was 1hp. Yes, there was an additional tick of 1 hp.

Ok, so now I thought; maybe the ticks are just more frequent, in which case it is measured with time, rather than HP healed, (at this point I would like to remind you of my preface). I took out my stopwatch and timed groups A and groups C.

I consistently got the same result, over 20 timed sets each, of 8.8 seconds. Now, I might not have the fastest fingers in the world, but I’m fairly certain, even with this rudimentary level of testing, there is close to NO DIFFERENCE, in using rez speed buffs.

As a self proclaimed ‘field medic’ in WvW, I am simply SHATTERED. Is this a bug???

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.

Revive speed increase buffs -I Don't Think They Work-

in Guild Wars 2 Discussion

Posted by: kKagari.6804

kKagari.6804

I tested this on downed state NPCs as well last night, the same guys, as soon as they get hit by the imaginary explosion, at half hp. I got 4.5seconds each time, with the same HP rezed per tick as reviving from full death.

Can anyone test this?

“We just don’t want players to grind in GW2” – C. Johanson
“it doesn’t make you spend hours preparing to have fun, rather than having fun”
Guild missions say otherwise.