I would really like to see the 6 piece bonus improved. I’ve wanted to use these on a character many times before, but 30 health per second is just abysmal.
Compare this to the runes of Vampirism, which on the lower-tier 4 piece bonus allows you to STEAL nearly 1000 health every time you heal. That’s 975 healing + 975 damage to the enemy.
Just to make up the healing alone would take over half a minute, slightly above the wait on even a long recharge heal. You can’t even compare them if you take one of the 15 second heals. And that’s before considering the extra damage.
And there are other examples of runes with universally superior bonuses; Dwayna, Flock, Water etc.
Honestly, many of the runes are terribly imbalanced in general and it severely limits our options.