Sound Updates

Sound Updates

in Guild Wars 2 Discussion

Posted by: SlippyCheeze.5483

SlippyCheeze.5483

My issues with quip and dreamer:

- People spamming this annoying sound next to me.
- I move, they follow.
- I ask, please stop spamming that annoying sound next to me thank you. They proceed to do it on purpose, they tell me they made it on purpose to annoy people like me.
- My only option is to disable all SFX to gain some peace of mind.
- This hurts me in that I have to miss on a ton of great SFX you guys worked hard on, sounds I love, just to be rid of these two particular annoying sounds.
- I was soooo happy when you introduced player instruments sound slider wink, wink, hint, hint.

It’s probably worth noting, you should report that behaviour at step four, when there is chat proof they are doing this to annoy, using the right click menu. Harassing people is harassing people, and is something anet can take action on.

Someone admitting they do something specifically to annoy? Yeah, that’ll go down well when the CS person reviews the report. “was this intentional, I wonder? oh, look, they said it was…”

Sound Updates

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Posted by: LinhZeri.6412

LinhZeri.6412

I vote no change at all to legendary sounds. Nothing wrong with the noise people need to stop being control freaks. The Bloodstone Visage Skin sound was awesome and once again taken out. If it is such a big deal a slider needs to be made for these item sounds then because I find it outrageous really cool things people enjoy are spoiled by everyone wanting their perfect world on a game. Even the endless loop on Howler quote on quote “bug” which was hardly annoying what so ever was spoiled by this a few years ago which I enjoyed as well. You may as well make everything make the same noise and end all unique sounds together if you cant do a slider for people to choose to remove the sounds while allowing others to enjoy it who like it.

Way more priories for a game need to be addressed then peoples “immersion issues” such as balance.

(edited by LinhZeri.6412)

Sound Updates

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

The dreamer was perfect before they added the lower and hight pitch to the file, nor to mention using infiltrations arrow has 2 sound files where as before it just had 1.

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

Sound Updates

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Posted by: Chameleon Dude.1564

Chameleon Dude.1564

Keep them as are. Instead can we remove some of the visual noise like wings, fire and spikes? They kill my immersion much more than horses and party poppers.