Spam filter is too strict [merged]

Spam filter is too strict [merged]

in Guild Wars 2 Discussion

Posted by: Azrael.4960

Azrael.4960

Having recently started commanding Tequatl, the message suppression really has a detrimental effect when you’re trying to keep your team in one piece. Luckily so far, the growing experience of people has meant that they know what to look out for; popping shields when Tequatl shoots spines, feedback fields when fingers appear, bannering without being told, keeping banners outside teams, etc. But when some of the poison fields slip through and I’m suppressed from calling a cleanse, it makes holding the group together that much harder.

Something more veteran commanders may be able to answer is, does suppression happen in squad chat?

Spam filter is too strict [merged]

in Guild Wars 2 Discussion

Posted by: Shorok.9706

Shorok.9706

Best way to get around this, though its not perfect is to add something at the end of each reply you do. Its a hassle, and tedious, but it slows down the suppression. In example when your fighting Teq and defending the batteries. I’ll call "Batteries@#$. "Batteries^&*, Batteries@#%^. This helps so down the game from suppressing you. But I really wish the spam filter could be optionally turned off an on. Makes managing events a lot easier. Also, why is that when you put some one on ignore you can still see their personalize emotes?