Story Driven Class Change

Story Driven Class Change

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Posted by: Griffin.5379

Griffin.5379

I know there is a lot of talk about changing class or race for gems and stuff and i think that is stupid, also I read that the developers didn’t plan to implement that anyway so good.
But that topic is about something a little different.

Now, I’m not a big active Roleplayer but I can’t help myself imagine some backstories for my characters besides there personal story.
As consequence there are points in the story where i think “if possible, this character would have acted differently.”
One of those point was, when Rytlock jumped into the Mist after his sword. My Warrior would have jumped after him immediately and emerge together with him as Revenant later on.

Well that can’t work of course, simply because the Pakt Commander would not be there for the rest of the living story, but that left me thinking.

A Personal Story Branch, an Epic Quest where my character has the chance at the end to stay who he/she is or make a step and become something new.
I mean Rytlock (Warrior) kind of ascended/was reborn as Revenant, so a similar option for all other classes or warriors only, would fit in the story and world.

Each character would get the option to make the step once, it can’t be repeated and it can’t be reversed.

And maybe there would be other classes in the future that fit that bill to.

What do you guys think, is that a “class change” fitting in the world of Guild Wars or not?

Story Driven Class Change

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Posted by: WeedyZeGreedy.8635

WeedyZeGreedy.8635

I don’t really see the point, i have enough tomes and insta lvl 20/30 to make 2 characters lvl 80 instantly, isn’t this an even better solution to what you’re asking? Kinda waste of developer time to make an existing simple feature to a new complex one

(edited by WeedyZeGreedy.8635)

Story Driven Class Change

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Posted by: Griffin.5379

Griffin.5379

Keywords: “roleplay” and “story”

It’s nice that you can do that, and many probably do it like that, but players like that are not concerned with any kind of story anyway.
If you run through any story, not stopping to read. If you are not interested in any kind of Lore,
then of course this Idea must seem pointless. ^^

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Posted by: Kraggy.4169

Kraggy.4169

I don’t see any basic difference between the two cases, class change by purchase or class change by quest, either class changing is good or not, how it’s done doesn’t seem to me to be the core issue: and for me class changes in MMOs are usually a ‘no no’, it allows someone to level using an OP class and then switch to something that’s harder to level at level cap.

In GW2 it’s probably less of an issue where all classes seem to be easy to level, but there are still many aspects of leveling that are controlled by class and so the ‘OP’ issue isn’t entirely negated.

[edit]

Oh, and to address the XP tome issue in case you want to raise it, the huge penalty for doing that is lack of HPs to unlock builds, if a class change also wipes HPs then I may reconsider it as something I could go along with.

Story Driven Class Change

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Posted by: Griffin.5379

Griffin.5379

I’m really thinking more about the roleplay/character development part.
The Hero’s Journey and the end of it, death, rebirth or however you want to call it.

In Ragnarok you have the rebirth mechanic but it is … well everybody his/her own opinion.
WoW … I thought once they would add it, with the dead knight, that you would need to sacrifice a character to become one but … well no, you didn’t

now an end of your Hero’s journey in GW2 would be interesting and a class change like Rytlock did would be appropriated I think, then again, the actual story is far from it’s end and who knows what the devs plan.

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Posted by: NumenorLord.6539

NumenorLord.6539

Rytlock was able to use a gun and a sword. Don’t think he was a warrior. Just saying.

Story Driven Class Change

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Posted by: Yamialexa.5103

Yamialexa.5103

I wouldn’t say a class change, that might be a bit much to implement. But unlocking your elite specialization would have been interesting as a quest series with some kind of story behind it.

Story Driven Class Change

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Posted by: Griffin.5379

Griffin.5379

Rytlock was able to use a gun and a sword. Don’t think he was a warrior. Just saying.

I wouldn’t say a class change, that might be a bit much to implement. But unlocking your elite specialization would have been interesting as a quest series with some kind of story behind it.

Maybe Rytlock has a not released Elite Specialization, ^^
and maybe they give us some stories to future Elite Specializations.

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Posted by: PopeUrban.2578

PopeUrban.2578

Seems a waste of perfectly good story content. Do it for elite specs so you don’t make irreversible character decisions with it and it’s a cool idea.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ