Not sure if this has been mentioned before but here it is.
What I propose is the following:
1.) Add to the bank a “Wardrobe” section where you can store gem store (and perhaps other?) skins.
2.) Start off with enough space for like 3 or 5 storebought skin sets, and like Bank tabs, charge gems to increase wardrobe space. (this would be to offset the impact of the proposition of 3.)
3.) Make gem store skins only usable once placed in the wardrobe and make them unlimited use like the Achievement skins.
4.) Design a bunch more gem store armor skins and let people throw money at their computers! Seriously, I want some more awesome ones to buy!
Sidenotess: If someone wants to clear space in the Wardrobe without buying more space, they must choose to destroy an entire skin set (not simply withdraw it) therefore requiring purchase again if they wish to have it back. This would prevent exploitation. (You want to prevent people from just withdrawing a skin, placing another one in wardrobe and withdrawing uses from each piece to skin armor [without consuming it] and then removing it and banking it again.)
This idea could maybe use some tweaks, but I’m trying to think along the lines where it won’t be exploitable by just rotating skins in and out of the “wardrobe” without buying more space. Obviously the reason they are limited use is because of money, which is fine. The idea is to balance the income reduction from making the skins unlimited with the need to buy more wardrobe space.
Input anyone?