[Suggestion] Daily choice
Well I think the format for the new dailies is good. Just do 3 and get 10AP. The problem, as discussed at length, is players feel like they have to go out of their way. So instead of making an option to revert back to the “old system” What about just changing the current one so it’s not specific. Instead of “View a vista in Ascalon” It’s just “View a Vista.”. Or maybe increase it so it’s “View 2 Vistas”. This way people don’t feel like they need to go to Ascalon and travel half the map just to get the daily. And also don’t feel like they need to jump into a game mode they are not comfortable with just to get their dailies.
It’s the chain I beat you with until you
recognize my command!”
Well I think the format for the new dailies is good. Just do 3 and get 10AP. The problem, as discussed at length, is players feel like they have to go out of their way. So instead of making an option to revert back to the “old system” What about just changing the current one so it’s not specific. Instead of “View a vista in Ascalon” It’s just “View a Vista.”. Or maybe increase it so it’s “View 2 Vistas”. This way people don’t feel like they need to go to Ascalon and travel half the map just to get the daily. And also don’t feel like they need to jump into a game mode they are not comfortable with just to get their dailies.
1. Cities count as regions. Heck, even home instances count as regions. I get my mining dailies by going into the home instance in the relative region and mining the nodes. So honestly, I think that that was a bad example of which to make general because that’s the easiest daily that requires no real map running. Additionally, and further against “daily vista”, putting something in that’s that generic and easy would just mean one could leave a character logged out right next to a vista and just log in each day to click it.
2. The reason for not making them all general is that I think it’s a good step to give specific tasks for more rewards. People who are willing to go out of their “standard” play experience should be more rewarded than people who just want to do whatever and get rewarded for it.
1. People already do that with JPs which when part of the old daily/monthly allowed them to complete them without having to do the puzzle. Thus getting the reward without doing anything.
2. I agree, however (as far as the forum goers are concerned ) this interferes with their natural progression of getting the daily achievements just by simply playing the game. It feels like a chore to them.
I just dont think that giving the option to revert back would be a good idea. Perhaps there is another way these 2 things can be reconciled to come up with a viable solution. I just dont know at the moment.
It’s the chain I beat you with until you
recognize my command!”
1. People already do that with JPs which when part of the old daily/monthly allowed them to complete them without having to do the puzzle. Thus getting the reward without doing anything.
I’m aware. And it’s a good thing to move away from it.
2. I agree, however (as far as the forum goers are concerned ) this interferes with their natural progression of getting the daily achievements just by simply playing the game. It feels like a chore to them.
I just dont think that giving the option to revert back would be a good idea. Perhaps there is another way these 2 things can be reconciled to come up with a viable solution. I just dont know at the moment.
I think it’s the easiest solution. Those that don’t want the superior rewards from the new system can do the old system and get some rewards. Those that don’t mind putting at least some effort in going “out of their comfort zone” can get their better rewards.
Reward effort, not “well, I’m doing it anyways.”
Generally I like the new daily system, wouldnt mind a few tweaks here and there maybe a few extra choices but it hasnt been to bad so far. One thing I would definately change is the zone event daily, this one definately needs to be in line with the others and be a regional daily. Having everyone swarm a zone competing to do events can be very frustrating to people as it causes many to miss events. Simply making it regional would really help with that. And I dont mind the other regional stuff like view/mine stuff in ascalon etc, I used to just do dailies in the same spot, now I get to move around so its kinda nice.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Generally I like the new daily system, wouldnt mind a few tweaks here and there maybe a few extra choices but it hasnt been to bad so far. One thing I would definately change is the zone event daily, this one definately needs to be in line with the others and be a regional daily. Having everyone swarm a zone competing to do events can be very frustrating to people as it causes many to miss events. Simply making it regional would really help with that. And I dont mind the other regional stuff like view/mine stuff in ascalon etc, I used to just do dailies in the same spot, now I get to move around so its kinda nice.
Yeah, I do think that it’s a little bit odd to have a zone specific for events but region specific for something simpler like mining and vistas. If they had to have some zone and some region, I’d say it should be the other way around, as it doesn’t matter how many people are on a map to check out a vista or chop some trees.
Yea Ive noticed that it causes the most issues in starter zones as events can be finished extrememly quickly as the low lvl mobs get quickly killed by all the 80’s. This makes it all the more difficult for low lvl players. One way to make it easier for this daily is to finish them during a world event where its often accompanied by multiple pre events, although missing it can require at least a 2 hour wait, so that might also inconvenience people.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<