First I want to say well done, the game is progressing amazingly well, loving the living Story and anxious about the next big update. And the tiny hints towards it are golden.
All I wanted to request today were some updates to 2 features and I’ll be as brief as I can.
EVENTS
Solution:
Could you please allow an ‘option’ to show events that are active across the entire map, rather than have a player run around to try and find them. The option could be disabled by default but would allow for those of us working or with minimal time to play to experience allot more of the game.
Explination:
In other MMO’s a person stands in some station or hub or town and gets events by talking to NPC’s. A lame concept that ruins adventuring but does make all their content very accessible at the same time. No traveling around sifting through events you’ve done, hoping one is up , and trying to find a new one and praying its up. Since they can be more exciting than world completion and your only option once completion is done.
WEAPON SKINS
Solution:
Make new weapon skins that allow Daggers and other weapons to look like Swords, Axes, Hammers etc right side up like Jormags Needle for example.
Explination:
Inside the game there are skins like Scythes, Anchors, and Fishing Rods and Mugs of Ale, that stray from the weapons they are assigned to (Staffs, Focus items etc). Many people have been requesting new weapons, but until that could be done, you would notice a high amount of satisfaction just adding skins. I might ad this also existed in Guild Wars 1, where knives were upright and long bladed like “Shiro’s Blades” which were daggers but looked like swords and were among the most popular weapons released. (Link Provided below)
http://wiki.guildwars.com/wiki/Shiro%27s_Blades
Conclusion:
Players gonna hate on this post most likely, because thats just what they do, but these are proven methods that work and would allow completely optional improvements to the game without breaking anything and working with the system you already have, and the system that worked very well in Guild Wars 1.
(For any players reading this, please reply something so that the post has a higher chance of being seen)
Thank you for your time.
Respectfully
Nenilai X