[Suggestion] New Ground Targeting Option.

[Suggestion] New Ground Targeting Option.

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I know I’m not the only one who hates ground targeting. When I play I’m always on the move but when I choose to use a skill that requires ground targeting I have to stop running or the target will be completely off. I suggest an option to make ground targeting work like AoEs It will target the ground around an enemy or ally that you have selected. This is in no way stopping players who like using it but allowing those of us that don’t a way to increase our skills. The option can be in the drop down that already exists that lets you choose how to use ground targeting. I understand there are other options for ground targeting and I have tried them all but to me they all seem really bad.

[Suggestion] New Ground Targeting Option.

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Posted by: AnniMira.2506

AnniMira.2506

If you mean the target set with the mouse pointer, then I have a word to say too.

When I use mesmer’s blink, it would be nice if the target stops at max range. In rough terrain the target may slip too far, and that means I have to press skill key again. I loose time, and loose fight when blink fails. (But maybe pointer targeting is one of the game challenge!)

When I use pointer targeting, I loose turning control. A and D are too bad for turning: I easily overturn. I don’t have to stop, but I run straight over edges and against walls

In any case, the pointer is lost in the screen too often. When I release the right mouse button, it would help if the pointer then starts from the center of screen.

I suggest reversing the behavior, as option: turning is by default on (like in Skyrim), and when pointer is needed, player has to keep right mouse button pressed. An optional toggle key to change this behavior would help too. In WvW/EotM, I keep right mouse button pressed 99% of the time.

What are those other options for ground targeting?

[Suggestion] New Ground Targeting Option.

in Guild Wars 2 Discussion

Posted by: Silvercyclone.1462

Silvercyclone.1462

The options for ground targeting currently are show indicator in key press and cast on key release, cast where your pointer is and the normal which is indicator follows pointer and when u click the spell gets cast.

Most of the time I don’t click on mobs to target them it automatically targets when I attack. After the initial attack the mob will be targeted unless u want a specific mob then there are other options u can use to select targets. In the control options it shows 3 options to target enemies and 3 for allies but there are 2 that aren’t mentioned for enemies and at least 1 for allies.