Suggestion: Random Adventures

Suggestion: Random Adventures

in Guild Wars 2 Discussion

Posted by: PattyCakeChamp.5268

PattyCakeChamp.5268

I took a break from the game from January till August (more me burning myself out than anything), and during that time Rift went free to play, so I tried it out (meh). The one thing I would really like to see adapted to GW2 would be the Instant Adventure feature. I try to keep up with the forums here and have seen at least a few posts about many DE’s being un-finished in many zones as well as many servers having map population issues. I feel like a proper Adventure system would help fix those problems, as well as give (yet another) way of leveling to keep things fresh. Of course adapting this would be somewhat tricky to pull off but it shouldn’t be overly complicated. I can imagine a system similar to the LFG tool but more automated, with people queueing for a level range and being taken taken to a zone automatically with a fresh DE chain, preferably in a lower populated server. Party size might be an issue for larger scale DE chains, and also people wandering off after being taken to a zone (finagling a way to add the instance borders so that if they wander off they are taken back to their original location?). Just wanted to throw this out there and see what anyone thinks.

Suggestion: Random Adventures

in Guild Wars 2 Discussion

Posted by: Ettanin.8271

Ettanin.8271

An LFG tab for Group Events, working like the ones for dungeons, divided by zones, would be a good idea, but not automated like in WoW. Perhaps that way more Group Events would become done.

Another incentive for Group Events could be increased rewards, perhaps based on the current value in Coin equivalent to one gem (not really directly a Gem but Coin equivalent to 1 Gem)?

Suggestion: Random Adventures

in Guild Wars 2 Discussion

Posted by: Immensus.9732

Immensus.9732

People lately keep asking for things that will be introduced later this year in other games, it is a very good idea adding them in Gw2 to make the game more fun. Especially this idea is something good to break the routine.

Mesmers Shall Rule Tyria!

Suggestion: Random Adventures

in Guild Wars 2 Discussion

Posted by: PattyCakeChamp.5268

PattyCakeChamp.5268

An LFG tab for Group Events, working like the ones for dungeons, divided by zones, would be a good idea, but not automated like in WoW. Perhaps that way more Group Events would become done.

Another incentive for Group Events could be increased rewards, perhaps based on the current value in Coin equivalent to one gem (not really directly a Gem but Coin equivalent to 1 Gem)?

I could see a lfg tab working if the rewards were better than an alternative activity yes. The reason I say automatic is because I prefer the wow style dungeon finder to the wanna-be tab we have (albeit I think the tab works better with this game). The reason being I feel the auto-finder brings more casual players in who would otherwise not do it. I had no problem teaching newbs how to do a dungeon in wow/rift as their dungeons were less of an endgame thing than gw2 (not that its completely endgame here… just more common to find min/maxing here). As it is open world content as well, and you could say easier, I would have no problem with automation. Another reason would be that it takes people away from overly farmed events. An example being like the old ulgath chain (best I had since I left for a while). People just did the same chain

(edited by PattyCakeChamp.5268)