Support roles: Our fault for believing it.
Im curious why the zerker vs every other build debate is so prevalent now? This has been an issue since maybe 4 months after release. Why all of the sudden are more and more of these types of threads popping up? Is it because of the “dungeon nerf”/change? If so then I am amazed that people wouldn’t welcome an improvement to the dungeon system in attempt to make more paths worth running (even though arenanet did a kitten poor job at execution…1 gold for every path except a handful?)
Curious…
Im curious why the zerker vs every other build debate is so prevalent now? This has been an issue since maybe 4 months after release. Why all of the sudden are more and more of these types of threads popping up? Is it because of the “dungeon nerf”/change? If so then I am amazed that people wouldn’t welcome an improvement to the dungeon system in attempt to make more paths worth running (even though arenanet did a kitten poor job at execution…1 gold for every path except a handful?)
Curious…
It comes and goes (the complaints, that is).
I haven’t even ran any dungeons in over 3 months. That change actually sounds niffty.
Just as a point of interest, I’ve noticed a difference in the CP events since they started, there are now a lot more heals, banners, Mesmer effects, etc., etc., floating around.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Remember that video? https://www.youtube.com/watch?v=PWQ-39_C8LI
Estimated team composition :
1 support Mesmer. Portal, Blink, Signet of Inspiration, Feedback, Timewarp
1 support Ranger. Spirit of Frost, Spotter, Call of the Wild
1 support Warrior. Banners, Empower Allies, FGJ, Long duration Fire combo field with longbow
2 DPS thieves, kinda. Blast finishers in fire fields as support.Support roles exist, it’s just that they are expected to deal some DPS themselves too so they gear in zerk stuff.
That’s not support. That’s just maximizing damage enhancement boons. I don’t see a anything on that list like regen, water fields, protection, aegis, reflection, etc. that I would actually classify as support in the classical sense that nearly everyone else in this thread means.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Remember that video? https://www.youtube.com/watch?v=PWQ-39_C8LI
Estimated team composition :
1 support Mesmer. Portal, Blink, Signet of Inspiration, Feedback, Timewarp
1 support Ranger. Spirit of Frost, Spotter, Call of the Wild
1 support Warrior. Banners, Empower Allies, FGJ, Long duration Fire combo field with longbow
2 DPS thieves, kinda. Blast finishers in fire fields as support.Support roles exist, it’s just that they are expected to deal some DPS themselves too so they gear in zerk stuff.
That’s not support. That’s just maximizing damage enhancement boons. I don’t see a anything on that list like regen, water fields, protection, aegis, reflection, etc. that I would actually classify as support in the classical sense that nearly everyone else in this thread means.
I’m sure you can find a video for yourself of a fotm 48 speed run where I assure you everything except for possibly water fields are utilized.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Remember that video? https://www.youtube.com/watch?v=PWQ-39_C8LI
Estimated team composition :
1 support Mesmer. Portal, Blink, Signet of Inspiration, Feedback, Timewarp
1 support Ranger. Spirit of Frost, Spotter, Call of the Wild
1 support Warrior. Banners, Empower Allies, FGJ, Long duration Fire combo field with longbow
2 DPS thieves, kinda. Blast finishers in fire fields as support.Support roles exist, it’s just that they are expected to deal some DPS themselves too so they gear in zerk stuff.
That’s not support. That’s just maximizing damage enhancement boons. I don’t see a anything on that list like regen, water fields, protection, aegis, reflection, etc. that I would actually classify as support in the classical sense that nearly everyone else in this thread means.
I would also classify Blind, Weakness, CC, Life Drain and ‘absorption’ (absorption being damage not received by players but instead pets/minions/NPCs/etc) as support. I would classify Chill’s effects in there IF lowering mob frequency of attack enough to make as much of a difference as either blind or weakness or stopped enough big attacks as a well placed interrupts.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Remember that video? https://www.youtube.com/watch?v=PWQ-39_C8LI
Estimated team composition :
1 support Mesmer. Portal, Blink, Signet of Inspiration, Feedback, Timewarp
1 support Ranger. Spirit of Frost, Spotter, Call of the Wild
1 support Warrior. Banners, Empower Allies, FGJ, Long duration Fire combo field with longbow
2 DPS thieves, kinda. Blast finishers in fire fields as support.Support roles exist, it’s just that they are expected to deal some DPS themselves too so they gear in zerk stuff.
That’s not support. That’s just maximizing damage enhancement boons. I don’t see a anything on that list like regen, water fields, protection, aegis, reflection, etc. that I would actually classify as support in the classical sense that nearly everyone else in this thread means.
Feedback is a Reflection.
Healing doesn’t benefit enough from healing power to justify the trade
Healing gives as much more more benefit to many healing skills than power does to damage. The difference is that the base heal values are so low that it isn’t worthwhile.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Remember that video? https://www.youtube.com/watch?v=PWQ-39_C8LI
Estimated team composition :
1 support Mesmer. Portal, Blink, Signet of Inspiration, Feedback, Timewarp
1 support Ranger. Spirit of Frost, Spotter, Call of the Wild
1 support Warrior. Banners, Empower Allies, FGJ, Long duration Fire combo field with longbow
2 DPS thieves, kinda. Blast finishers in fire fields as support.Support roles exist, it’s just that they are expected to deal some DPS themselves too so they gear in zerk stuff.
That’s not support. That’s just maximizing damage enhancement boons. I don’t see a anything on that list like regen, water fields, protection, aegis, reflection, etc. that I would actually classify as support in the classical sense that nearly everyone else in this thread means.
Feedback is a Reflection.
I bet if it just absorbed instead of reflecting, it would never be used. Lesson learned: damage > all because ANet made everything avoidable.
I think Anet has a big challenge in front of them, which is crafting dungeons so they don’t need the classic holy trinity make up, and yet are still interesting and complex. When you have a holy trinity make up in mind it’s a lot easier, I would imagine. Give the CCers a mechanic to counter. Throw in a burn stage so the deeps can enjoy themselves. Make the tanks switch off to avoid a meteor. (I remember having to do that last one in Naxx, for example)
If the game designers want to try and move away from that—which I support, since innovation is always good—naturally it’s going to take them awhile to get their heads around how to make this all work. If anyone remembers vanilla WoW, it was an very, very flawed game with just as many problems, if not more, than GW2 has right now. We just have rose colored glasses on because that was so long ago.
Anyway, I must also say that I don’t find support useless so far. It’s useless if you’re poorly geared and traited and don’t realize you also have to put out dps. However, I’m quite happy with my support ele and I hate speed runs, so.
It is our fault for believing on support roles.
This game is just about zerg and dps.
No need for support on 99% of the game.
So go zerker or waste your time.
Edit. Editted to mention I had pve in mind, specially dungeons and zergs (World Bosses).
Edit 2. I have both specc and I’ve been and completed every single instance in this game, multiple times. And I know that I can support just fine as a zerker. Aside here and there, we barely needed support roles.
So again, is all of this talk of zerker gear in the context of doing dungeon speed runs, specifically CoF, or are people talking about all general play?
Raingarde – Level 80 Necromancer
I suppose that depends. One of the great strengths of feedback is that it is a Utility skill and can be easily swapped in and out. You’d have to measure the value of having that skill over the other skills that Mesmer have.
I still think it would be a valuable skill to have. Just look at shield of the avenger. People use the shield a lot, and it is just projectile absorption.