Tequatl - nerf(pets/consumables)- I love it!

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: TPMN.1483

TPMN.1483

Hi Anet,

Thank you ANET for the consumables nerf at tequatl.
I love this nerf !! (I really do – you listened a prior post I made which got deleted !)

When running an EU Group on a NA Server were always able to BBQ that Tequatl dragon with very few consumables (about 12 fire embers tops often spawned during the whole match a month ago).

The consumables made it a DPS Race – minimising any strategy required between the ‘STUN’ (or as other players called it ‘Burn Baby Dragon Burn phase’ – due to embers being used) and the next battery phase.

Many of the kills at server reset times relied heavily using Firey Embers and made it a trivial fight with > 6-8 mins left on the clock. One Fiery Ember / 30 mins is a perfect answer !

This now is going to rely on people to work together more to kill this epic boss – I love it !

Please accept a massive thank-you from everyone for finally making this battle more epic, rewarding and awesome.

If we could have it scale better (for a slightly smaller zerg) would even be more awesome !

Please don’t complain – I can see how this is going to foster greater co-operation and team-work. Rather than the ’I’ll AFK’ for 1 hr as we’ve got plenty of embers its reset time, so we’re going to kill it – it now becomes we got to do this right (e.g. stack on the DPS Pin for buffs or the time will run out etc).

Thank you !!
Thank you !!
Thank you !!

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

(edited by TPMN.1483)

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: TPMN.1483

TPMN.1483

We have managed to kill Teq post-patch with the consumable nerf with a perfect defense – it’s certainly possible at non-reset times !

With more practice this will become easier as people learn what skills to bring to the fight (DPS Zerg) to improve the overall DPS sustained rate. As people learn that zerker armor is probably not the best (Teq is a structure and crit hits cannot be landed) – PVT armor will become the norm to achieve a high level of consistent sustained DPS without dying.

This is now placing more reliance on killing fingers, good turrert operaters (East) to ensure buffs are given to the DPS Zerg at the right time.

[MYTH] The Mythical Dragons -PvX http://mythdragons.enjin.com

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: Zaxares.5419

Zaxares.5419

So… Tequatl is still a DPS race then?

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: Dee Jay.2460

Dee Jay.2460

It would be nice if the timer expired when you logged out though.

It seems odd logging in the next day and still have the 30 minute debuff on you.

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: Bagel.4598

Bagel.4598

Except it was implemented for the entire game, including the areas that those summons weren’t harming anyone with performance issues.
1 specific field of the game wasn’t handling it well therefor take the classic quick and lazy fix of nerfing the item for all areas.
Typical.

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: Judge Banks.9018

Judge Banks.9018

So… Tequatl is still a DPS race then?

Isn’t everything in TumblrWars2 a dps race?

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: Raine.1394

Raine.1394

This is pretty funny. Could it really be true that Anet nerfed a summon across the entire game to address an encounter that very few do very rarely. I have to agree with previous post, though the behavior is outrageous by any measure, it sounds pretty typical.

Tequatl - nerf(pets/consumables)- I love it!

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Posted by: xarallei.4279

xarallei.4279

Doesn’t change anything. It’s still easy as hell to kill on my server. And we still use the embers. We just split who does it at each burn phase. We never come close to running out of time.