Thank you Anet, for the AP reward system!
:) agreed!!!!!
Yep…I’m still getting chests every day. It’s like christmas.
Yes, because apparently we need another incentive to grind. Can’t just have things for the sake of having them.
Intrinsic motivation > extrinsic motivation.
Yes, because apparently we need another incentive to grind. Can’t just have things for the sake of having them.
Intrinsic motivation > extrinsic motivation.
I’m not grinding. I do what I want, when I want.
I’m not grinding. I do what I want, when I want.
Good for you. In the meanwhile, intrinsic motivation is still better than extrinsic.
I got my achievement points by playing the game and doing what I wanted to do because I found it enjoyable, not by “grinding”.
It was still kitten nice to get a chest a day for a while after this system launched (little over 3500 AP)
Again, nice for you. But how many people login, would like to do X, but also have the nagging thought “Well, I should finish the Daily first, perhaps get some more achievement points since those rewards ARE nice.”?
Must you really provide extrinsic incentives to play certain parts of your game?
I’m on about 5.1k point and I haven’t grinder at all. I’ve been playing since headstart doing whatever I wanted and I’m not planning on changing that.
Anyway, there will always be someone to complain about whatever Anet does.
Anyway, there will always be someone to complain about whatever Anet does.
I’m also glad there’s always someone complaining about the complaining.
Again, nice for you. But how many people login, would like to do X, but also have the nagging thought “Well, I should finish the Daily first, perhaps get some more achievement points since those rewards ARE nice.”?
Must you really provide extrinsic incentives to play certain parts of your game?
What about people who need that direction? You can’t claim they don’t exist.
What about people who need that direction? You can’t claim they don’t exist.
You mean people who log in, and have no idea what to do in the game? Yeah they don’t exist.
People who appreciate the direction provided by Dailies, those I do believe exist, but I don’t think they need much of a reward for doing those things. They just need a reason.
A better solution would be like they did in Guild Wars 1 (starting to sense a theme), with the Zaishen quests. They point you to a certain area of the world and give you tokens to select from a decent set of items that were fun or useful to use. They did not involve achievement points you couldn’t get back if you missed them (as is the case with Dailies) and even if you miss some of them, it didn’t matter. You could always buy the items from another player.