The High Cost of Fashion

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: serenitygirl.1967

serenitygirl.1967

Ummm, how are you currently changeing your armors. If you have multiple sets there is nothing stoping you from switching between them, they really arnt changeing much about the transmog system other than useing gear your useing skins from a gallery. So you know…you dont lose the skins.

So i fail to see the point of where the price is going to go up for fashion. If your changeing your armor appearance alot atm like everytime you need a new outfit. your already spending way more than you will. Because you will consume both the gear and the stone.

Seriously, if yours running multiple gear sets for different appearances, that would be your best bet if you dont want to spend a fortune on charges

To repeat..

I’m not saying they’re taking anything away. I agree, they’re creating a better system. …But it is still flawed in a way that the old (current) system is. ..It is flawed in as such that it is very costly to players who like to change the look of their armor on a whim.
The only remedy is to stuff your bags with the different armor pieces you wish to wear. …Which is funny, as they list one of the benefits of the new system as not having to fill your inventory with gear.

Yes. I’m currently putting different sets of armor in my bags. It’s a terribly cumbersome, inelegant solution. If they gave us the ability to simply, and economically use transmutations with the new system, it would be brilliant.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: JustTrogdor.7892

JustTrogdor.7892

Well there has to be some compromise. With the new system Anet will be selling less sets of gem store armor and weapon skins because people won’t need multiple sets for alts. The new system is a middle ground. Also it is great for those one time event skins and other hard to come by skins/items because now we can use them on alts without having to transmute them back and forth. I think the new system is more fashion friendly.

The Burninator

(edited by JustTrogdor.7892)

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: LadyRhonwyn.2501

LadyRhonwyn.2501

So i fail to see the point of where the price is going to go up for fashion. If your changeing your armor appearance alot atm like everytime you need a new outfit. your already spending way more than you will. Because you will consume both the gear and the stone.

The only place where the price goes up, is for sub lvl80 characters. You now pay one stone for one armour piece as long as the armour pieces are below lvl80 (both of them). In the new system, 1 charge will be 3 stones and they didn’t say anything about sub lvl80 transmutations… So, as far as we know now, the price will go up…

But once you’re lvl80, you’re absolutely correct. In fact, the price, on average, will even go down, as you don’t need to buy the second item you will use for the looks (especially if you re-use looks).

And if you are transferring a soulbound skin from one alt to another you will no longer need to transmute it on a white item first and then transmute it again. That is a huge bonus and includes more savings.

True, I just thought about that too, after playing with my necro a bit. He has a vigil coat, which I had to get on anther character first…

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Ykfox.3825

Ykfox.3825

Not sure if it still works, but one way of getting transmute crystals relatively easy was to use a spare character slot to farm the level 10 personal storyline quest’s black lion key.

This let you open black lion chests and get transmute crystals/etc relatively easy, with the added bonus of dyes/weapon tickets.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: notebene.3190

notebene.3190

I’ll miss having plenty of stones for alts to change their armor every 10 levels but keep the look I want, including weapon skins. I guess what I’ll do now is get them in 20s, maybe pay for that, then just sit in Queensdale killing champs safely until they are 80, craft them some exotics, and do one last look change.

I used to like to level my alts by going around the world and doing map completions, collecting trans stones (to add to my massive stack in the bank), and using those 1-79 ones to help me stay in my look as I swapped out my look onto better armor. That’s financially out for me.

My main carries around 2 extra sets of chest, legs, boots for looks. I’ll have to keep those. I haven’t been able to decide which ‘set’ of those 3 pieces to make ascended, so for now everything is ascended except those slots, which are exotic.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Narthexia.1836

Narthexia.1836

One thing I don’t get is.. people keep saying the game is all about customization and design. But it isn’t, it’s very very limited. Endless repeats of armor looks, repeats for multiple levels. Very small amount of unique items you have to do unique things to get. Why is all the temple armor cosmetically the same regardless of which temple? Everything is different name, different stats, same looks.

And of course the trench coats..

The only customization GW2 gives that exceeds other games is the dye system, which is lovely.

I’ve only been playing since last December and for a long time I thought I was missing something because I kept reading about how design and customization oriented the game was. I find it stifling as far as the choices go for armor. There’s just not a lot of fun stuff.. or unique items. I remember in my previous MMO which I played for years running dungeons to try and get rare and whacky drops like shoulders that were glowing orbs or trees, that kind of thing. But there doesn’t seem to be one off, oddments in GW2? Much less tons and tons of them?

Anyway I do love my Asura and my Charr (who is in most of the T3 cultural and looks great). I love their races and history and I enjoy the gameplay and I love their cities I’m going to drop the fashion element of GW2 with the cost as detailed by the OP and the town clothes debacle (I bought just about all of them, sigh). It’s stressful with things I loved losing all their customization and expensive and oddly limited.

(edited by Narthexia.1836)

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: phys.7689

phys.7689

One thing I don’t get is.. people keep saying the game is all about customization and design. But it isn’t, it’s very very limited. Endless repeats of armor looks, repeats for multiple levels. Very small amount of unique items you have to do unique things to get. Why is all the temple armor cosmetically the same regardless of which temple? Everything is different name, different stats, same looks.

And of course the trench coats..

The only customization GW2 gives that exceeds other games is the dye system, which is lovely.

there is actually a fair amount of looks, unfortunately medium is one of the most repetive in overall looks. looks like each weight class has approximately 44 different armor sets

http://wiki.guildwars2.com/wiki/Human_female_medium_armor

some of them few people like, some of them no one knows exists. People generally only opt for one best look because of cost of changing.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Narthexia.1836

Narthexia.1836

Thanks for that phys. I know I’ve looked them up before, I guess I just miss the wacky diversity of other MMO’s and the odd one off pieces.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Darkhayle.2473

Darkhayle.2473

It’s a valid point to look at other games like DCUO, LOTRO, and even NCSoft’s former CoX that have a free wardrobe system (free in the sense that you don’t spend real money for a costume change). DCUO and LOTRO compete in the same market as GW2, and GW2’s system can be viewed as poor/negative in the eyes of players coming from those games. DCUO is constantly brought up when I see a discussion on the gw2 forums about wardrobes. It’s not a bad idea to look into this system, just pointing that out anet. :p

The thing that irritates me the most about the conversion is that there’s no point in transmuting anything on a character below level 80. The 3 to 1 conversion rate of transmutation stones to charges and 1 to 1 conversion rate of transmutation crystals leads players to believe that charges will cost the same amount of money as crystals do now. That’s.. not making anything easier on new players, which is something arenanet keeps bringing up when discussing feature pack changes. I was hoping (along with many other players I know) that charges would be cheaper considering that they’re being used for characters of all levels. Players that stuck to one look for months and months at a time will not change their looks up after this change unless the price or how frequently charges are earned in game changes because of that.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: KatPet.5168

KatPet.5168

To be honest, I think a larger issue at hand than this is giving characters the ability to wear different armor classes. It seems nitpicky to critique something we have yet to fully experience, even if it sounds bad.

One thing that everyone I personally know agrees on is that we need to not be restricted to a single armor class for fashion customization, both for RP and creating awesome, unique looks.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Aidan Savage.2078

Aidan Savage.2078

1 Crystal (L80) = 1 Charge
3 Stones (L1-79) = 1 Charge

Map exploration = 3 STONES, or a BL key which can give a Crystal.

I hate to say it, but RPers arent in mind with this change. They arent in mind with a vast majority of changes because in most cases, such a game is simply a social chat room with a camera. That being said, if you’re going to go out and around outside of cities and RP, start building multiple sets of armor now to transmute. If you’re simply complaining about having to transmute more often inside of a city, all you need to do is transmute that stuff NOW when you can use level 79 and lower gear as both skin and destination for less cost than with level 80 armor.

You not being willing to take advantage of the simple alternatives to a complete change in the system they’re putting in (which, by the way, means you no longer have to repeatedly buy that look of armor) means nothing to Anet.

The High Cost of Fashion

in Guild Wars 2 Discussion

Posted by: Zepidel.5349

Zepidel.5349

The obviously weren’t thinking of RPers when they made this lol, sucks 4 u guys.