(edited by nookie.5281)
The rule of loots from foes?
You do not need to be in a party to get loot, or a higher chance of loot. The way it works is there is basically a counter on each enemy, and it takes X amount of damage done to that enemy from you, to get a chance of it dropping loot for you. So basically If you want to have a higher chance of getting loot from every mob, you have to be doing X amount of damage to it. It is also worthy to note that you will not always get loot even if you reach the required damage to be done to said enemy, due to the fact that there is nothing on any loot table of any mob (that I know of anyway) with a 100% chance to drop.
HoD – Ranger, Ele, Guard, Engie.
“The best defense is a strong offense.”
“The best defense is a strong offense.”