Currently at “Gain 2 Initiative when entering stealth”
proposed idea of “Gain 2 Initiative when gaining stealth”
possible addition of [Shadow Refuge] as an elite skill with the exact same aspects in addition to a forced stealth regardless of combat.
this would be great for a pure recon build for WvW as well as the combination of [New Shadow Refuge] and the new trait would cause a short moment of spamming skills rather than being crushed by assaults.
Alternatively just changing the traits effect from entering to gaining would allow a thief to use the dagger/pistol stealth technique without losing the effect of an entire trait slot. Similar to using 2 sigils that do not stack.
“[Shadow Refuge] > Running away with [Heart Seeker] > [Blinding Powder] so as not to lose stealth = No initiative gained by the trait.”