This game is not for most of you anymore

This game is not for most of you anymore

in Guild Wars 2 Discussion

Posted by: Yargesh.4965

Yargesh.4965

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

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Posted by: Ashen.2907

Ashen.2907

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

This game is not for most of you anymore

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Posted by: Vayne.8563

Vayne.8563

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

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Posted by: Dreadforce.6980

Dreadforce.6980

Well if anything gw2 has a content problem not a feature problem. I play a bit of everything (except dungeons/fractals) to keep from getting bored but when I do I take a break my last one lasted for 6 months.

The issue a lot of people seem to be having is they don’t know where the game is even going. I mean is it more LS or more pvp/esport ect… this has 2 effects on a game
1. people latch onto anything said and run with it (for better or worse)
2. people think/say the game is dying and complain and or leave

I have also seen over the last few years that any game not out yet is the best and any game that is out is dying. I myself have hopes for this game but if none of it happens then oh well I will find something else.

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Posted by: Ashen.2907

Ashen.2907

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

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Posted by: Vayne.8563

Vayne.8563

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

You need to look at whole paragraphs. The person who used it, used it in a derogatory sense. Saying there’s something either immoral or illegal.

I brought up in my response critique groups and brain storming. CDIs are brainstorming. No one posts copyrighted ideas into a CDI. Whether it’s illegal or not isn’t really even the issue.

If you post something into a thread meant to provide ideas, and someone uses that idea, that ideas isn’t copyrighted and thus the word isn’t useful in ANY context.

Why argue when what the poster was saying was categorically wrong? There’s no definition, legal or otherwise that makes it right.

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Posted by: Ashen.2907

Ashen.2907

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

You need to look at whole paragraphs. The person who used it, used it in a derogatory sense. Saying there’s something either immoral or illegal.

I brought up in my response critique groups and brain storming. CDIs are brainstorming. No one posts copyrighted ideas into a CDI. Whether it’s illegal or not isn’t really even the issue.

If you post something into a thread meant to provide ideas, and someone uses that idea, that ideas isn’t copyrighted and thus the word isn’t useful in ANY context.

Why argue when what the poster was saying was categorically wrong? There’s no definition, legal or otherwise that makes it right.

Ummm, I never claimed he was right about plagiarism in a brainstorming session. Someone stated that plagiarism didnt cover ideas, I made a post to provide them, note that I didnt direct it at you, with a bit of information (even labeling the point as being for the sake of providing information) regarding their point.

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Posted by: Saylu.8271

Saylu.8271

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

You need to look at whole paragraphs. The person who used it, used it in a derogatory sense. Saying there’s something either immoral or illegal.

I brought up in my response critique groups and brain storming. CDIs are brainstorming. No one posts copyrighted ideas into a CDI. Whether it’s illegal or not isn’t really even the issue.

If you post something into a thread meant to provide ideas, and someone uses that idea, that ideas isn’t copyrighted and thus the word isn’t useful in ANY context.

Why argue when what the poster was saying was categorically wrong? There’s no definition, legal or otherwise that makes it right.

It is a moral issue not a legal one. It is the practice of taking other people ideas and passing it as your own, not giving credit for where it is due. You can’t proof it is your, unique or original, you can’t copyright or patent it. Often you have no idea where the ideas came from.

If they don’t tell you where the idea is from, they themselves didn’t create it or came up with it, would it be ethical to not say anything and make everyone just assume those ideas belong to them? Taking credit for other people work without being obvious.

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Posted by: Vayne.8563

Vayne.8563

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

You need to look at whole paragraphs. The person who used it, used it in a derogatory sense. Saying there’s something either immoral or illegal.

I brought up in my response critique groups and brain storming. CDIs are brainstorming. No one posts copyrighted ideas into a CDI. Whether it’s illegal or not isn’t really even the issue.

If you post something into a thread meant to provide ideas, and someone uses that idea, that ideas isn’t copyrighted and thus the word isn’t useful in ANY context.

Why argue when what the poster was saying was categorically wrong? There’s no definition, legal or otherwise that makes it right.

It is a moral issue not a legal one. It is the practice of taking other people ideas and passing it as your own, not giving credit for where it is due. You can’t proof it is your, unique or original, you can’t copyright or patent it. Often you have no idea where the ideas came from.

If they don’t tell you where the idea is from, they themselves didn’t create it or came up with it, would it be ethical to not say anything and make everyone just assume those ideas belong to them? Taking credit for other people work without being obvious.

Ideas are everywhere. Literally everywhere. Having written professionally, I can tell you that there are no new ideas. Everything you write, read, see written are just combinations of things you’ve seen elsewhere.

There’s nothing morally wrong with a company getting ideas from other places. If there was, every MMO that used elves and dwarves would be morally wrong.

Plagiarism is something very specific. If someone is accusing Anet of moral wrongdoing by taking ideas from people who play the game,. they’re completely 100% wrong…period.

They have a CDI people make suggestions well aware that those suggestions might end up in the game.

The odds of any of the suggestions being unique or not having been thought of by other people are negligible anyway.

Every single writer who submits a manuscript to a publisher, submits an outline and usually three chapters, or a complete book.

Sometimes other books come out from those publishers with similar ideas in them. But there’s no way to know or prove where those ideas come from, because ideas are not all that uncommon. Tons of people have ideas. Being able to produce something from those ideas is a completely different story.

Anet produced a game, people suggest things to improve it. If people didn’t want their ideas plagiarized, they probably wouldn’t post them to a public forum. There’s no stealing of ideas during a brainstorming session.

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Posted by: Saylu.8271

Saylu.8271

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

But plagiarism is a crime, and it is not stealing an idea. It is wholesale copying of others work and passing it off as your own.

Just an FYI, the dictionary definition of plagiarism does include stealing an idea (and passing it off as your own).

I don’t really care. The legal definition doesn’t. People use words casually all the time, but in this particular case, the word is meant to be derogatory.

Using someone’s idea from a brainstorming session is not stealing someone’s idea, and thus the word wouldn’t fit anyway.

The person who mentioned plagiarism first here made no reference to a legal definition. The legal definition also includes, “ideas.” Perhaps it is different in Australia, but the company, and game, are based in the U.S.

You need to look at whole paragraphs. The person who used it, used it in a derogatory sense. Saying there’s something either immoral or illegal.

I brought up in my response critique groups and brain storming. CDIs are brainstorming. No one posts copyrighted ideas into a CDI. Whether it’s illegal or not isn’t really even the issue.

If you post something into a thread meant to provide ideas, and someone uses that idea, that ideas isn’t copyrighted and thus the word isn’t useful in ANY context.

Why argue when what the poster was saying was categorically wrong? There’s no definition, legal or otherwise that makes it right.

It is a moral issue not a legal one. It is the practice of taking other people ideas and passing it as your own, not giving credit for where it is due. You can’t proof it is your, unique or original, you can’t copyright or patent it. Often you have no idea where the ideas came from.

If they don’t tell you where the idea is from, they themselves didn’t create it or came up with it, would it be ethical to not say anything and make everyone just assume those ideas belong to them? Taking credit for other people work without being obvious.

Ideas are everywhere. Literally everywhere. Having written professionally, I can tell you that there are no new ideas. Everything you write, read, see written are just combinations of things you’ve seen elsewhere.

There’s nothing morally wrong with a company getting ideas from other places. If there was, every MMO that used elves and dwarves would be morally wrong.

Plagiarism is something very specific. If someone is accusing Anet of moral wrongdoing by taking ideas from people who play the game,. they’re completely 100% wrong…period.

They have a CDI people make suggestions well aware that those suggestions might end up in the game.

The odds of any of the suggestions being unique or not having been thought of by other people are negligible anyway.

Every single writer who submits a manuscript to a publisher, submits an outline and usually three chapters, or a complete book.

Sometimes other books come out from those publishers with similar ideas in them. But there’s no way to know or prove where those ideas come from, because ideas are not all that uncommon. Tons of people have ideas. Being able to produce something from those ideas is a completely different story.

Anet produced a game, people suggest things to improve it. If people didn’t want their ideas plagiarized, they probably wouldn’t post them to a public forum. There’s no stealing of ideas during a brainstorming session.

Would it be plagiarism If it isn’t from a brainstorming session, taken without the owner consent or knowledge? Your argument is it isn’t plagiarism, since people willing given those suggestions. However it isn’t the only possible source that people can obtain ideas from. People have little control over those ideas even if they came up with it.

Ideas can be taken from anywhere and used with or without your consent or knowledge. In such instances, when those ideas doesn’t belong to you and you make other assume it does, plagiarism isn’t such as harsh word.

Let’s say some game developer decided to make a guild wars 2 or wow clone, with enough differences to ensure they wouldn’t get sued. It might be legally possible but probably isn’t something ethical to do.

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Posted by: Vayne.8563

Vayne.8563

@Saylu.8271

You still don’t get it. There is no such thing as a WoW clone really, because nothing in WoW was original to WoW. And it keeps going.

Dungeons and Dragons, the original, was an RPG based on Tolkien down to the halflings. But they changed it by making it an RPG, something someone had never done before that. The change IS what makes it not plagiarism. No one says that the guy who wrote West Side Story plagiarized Shakespeare, even though it’s Romeo and Juliet.

Plagiarism is a very specific thing. It’s when I take your idea and consciously copy it, not unconsciously combine ideas into new forms.

This is how copyright works. In order for something to be copyrightable, it has to be put down in media somehow. Some kind of recording. Written, typed, spoken into a recorder. Something. The act of putting that down in some sort of recorded form makes it copyrighted, even if you don’t include a copyright notice.

But telling something similar and twisting it, or altering it doesn’t mean it’s plagiarism. If that was so, every single MMO would fall under that catagory. Every driving game that has cars in it in a race around a track or a road. Every version of a sport that is derived from another version.

Casting that word around sets a dangerous precedent. Star Wars was created by a Star Trek fan. I wrote a short story paying homage to Roger Zelazny. It reads a lot like his work, but it’s like nothing he wrote. Nothing specific. I tried to take the essence of what he did and do it myself. That’s not plagiarism.

It’s a misuse of the word, which happens to also be a crime in the legal sense. By all means if you think someone wrote something down in some actual physical form and someone else stole it, use the word.

If not, you’re just creating a false impression. It’s simply wrong to do it.

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Posted by: Saylu.8271

Saylu.8271

@Saylu.8271

You still don’t get it. There is no such thing as a WoW clone really, because nothing in WoW was original to WoW. And it keeps going.

Dungeons and Dragons, the original, was an RPG based on Tolkien down to the halflings. But they changed it by making it an RPG, something someone had never done before that. The change IS what makes it not plagiarism. No one says that the guy who wrote West Side Story plagiarized Shakespeare, even though it’s Romeo and Juliet.

Plagiarism is a very specific thing. It’s when I take your idea and consciously copy it, not unconsciously combine ideas into new forms.

This is how copyright works. In order for something to be copyrightable, it has to be put down in media somehow. Some kind of recording. Written, typed, spoken into a recorder. Something. The act of putting that down in some sort of recorded form makes it copyrighted, even if you don’t include a copyright notice.

But telling something similar and twisting it, or altering it doesn’t mean it’s plagiarism. If that was so, every single MMO would fall under that catagory. Every driving game that has cars in it in a race around a track or a road. Every version of a sport that is derived from another version.

Casting that word around sets a dangerous precedent. Star Wars was created by a Star Trek fan. I wrote a short story paying homage to Roger Zelazny. It reads a lot like his work, but it’s like nothing he wrote. Nothing specific. I tried to take the essence of what he did and do it myself. That’s not plagiarism.

It’s a misuse of the word, which happens to also be a crime in the legal sense. By all means if you think someone wrote something down in some actual physical form and someone else stole it, use the word.

If not, you’re just creating a false impression. It’s simply wrong to do it.

That isn’t entirely correct either. From what I know Wow probably took concepts from EverQuest and other past MMOs. EverQuest is inspired by Dungeons and Dragons. Wow took concepts from D&D indirectly not directly.

Apparently you think “stealing” ideas isn’t plagiarism. Let’s just say we disagree on that.

(edited by Saylu.8271)

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Posted by: Vayne.8563

Vayne.8563

@Saylu.8271

You still don’t get it. There is no such thing as a WoW clone really, because nothing in WoW was original to WoW. And it keeps going.

Dungeons and Dragons, the original, was an RPG based on Tolkien down to the halflings. But they changed it by making it an RPG, something someone had never done before that. The change IS what makes it not plagiarism. No one says that the guy who wrote West Side Story plagiarized Shakespeare, even though it’s Romeo and Juliet.

Plagiarism is a very specific thing. It’s when I take your idea and consciously copy it, not unconsciously combine ideas into new forms.

This is how copyright works. In order for something to be copyrightable, it has to be put down in media somehow. Some kind of recording. Written, typed, spoken into a recorder. Something. The act of putting that down in some sort of recorded form makes it copyrighted, even if you don’t include a copyright notice.

But telling something similar and twisting it, or altering it doesn’t mean it’s plagiarism. If that was so, every single MMO would fall under that catagory. Every driving game that has cars in it in a race around a track or a road. Every version of a sport that is derived from another version.

Casting that word around sets a dangerous precedent. Star Wars was created by a Star Trek fan. I wrote a short story paying homage to Roger Zelazny. It reads a lot like his work, but it’s like nothing he wrote. Nothing specific. I tried to take the essence of what he did and do it myself. That’s not plagiarism.

It’s a misuse of the word, which happens to also be a crime in the legal sense. By all means if you think someone wrote something down in some actual physical form and someone else stole it, use the word.

If not, you’re just creating a false impression. It’s simply wrong to do it.

That isn’t entirely correct either. From what I know Wow probably took concepts from EverQuest and other past MMOs. EverQuest is inspired by Dungeons and Dragons. Wow took concepts from D&D indirectly not directly.

Apparently you think “stealing” ideas isn’t plagiarism. Let’s just say we disagree on that.

There’s nothing to disagree with. If WoW took ideas from ANYWHERE, then WoW, according to you plagiarized that. But that’s how culture evolves. People don’t just make up new stuff, because what new stuff is there? Alien invasions? Dragons? Tolkien didn’t invent elves and dwarves.

Anyway, I worked in the industry. What you’re saying has no real basis in the industry. Everything gives everyone ideas. You try sorting it out.

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Posted by: Nanashi.6297

Nanashi.6297

Anyway im giving up on this game because Anet really has pushed me and many other parts of the community away for only one part of the game. Interviews gave this away and if you all want to be honest with yourself, then you should do the same.

Now please tell me how are you in any kind of position to say what other people are supposed to like?

YOU don’t like the game anymore. That’s fine. As you said you should just leave the game. It has no monthly fee so it isn’t even hard to return every year to look if anything changed.

But you are in no way in the position to say that we(the other players) don’t like the game anymore and just play for whatever reason.

I myself for example enjoy WvW, Dungeons, Fractals, farming, PvE in general and I like the new story elements every few weeks (not as much as WvW and general PvE but enough to go with it). This game is exactly the right thing for me.

People please stop making assumptions what other people like based on your own desires. It will never work out. It will make people angry and it is a total waste of time for every reader of such topics because the only thing it achieves is starting a kittenstorm

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Posted by: Tao.5096

Tao.5096

I like it when someone is telling me what I’m supposed to like and what to dislike.
I’m 100% sure that someone else know better if I’m enjoying the game or not.

>Lemming Army ftw!

Did I ever tell you, the definition, of Insanity?

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Posted by: moiraine.2753

moiraine.2753

This game is not for me anymore.RIght now this is what is happening:

  • Lets start with WvW that has been forgotten.
    3 new tags?Yea that is something that has been asked from the beggining and Anet makes it 2 years later.And the whole work was just to re-colour the old tag.That is what 2 weeks work max?
    What about new map?It takes them 9 months to design one so they decided to not make one at all?‘’Great job’’!!!
    *In PvP instead of adding new maps they are deleting old maps.They neither are revamping the Mach making system nor are adding new PvP modes.
  • In dungeons there is lack of everything.The only things that they did in there were adding fractals,revamping them once,adding one new TA path and revamping AC.That is the only things they did for what 2 years?Instead of removing the TA path redesign the last boss how hard is that?Only he was buggy.I’m a dungeon lover but GW2 just made me hate the dungeons.Some of the boss attacks are awfully telegraphed.The dificulty of the dungeons is 0.Even Arah and FotM are not that hard anymore.
  • When i compare the Worm and Tequatl 80man fights to Wildstar 40 man raids.Well gw2 is falling behind a lot as far the difficulty is concerned.Both games are action o orriented.
  • What about SAB?Let it RIP in peace said Anet.

Why GW1 had harder dungeons and GW2 is just……
Why GW1 had better PvP scene and Anet made a 180 degree turn?They destroyed everything.How can from 300k viewers in gw1 the game falls to 2k in gw2?
Right now gw1 pvp and pve parts are a lot harder than gw2.

WvW/PvP/Dungeons/Open world Boses(like Worm and Tequatl) everything has been neglected for the LS.Yes i can agree that Anet did a great job with it and the events like Mad king.But that’s to little when the rest of the game has been forgotten.The hard core of the population has been forgotten.

In the beginign GW2 in 2012 was great.I played it a lot.But now i’m leaving it for some MMO.The updates to the game are just not good anymore.If some friend asks me now is it worth it?I’d say no.It’s not good enough.MMOs must have more then 500 hours longivity.And GW2 lost that thing.

What is happening to the game?Here is what!!

Who knows, they’ve been demonstrating the new PvP arena again, 6 months after it not being released. WvW is stalled into the same boring matchups for months, EOTM doesn’t help either being out of the rotation. The best guilds are leaving the game. This game needs a serious injection of content, not a new trick or Golem mastery (when people already have all the points to fill it up to max and then more)

The last thing it needs is more broken class balancing, like making Tornado useless again and pretending it’s a good thing.

Basically it looks like 80% of their effort goes toward the design of Gem store skins, the remaining 19% into the living story dialogues and 1% into WvW.

TxS – Tequatl Slayer Alliance (EU)

(edited by moiraine.2753)

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Posted by: Distaste.4801

Distaste.4801

@Saylu.8271

You still don’t get it. There is no such thing as a WoW clone really, because nothing in WoW was original to WoW. And it keeps going.

You are so very very wrong. WoW did take a bunch of ideas from other MMO’s, off the top of my head they got instances from Asheron’s call, quests from Anarchy Online, battlegrounds from DAoC, and a whole lot from everquest. However WoW created a package, a standard of features that MMO’s would continue to copy and will continue to copy. If I’m not mistaken WoW was the first MMO to use story driven quests as their driving leveling force. They also took the focus from group experience to solo experience. EQ2 actually flopped out of the gate because of 2 things 1. it was very group oriented and 2. It was actually really computer intensive. WoW also streamlined things, not going to go into specifics but ask anyone that played pre-WoW things were more complicated.

So when you see a MMO that uses solo story driven quests for leveling, instanced raids/dungeons/PvP, and is pretty streamlined; that’s a WoW clone. There is a bit more to it than that, but that’s the core of it. Now certainly games can build off that and have, that doesn’t change that the core of their game is based on WoW, or more specifically trying to cater to the market WoW created. They problem that arises thouigh is that people are now looking for more. If they wanted to play something like WoW they can play WoW. That’s why the MMO market has stagnated so much in the last decade. That and in an attempt to streamline their games the MMO devs have dumbed the games down, if anything as the MMO market became more popular they should have gotten more complicated as they built off things. GW2 suffers from this, they tried to simplified everything and as a result have a relatively shallow game.

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Posted by: tigirius.9014

tigirius.9014

All this talk of plagiarism and nobody realizes that GW2’s wardrobe is basically WoW’s Transmog with a better more updated interface. LOL When I first heard the word Wardrobe the first thing I thought of is the outfits of LOTRO in which these items no longer take up valuable bag space and you don’t have to destroy them afterwords, they have multiple purchasable outfit slots to put items in so that one can switch at will, which I think is lacking in this title especially for those of us who would love an outfitter/multispec switcher. There are just some things that are needed and are essential in mmo gaming. What I find interesting is when people keep saying no don’t add it because it’s been done before, who cares, the same goes for using a ranged class that uses arrows it’s all been done before but cutting people off from having the essential ui elements that every game needs doesn’t make for a very smart argument. Games didn’t used to have account banks but they do now because people needed something other than mail to send items between alts. There are just some things mmos can’t escape without making the game seem less than complete or completely lacking in some areas.

When it comes to being a WoW clone the thing that this game did that made it try to be a WoW clone imo was making the game suddenly ALL about dungeons. That’s the problem they threw out what made this game appealing in the first place to many of us even those of us who played WoW for years and years. I bought this game specifically because they spoke like they were going in a direction AWAY from dungeons prelaunch. I never wanted to step into another LFGchannel-Pug-LFGtool-votekicking-denied-access-because-of-class-imbalance situation ever again and prelaunch interviews in which Colin laid out the plans for open world, the updates to open world to follow, and the reasons why open world was originally to be the focus (NOT DUNGEONS) was the reason why I bought GW2 in the first place. I felt it was very liberating from the old molds. But then imagine my immense disappointment when Nov 2012 came along.

I hope they have seen the errors now that I know they aren’t working on dungeons like they were due to their recent interviews, and will turn this game around.

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Posted by: ipan.4356

ipan.4356

The wardrobe system is fine, the only think that bugs me is the stinginess of it, which feels once again like they’re pushing me to buy more gems.

I used to find dyes all the time harvesting from herb patches – now, none.

Transmutation charges don’t drop enough (I think Veterans should have like a 15% chance to drop one – champs even higher).

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Posted by: Xanthus.6978

Xanthus.6978

WvW is the only reason I’m still playing.

When the game came out, I was excited about everything in general, as I think the ways the game managed to separate it self from other typical MMOs was a breath of fresh air at the time. But the personal story lost my interest the farther I got into it, the living world and dynamic events got boring after the first time through, and at least to me, dungeons were a snooze-fest from the very beginning.

But WvW has lost a great deal of its charm as well. It still has some awesome fights, which is still really fun, but often what happens in between is pretty boring. Not quite structure bashing in Eve Online boring, but it almost feels close at times. Playing the same maps over and over again with sparse, minor feature updates has gotten way too old. Some new maps that looks different and play a bit differently (not quite Eotm differently) would be would be extremely welcome and dramatically revitalize my interest in the game (maybe the map style could be on a weekly rotation instead of adding additional battlegrounds or changing existing ones). As would something like a higher risk/reward factor for deaths/kills, and perhaps more incentive to win every week. Things like that.

Don’t get me wrong, it’s also disheartening to see so little new content in so long in other areas of the game for those who enjoy things like dungeons. A steady stream of new armor sets would be nice as well, skin wise I feel like I got everything I wanted for all of my characters ages ago.

The one other thing I’d really like to see is a new class. Existing and potential balance issues aside, I think it’s worth the risk to breathe some new life into all areas of the game.

(edited by Xanthus.6978)

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Posted by: Sir Arthur.8905

Sir Arthur.8905

A single dungeon with the depth and the difficulty of underworld/ fow or doa from GW1 would be enough to keep many players busy for months. But instead of we get some living story that you finish in one hour, and thats it.
The combat-system of GW2 is the best i ever played, and i dont understand why they waste it with their living story instead of giving us a challenging dungeon.

A dungeon along the lines of the Aetherblade path that is not done by people because you can do several other dungeons in the same length of time it takes to run this one path?

In my guild we do aetherpath almost every day.

But of course a dungeon that is longer and more difficult should give better rewards. In GW1 you got the obsidian armor and tormented weapons in these dungeons, rewards that were unique to them.

as someone who has had a Dream weapon drop from the end chest, I absolutely think the rewards are great for the level of difficulty. Problem is, with the rng most of you will have trouble getting one, BUT this is what makes the price so high, and in turn makes the drop value worth it. Basically I think people will think it sucks… until they get an “Of Dreams” drop… Then they think it is fantastic.

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Posted by: dlonie.6547

dlonie.6547

OP, you hit the nail on the head. I’ve been feeling the same way. But I don’t think that all is vain quite yet. The entire kittenshow this weekend will finally let us know:

“Does ANet actually care about devoting resources to X?”

We’ve been clear that we need more permanent content if they expect us to stay as players.

If we’re the sorts of players they want, they know we’re not happy with what’s here and do something.

If we’re not the sort of players they want, they’ll either tell us that they will not be adding “X” in the future, or clam up about it again. If this is the case, we’ll at least finally know that feature “X” is dead.

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Posted by: moiraine.2753

moiraine.2753

OP, you hit the nail on the head. I’ve been feeling the same way. But I don’t think that all is vain quite yet. The entire kittenshow this weekend will finally let us know:

“Does ANet actually care about devoting resources to X?”

We’ve been clear that we need more permanent content if they expect us to stay as players.

If we’re the sorts of players they want, they know we’re not happy with what’s here and do something.

If we’re not the sort of players they want, they’ll either tell us that they will not be adding “X” in the future, or clam up about it again. If this is the case, we’ll at least finally know that feature “X” is dead.

Exactly this.I want more for WvW/PvP/Dungeons instead of updating those Anet is focusing on LS.They even removed SAB.Well LS is only a 2 hours things that has no replayability.Right now there is nothing to keep me playing anymore.Right now if a friend ask me is the game good enough?I’d say that is has 500 hours maximum of play time and has 0 replayability for an MMO.Rift/WoW/EvE/Tera have that keeps you returning to them.Right now GW2 lost that thing.It’s like anet have lost their path.

TxS – Tequatl Slayer Alliance (EU)

(edited by moiraine.2753)

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Posted by: Vayne.8563

Vayne.8563

@Saylu.8271

You still don’t get it. There is no such thing as a WoW clone really, because nothing in WoW was original to WoW. And it keeps going.

You are so very very wrong. WoW did take a bunch of ideas from other MMO’s, off the top of my head they got instances from Asheron’s call, quests from Anarchy Online, battlegrounds from DAoC, and a whole lot from everquest. However WoW created a package, a standard of features that MMO’s would continue to copy and will continue to copy. If I’m not mistaken WoW was the first MMO to use story driven quests as their driving leveling force. They also took the focus from group experience to solo experience. EQ2 actually flopped out of the gate because of 2 things 1. it was very group oriented and 2. It was actually really computer intensive. WoW also streamlined things, not going to go into specifics but ask anyone that played pre-WoW things were more complicated.

So when you see a MMO that uses solo story driven quests for leveling, instanced raids/dungeons/PvP, and is pretty streamlined; that’s a WoW clone. There is a bit more to it than that, but that’s the core of it. Now certainly games can build off that and have, that doesn’t change that the core of their game is based on WoW, or more specifically trying to cater to the market WoW created. They problem that arises thouigh is that people are now looking for more. If they wanted to play something like WoW they can play WoW. That’s why the MMO market has stagnated so much in the last decade. That and in an attempt to streamline their games the MMO devs have dumbed the games down, if anything as the MMO market became more popular they should have gotten more complicated as they built off things. GW2 suffers from this, they tried to simplified everything and as a result have a relatively shallow game.

What you’re describing is features, not story. Does WoW have elves and dark elves and dwarves and gnomes? Are those races pretty much cliched version of those races that were used before. Then technically WoW should be guilty of plagiarism, according to my opponent on the forums anyway. They’re not.

They’re building on what was already there.

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Posted by: Seven Star Stalker.1740

Seven Star Stalker.1740

> Plagirism.

Um, ok.

If you’re really afraid, just don’t post anything, don’t ever suggest anything, and shut up and stay off the forums. Anything you say is copied, anything you say is saved, anything you say can be quoted or incorrectly cited by anyone. They probably make jokes of various things they read on this thread in their office. That’s all Plagirism too.

Really, if you’re even going to go there, don’t talk on the forums. If you really care for the game, the fact that the devs implemented a fix you suggested and the fact that thousand of players will benefit from it should be the reward in and of itself. Simple as that.

But that’s just my two cents and I doubt it’ll resolve these stupid, pointless arguments that aren’t even related to the thread. Good luck with them Vayne.

I ? Karkas.

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Posted by: Vayne.8563

Vayne.8563

> Plagirism.

Um, ok.

If you’re really afraid, just don’t post anything, don’t ever suggest anything, and shut up and stay off the forums. Anything you say is copied, anything you say is saved, anything you say can be quoted or incorrectly cited by anyone. They probably make jokes of various things they read on this thread in their office. That’s all Plagirism too.

Really, if you’re even going to go there, don’t talk on the forums. If you really care for the game, the fact that the devs implemented a fix you suggested and the fact that thousand of players will benefit from it should be the reward in and of itself. Simple as that.

But that’s just my two cents and I doubt it’ll resolve these stupid, pointless arguments that aren’t even related to the thread. Good luck with them Vayne.

You quite right, they’re not related to the thread. But no one should be falsely accusing anyone of plagiarism. It’s just wrong. I’ll shut up about it now.

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Posted by: Labjax.2465

Labjax.2465

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

You know, I’m not sure where this plagiarism tangent started from, but there’s another phrase we use for “idea stealing” – it’s called creative collaboration. Or we could just call it, “Every artistic field ever in the history of humanity.”

You have to realize that stealing an idea wholesale is almost impossible to begin with (or at least, near impossible to prove). Most ideas go through several iterations when you actually try to put them into practice. And it’s surprisingly easy for two or more people to come up with the same idea, independent of one another.

Furthermore, one hasn’t produced anything by coming up with an idea. There is no observable piece of created material that can have its origins examined. Idea “stealing” will never be a serious concern because not only are ideas cheap and meaningless on their own, but people can claim “stolen idea” at random, in a world where it’s taken seriously – with no way to verify who “thought of” the idea first.

People who obsess over others stealing their ideas are usually concerned because they haven’t extensively gone through the process of bringing ideas to concrete reality. And that grueling process often tears our “nobel-prize-winning” ideas into the ragged shreds of thought that they really are.

At the end of the day, execution is what people are capable of observing, so it’s the only thing that matters.

Or words to that effect.

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Posted by: guywithcrabs.7890

guywithcrabs.7890

A year after coming out guildwars released a decent expansion, and 6 months later, they released another one. Were 2 years in now and we have barely gotten enough stuff to make up 1 expansion’s worth of stuff. This is the main reason I feel people are getting antsy or even sick of the snails pace this game is going in. Just makes me wonder why they are struggling so much to make content/what they are doing that has made them put the blinders on to so many area’s of the game for so long.

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Posted by: Vayne.8563

Vayne.8563

A year after coming out guildwars released a decent expansion, and 6 months later, they released another one. Were 2 years in now and we have barely gotten enough stuff to make up 1 expansion’s worth of stuff. This is the main reason I feel people are getting antsy or even sick of the snails pace this game is going in. Just makes me wonder why they are struggling so much to make content/what they are doing that has made them put the blinders on to so many area’s of the game for so long.

100% true, but it ignores the fact that Guild Wars 2 at launch had content than Guild Wars 1 did, all up.

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Posted by: guywithcrabs.7890

guywithcrabs.7890

A year after coming out guildwars released a decent expansion, and 6 months later, they released another one. Were 2 years in now and we have barely gotten enough stuff to make up 1 expansion’s worth of stuff. This is the main reason I feel people are getting antsy or even sick of the snails pace this game is going in. Just makes me wonder why they are struggling so much to make content/what they are doing that has made them put the blinders on to so many area’s of the game for so long.

100% true, but it ignores the fact that Guild Wars 2 at launch had content than Guild Wars 1 did, all up.

Yes that is true, let’s say the starting content counted for the first 2 expansions. Even then going off the timeframe of Anet’s past guildwars project, we should have gotten at least an expansions worth of content within a year to a year and a half later. I still play the game, Just saying I would have thought they would capitalize more on a buyable expansion closer to release. I just want this game to be something I find a little bit harder to set down is all.

Edit: Just thought I would say, I too spent a good portion of time today shooting presents at people in populated maps. :P

(edited by guywithcrabs.7890)

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Posted by: Vayne.8563

Vayne.8563

A year after coming out guildwars released a decent expansion, and 6 months later, they released another one. Were 2 years in now and we have barely gotten enough stuff to make up 1 expansion’s worth of stuff. This is the main reason I feel people are getting antsy or even sick of the snails pace this game is going in. Just makes me wonder why they are struggling so much to make content/what they are doing that has made them put the blinders on to so many area’s of the game for so long.

100% true, but it ignores the fact that Guild Wars 2 at launch had content than Guild Wars 1 did, all up.

Yes that is true, let’s say the starting content counted for the first 2 expansions. Even then going off the timeframe of Anet’s past guildwars project, we should have gotten at least an expansions worth of content within a year to a year and a half later. I still play the game, Just saying I would have thought they would capitalize more on a buyable expansion closer to release. I just want this game to be something I find a little bit harder to set down is all.

I think a lot of it has to do with the china release, which has taken a huge amount of work. Once that was done, it frees up developers to do other things. I don’t think people realize how much more ambitious this game is than Guild Wars 1 at launch.

If you add up all the quests from Prophecies through and including Eye of the North, you’ll find that there are less of them than there are dynamic events in Guild Wars 2 at launch. This game requires a lot more time and energy to get stuff working. There was no culling problem in Guild Wars 1. The problems here are worlds apart from what you’d encounter in a lobby game.

Five starting areas, the personal story is far more diverse and far range than missions (not individually but collectively, and of course, dungeons didn’t really show up till EotN.

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Posted by: Lucentfir.7430

Lucentfir.7430

Well i’m glad I still have RP (Whatever remains of it) that goes on in my game time. While everyone else is complaining about not having anything to do after they rounded out whatever they set their time on. The LS is good enough for me to keep playing as long as the story is semi decent, and releases new areas at a reasonable rate.

See you in a week or two OP.

Reth Grimrazor – Charr Guardian – [GWB]Grim Warband – Tarnished Coast
Redgen Furyblaze – Charr Guardian – [SHD]Shade Warband – Tarnished Coast
Lerious Warhowl – Charr Warrior – [SHD] Shade Warband – Tarnished Coast

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Posted by: Lishtenbird.2814

Lishtenbird.2814

I like the PvE stuff and the Living Story stuff – that’s what I got this game for.

I’m happy that I fit in ANet’s target audience, as far as content is concerned, and I feel there’s enough of us to keep GW2 alive for some more time.

Cheers!

20 level 80s and counting.

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Posted by: ProtoGunner.4953

ProtoGunner.4953

Same here, playing utterly sporadically. Living Story just can’t be anything they do, it’s just for some casual diversion. I assume they will announce an expansion soon. Or what were all the big names doing the past 2 years? Ever heard any word from Eric Flannum, Ree Soesbee, Jeff Grubb or Daniel Dociu?

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: Beldin.5498

Beldin.5498

When it comes to being a WoW clone the thing that this game did that made it try to be a WoW clone imo was making the game suddenly ALL about dungeons. That’s the problem they threw out what made this game appealing in the first place to many of us even those of us who played WoW for years and years. I bought this game specifically because they spoke like they were going in a direction AWAY from dungeons prelaunch. I never wanted to step into another LFGchannel-Pug-LFGtool-votekicking-denied-access-because-of-class-imbalance situation ever again and prelaunch interviews in which Colin laid out the plans for open world, the updates to open world to follow, and the reasons why open world was originally to be the focus (NOT DUNGEONS) was the reason why I bought GW2 in the first place. I felt it was very liberating from the old molds. But then imagine my immense disappointment when Nov 2012 came along.

I hope they have seen the errors now that I know they aren’t working on dungeons like they were due to their recent interviews, and will turn this game around.

I always wonder how many players never have read any of these interviews when they
constantly complain that we get no new dungeons ad so .. cause i also always had
the feelings that open world was the main focus, and dungeons .. yeah .. ok .. we give
you some dungeons because we must to make some people happy .. but thats it.

EVERY MMO is awesome until it is released then its unfinished. A month after release it just sucks.
Best MMOs are the ones that never make it. Therefore Stargate Online wins.

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Posted by: Nick.6972

Nick.6972

I’m happy for those who are satisfied.
I am not happy that they’re giving middle finger to those who enjoy GW2 for FOTM/Dungeons sPvP and WvW.

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Posted by: ProtoGunner.4953

ProtoGunner.4953

I read a lot about GW2 prerelease and I never had the feel, they won’t build more dungeons.

‘would have/would’ve been’ —> correct
‘would of been’ —> wrong

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Posted by: TehPwnerer.7215

TehPwnerer.7215

You post seems to be a week early.

Maybe hold off until we see what the new PvE feature part of the feature patch holds and then make a judgment.

For me at least this is their last chance to show they are actually working on PvE content and not just smoke and mirrors. If next week doesn’t have some hefty PvE content then I am inclined to agree with you.

You won’t be getting any content in the feature patch, just new systems I hope. It really makes me sad that this is how the devs have chosen to drive the game. Im just telling you how it is. i’ll link you the interview regarding the PVE if you want.

4:15

Ugh.. “That’d be too much work. We’re not doing that” “where you see dungeons right now is where they’re going to be at for a while…”

So no hard mode, no revamped dungeon paths, no new dungeons, and MAYBE some new fractals.

Thanks ArenaNet. What happened to “As Dungeons become stale or unfun we’ll add, adjust, and remove them”?

But I guess that was around the time of the manifesto so we can’t actually hold that as truth anymore, can we?

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Posted by: tigirius.9014

tigirius.9014

I think you are mistaking copyright infringement and plagiarism. Taking the actual word is copyright infringement. Stealing an idea and not giving credit where it is from is pretty much plagiarism. Many people do this. Plagiarism isn’t necessarily a crime but rather an ethical concern.

You know, I’m not sure where this plagiarism tangent started from, but there’s another phrase we use for “idea stealing” – it’s called creative collaboration. Or we could just call it, “Every artistic field ever in the history of humanity.”

You have to realize that stealing an idea wholesale is almost impossible to begin with (or at least, near impossible to prove). Most ideas go through several iterations when you actually try to put them into practice. And it’s surprisingly easy for two or more people to come up with the same idea, independent of one another.

Furthermore, one hasn’t produced anything by coming up with an idea. There is no observable piece of created material that can have its origins examined. Idea “stealing” will never be a serious concern because not only are ideas cheap and meaningless on their own, but people can claim “stolen idea” at random, in a world where it’s taken seriously – with no way to verify who “thought of” the idea first.

People who obsess over others stealing their ideas are usually concerned because they haven’t extensively gone through the process of bringing ideas to concrete reality. And that grueling process often tears our “nobel-prize-winning” ideas into the ragged shreds of thought that they really are.

At the end of the day, execution is what people are capable of observing, so it’s the only thing that matters.

Some of us would love for them to “steal” our ideas and implement them. LOL :P

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Posted by: Labjax.2465

Labjax.2465

Some of us would love for them to “steal” our ideas and implement them. LOL :P

I can second that, haha.

Or words to that effect.

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Posted by: Nokaru.7831

Nokaru.7831

Stealing an idea and not giving credit where it is from is pretty much plagiarism.

You don’t own an idea unless it’s been patented or copywritten. Sorry. If you came up with a brilliant idea for a movie and then told it to your friends, who then went on to make said movie, you are entitled to nothing.

(edited by Nokaru.7831)

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Posted by: Vayne.8563

Vayne.8563

I read a lot about GW2 prerelease and I never had the feel, they won’t build more dungeons.

And they still never said they won’t build more dungeons. Just at this time, they don’t have the manpower to work on that, because their manpower is assigned elsewhere.

Remember, this is the wake of the China launch and everyone is playing catch up.