Travel cost at higher lvls

Travel cost at higher lvls

in Guild Wars 2 Discussion

Posted by: Jameskim.8671

Jameskim.8671

I know gold sink is very important in mmo and I understand the intention that anet has made. BUT, charging money for waypoints wasn’t the right direction imo. In GW1 moving map to map was completely free and I don’t think it damaged the economy at all. The biggest problem with the WP system is that its taking a bit of fun out of the game in many directions, like meeting with group and exploring, its actually repelling me from being trying to be more active, interactive with the world. Simply put, why not make the wp cost free and see if it really damages the economy, or at very least, charge more money on something else that doesn’t take too much fun away. All I’m saying is the waypoint system shouldn’t be a part of gold sink. Just my valuable 2 cents.

“You are not welc x5 here, go back to your party”

Travel cost at higher lvls

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Posted by: Mrtimtim.1532

Mrtimtim.1532

I was looking at my map when I noticed the price it was to travel to a waypoint that was no more then 100 feet away from me. I am level 56 but I find it ridiculous that to travel to a waypoint which is that close to me is 80c.

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Travel cost at higher lvls

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Posted by: Relentless.5678

Relentless.5678

Or you could just walk the 100 ft.
On a serious note; is this what the cost would be if you were downed and defeated right there as well? I’ve never personally noticed as I rarely tend to be defeated alone (I’m an engineer main).

Travel cost at higher lvls

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Posted by: CC Dalmarus.8397

CC Dalmarus.8397

Community Coordinator

As this discussion has run its course, the thread will be closed. Thanks for the feedback everyone.