This is another part of the game I would like the developers to advance beyond.
I notice lots of skills in the game, for a game that has a limited action bar and small number of skills per class,
are skills that only apply Boons. Nothing else unique about the skill being used other than it activating the same boons everybody else gets.
There are a few unique skills per class,
But in a game designed in the way it is, around limited skill bar,
I would much rather all the skills the classes get were Unique Special skills with the Boon part simply added on to the Unikittenfect.
What are your opinions on this? Discuss