Update Legendary Weapons effects?

Update Legendary Weapons effects?

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Posted by: Kritzkrieg.2471

Kritzkrieg.2471

Figured I’d finally post something about this hoping it gets more attention. We haven’t had an update to any of the legendary weapons effects since 2013. This added new footfall effects to most of the main-hand weapons or made some effects more pronounced.

However it feels like The Minstrel, Rodgort, Howler, and The Flameseeker Prophecies were ignored when compared to some of the other legendaries, when compared to the others.
Excluding the underwater Legendaries (Which are a problem as well), these are the only ones without some sort of either skill effect, footfall effect, or aura in addition to the normal weapon particle effects. For the amount of time these take to acquire and with more and more weapons being released with particle effects, these weapons start to feel even more like a giant waste of time than the others.
Sure, it’s a weapon I can change the stats for at will, but that’s the only appeal of it. For as flashy as the other legendaries are, it would be nice if these offhand weapons had something other than just the particle effects, at least footfalls would be nice. Or maybe Aura and weapon effects too? Minstrel could cause music notes with all attacks or just make noises more than just when you pull it out. Hell you could make it a playable instrument. Rodgort could give some firey effect on all attacks. Howler could have wolves everywhere. Flameseeker Prophecies at least looks nice enough on its own to make up for the lack of anything else, but I’m sure there’s something with page effects that could happen.
Figured I’d bring this up after coming back after a year just to see my Minstrel slowly being outclassed after numerous additions to focus skins and lots of instruments using the same effects. I’ll end my massive rant here. Anyone else feeling the same way?

EDIT: Forgot Howler.

(edited by Kritzkrieg.2471)

Update Legendary Weapons effects?

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Posted by: Miss Lana.5276

Miss Lana.5276

If they add more noises to the Minstrel I want an option to turn it off. It’s annoying enough as it is now, and I don’t even have one.

48 Characters|Necro|Raider|Fractaller|PvPer|Singer
So long Treeface.
“…Kormir? I know not of whom you speak.”

Update Legendary Weapons effects?

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Posted by: Linken.6345

Linken.6345

And your forgetting Howler that have been broken since forever why?

Update Legendary Weapons effects?

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Posted by: Kritzkrieg.2471

Kritzkrieg.2471

And your forgetting Howler that have been broken since forever why?

I knew I was missing something…. Yes Howler too

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Posted by: Existencex.9712

Existencex.9712

i think updating howler in general would be nice the footfalls are very faint and hardl noticable hopefully updated at some point

Update Legendary Weapons effects?

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Posted by: Kritzkrieg.2471

Kritzkrieg.2471

Hopefully arenanet will eventually see this?

Update Legendary Weapons effects?

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Posted by: Miss Lana.5276

Miss Lana.5276

Last I heard they were gonna change the look of the precursors. I’d keep an eye out around that time for updates to legendaries then.

48 Characters|Necro|Raider|Fractaller|PvPer|Singer
So long Treeface.
“…Kormir? I know not of whom you speak.”

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Posted by: Quarktastic.1027

Quarktastic.1027

Kudzu still has that ugly looking generic bowstring that sometimes doesn’t even render (I much prefer when it fails to render).

Fortunately, anet decided that rangers shouldn’t be using longbows by making their melee builds so much stronger.

Those armadillos would be a lot cooler if they looked more like real armadillos. mmm armadillos
-BnooMaGoo.5690

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Posted by: Ath.2531

Ath.2531

How i wish i could lock Eternity in its Sunrise version…One can only dream

And no, its not the same as sunrise

Commander Athrael ThunderBorn
GM of Crew of Misfits (CoM)
Piken Square, EU

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Posted by: Randulf.7614

Randulf.7614

Some legendaries have been updated. Moot was updated this year. Not in a good way in my opinion, but it was still updated.

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Posted by: Talyn.3295

Talyn.3295

I don’t want any footfalls on my flameseeker. The whole reason I made it was that there were no footsteps on it.

I would like to see the engi animations updated for it however

“We have now left Reason and Sanity Junction. Next stop, Looneyville.”

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Posted by: Linken.6345

Linken.6345

Kudzu still has that ugly looking generic bowstring that sometimes doesn’t even render (I much prefer when it fails to render).

Fortunately, anet decided that rangers shouldn’t be using longbows by making their melee builds so much stronger.

Melee have always been stronger then ranged.