Warning: Don't enter EotM [FIXED]
Also there was a pretty close to public level test for EoTM that anet did use to test the map.
So no, public testing would not have solved these problems.
Apathy Inc [Ai]
Also there was a pretty close to public level test for EoTM that anet did use to test the map.
Good to know. What were the numbers of players in the final test?
Not saying a PTS would make everything bug free, but it’s definitely a tool that has been stubbornly left lying on the workbench.
3.5 million players try to enter the same map at once, causes issue with map.
#FirstWorldTyriaProblems
They don’t have ‘one’ map. They would simply spawn as many instances of it as they need on as many servers as they have. They might have some performance issues but problems of this nature (not being able to play the character after the crash) speak to a coding error. And, of course a lack of adequate testing.
(edited by Raine.1394)