RIP City of Heroes
We Are Not Metrics
RIP City of Heroes
@Vayne.8563
Constructive answer/feedback usually require question. It is a sort of social agreement.
This is basicaly like a difference between a gentelman which ask you in the pub if you you would like to get involved with him erotically – and one which forcefully sodomize you in dark alley and ask “Do like it?”…
ArenaNet does not deserve constructive feedback (yes, this is something one need to actually deserve)
People payed them for something (some handsomly -.-) and not it is being taken from them. Not in 20 years, not in 10 or 5. In 2 years.They are turning it into grindy pay-2-win it is in china, and are not duing it for our satisfaction. They are not doing it to improve it as well – they are doing it for money! They deserve sh?t they get ->TO THE FULEST<-
spit-take
Paid them handsomely? Ha! Most of the complainers here only paid for the game, some when it was on sale, has never bought a gem with cash in the game’s life yet demand that ArenaNet needs to EARN constructive feedback??? Try paying $144-225 a year into a subscription game, on top of the cost of the game. That’s paying handsomely.
It’s up to you the consumer, if you want a better product, to give constructive feedback. If you don’t give a crap about making the product better for you, then you don’t. It has nothing to do with the company needing to EARN anything. It’s entirely on your shoulders.
Now now, it’s a good shot at justifying the forum rage. “YOU DON”T DESERVE OUR FEEDBACK!! THAT’S WHY WE YELL ANGRILY AT THE LATEST THING WE’RE SUPPOSED TO BE MAD AT!"
Metrics are only good when the right things are measured and the right conclusions drawn. Otherwise they just paint the wrong picture.
Word on the street is that Anet management are overly obsessed with their graphite dashboards and the continued misreading of same is why the game continues its march into mediocrity.
If you can do any better, give it a try. Make a game and see how many people you can get to play it. See if you can put enough financing into it to make it financially viable for one year, let-alone the two that GW2 has already existed for. Go ahead. Try it. I’ll wait.
This is the worst argument I ever see to threads like this. You don’t have to be able to poor hundreds of thousands of dollars into a game and/or be able to design one to see how bad or good a game is. All you have to do is play it. Stop acting like people have to be able to create a better game in order to critique the one they are playing.
How good or bad a game is, that’s your opinion as a player. But you bet your sweet kitten there are objective measures of a game’s success as a business that most of us have not the foggiest clue about. Your denial of that fact makes it no less true. So my challenge stands. If you think you and your buddies can design a better game and make a go of it financially, go right ahead.
I’m not arguing against you or for the OP. However, what I said stands. Telling someone to go spend a million dollars and make a better game is a tired and played out old retort that is silly.
On a side note, you are right that I don’t have access to metrics or the ability to decipher them (at least I have never tried), but as a gamer that has been playing for north of 25 years, I know how to evaluate the quality of a game, whether some of the evaluation would be personal opinion or just facts.