Yes, it is another anti-grind elite specialization thread. You have been warned, so any misgivings from beyond this point are on your head. Like, on the forehead. Below the hairline. Where everyone can see it. In public, in front of both your girl/boyfriend and your father.
There is something that has been bothering me a bit: I can’t figure out who loses. When looking at how the elite specs were handled, when their required hero point amount was changed from 175 in betas to 400 at launch, I have to think “there’s some reason why they changed this. This is to the benefit of someone who lost out on the previous system”. But… who is this person? Who is the one who is better for having to grind through all the content to get the elite spec? Who is the person that loses when elite specs cost 175 points, and what do they lose?
I’m going to do a pseudo cost-benefit analysis on the impacts of both decisions. I call it pseudo mostly because I’m just using it as a framework for how I structure my logic, as I don’t have the numbers. With all that said, lets begin:
Option A: Having the elite specs cost 400 points.
+People who want the exclusivity of grind will be happy, particularly because other players don’t get to use the e-spec.
-Players who play WvW now have to grind WvW endlessly to get their e-specs in their chosen game mode. This is compounded by alts.
-Players who want to run legacy content and aren’t interested in HoT but still want the elite specs now have to put unimaginable grind in content they don’t want to play.
-Players who wanted to run HoT with the new specs now have to run HoT without the new specs to the point where the entire map becomes repetitious and bland.
-Players who grinded out hero points on legacy content feel ripped off due to getting an incomplete and unusable spec.
-Players looking to buy HoT for the elite specs are discouraged from doing so.
-Players feel pressured into grinding HoT content.
0Players who don’t like or don’t care about e-specs aren’t affected in any way.
0Players who didn’t buy HoT aren’t affect in any way.
Overall, the system is oppressive and restricting to anyone who doesn’t crave rewards gated behind long grinds. HoT maps are now wall which restricts play for a large number of players, and as such every required step is another brick on top. Only a small subset of players are happy.
Option B: Having the elite specs cost 175 points.
+Players who WvW either have to grind half as long, or don’ t have to grind at all if they have the PVE hero points.
+Players who want to run legacy content with e-specs now have the option to do so, exclusively through legacy content.
+Players don’t feel pressured into doing HoT content, and thus can do it at their leisure. This makes it much more fun.
+Players who want to run HoT in their elite specs now get the option to do so.
+Hero points on legacy content are now not completely outmoded
+Players who still want to get Hero Points in HoT can do so.
+HoT maps are no longer a repetitious and bland grind, as they are now played exclusively for players who want to enjoy the new content in them.
+People looking to buy HoT for the elite specs are encouraged to do so.
+More alt friendly.
+Still plenty of grind for masteries.
-Players who deeply desire exclusion via grind will not be as happy.
0Players who already have grinded some for the elite specs will feel a bit ripped off now that their HoT grinding was unnecessary. This is a mixed bag, because many of these players will also be happy that they received 225 free hero points.
0Players who don’t like or don’t care about e-specs aren’t affected in any way.
0Players who didn’t buy HoT aren’t affect in any way.
Overall, nearly every player ends up better off. More convenience, less oppression, more options, more fun, more attractive prospect to buyers. There is only one type of person who will miss out: those who are personally disturbed that someone out there is having fun without grinding specific content for it.
So yes, we gotta make sure that people who want others to grind are satisfied. Everybody else? Forget them! It is all about the grinders who demand other people grind! We know that is a pleasant crowd to appeal to. They just can’t be happy with raids, masteries, and gold. Its gotta be other people that grind. I mean, how is a game supposed to function if you don’t make everyone grind the exact same stuff? The only reason why they have this opinion in the first place is because Anet changed their minds at the last second, but who says we can’t appeal to an incredibly selfish desire that Anet themselves have manufactured?
Seriously though. It should be very clear what the superior option is. It is obvious that the devs wanted the elite specs to cost 400 points, because they wanted it to be another thing that you had to very slowly work for. But why do they want it to be that way? Who loses if that isn’t the case? This isn’t an economic problem, it is an entertainment one. Who gets wronged? Who is at such a loss from a 175 point system that they will refuse to buy HoT or quit HoT? Is there a dev somewhere who’s wife is held hostage, and the ransom is requiring 400 hero points or else she eats a bullet? Is giving everybody what they want in a more open and convenient way a sin? Are elite specs really supposed to be a thing that is divided among the haves and have nots? Is there some hidden economic stat somewhere that says that unless you requiring doing literally everything currently in HoT to get the elite specs, that stocks will go into the toilet?
I’m going to reiterate my suggestion: Make elite specs cost 175-200 points. Make the hero points in HoT worth 5 instead of 10. Because then, nobody loses.
(edited by Blood Red Arachnid.2493)