Vayne you are right, but the Elite Spec are pretty close to pay to win if you ask me.
Okay I’ve said this many times and not a single person has been able to answer me.
Can you name ANY MMORPG, any at all, that isn’t pay to win if you count expansions. I ask this because I can’t. P2W was always mean to refer to cash shops, not expansions.
Take WoW as an example. WoW raises the level cap with every expansion. That is you become far more powerful each time an expansion comes out, including in PvP. This has been true in every MMO I’ve played.
Expansions are sold and people are expected to buy them to continue to playing the game, even in a subscription game.
Now in Guild Wars 2, there’s less P2W than any other MMO because they didn’t raise the level cap and you can still compete with some builds in PvP.
P2W was meant to denote games that sold power in the cash shop that you couldn’t get in game. It never covered an expansion to my knowledge.
If it did, even Guild Wars 1 was pay to win.
Actually you have been answered in the past when you made this point. It was also pointed out that the same wiki that you have used to support your definition of other MMO terms disagrees with your limited definition of pay to win.
WoW’s expansions add character levels. A character who advances in power level via an expansion in WoW is moving on to higher level content, perhaps including a higher PvP tier where characters at the old power cap are not expected to compete.
In GW2 buying and taking advantage of the supposed (Ihave not seen analysis that demonstrates that the elite specs are objectively more powerful so I say, “supposed.”) Power increase via the expansion remain at the same character level as, in direct competition with, those who do not. WoW attempts to seperate the old power level from the new while GW2 expects old, underpoered, chaacters to compete with the new power cap.
I am not claiming that HoT is pay to win because I dont know for a fact that the elite specs are more powerful. But, if they are, the expansion becomes something for which one pays real money for an advantage over those, with whom one is in direct competition, who do not.
And I’ve answered that. Since WoW does have PvP servers, if you happen to be on a PvP server, you are facing people who are higher level than you with no chance at all to beat them in open world PvP. Open World PvP is maps devoted to PvP that all levels can enter and fight on. Therefore WoW is pay to win.
The only way you can prove it’s not is if you can tell me that people that are level 80 can’t fight peopel that are level 70 that don’t have the expansion. But you can’t tell me that, because it’s not true. On a PvP server higher level players can beat up on lower level players, even if they haven’t bought the expansion. That’s the definition of pay to win you’re using, so if you’re using WoW you’re factually wrong.
There are other advantages people get, ev3en brought up in this very thread, a few posts above this one. You can go into higher zones, come back and PvP on your level 70 character that’s twinked out with better gear from having the expansion, again pay to win.
Saying people have answered it only works if the answers actually fits. Saying you’ve answered it and ignoring the places where WOW is pay to win (by this definition which I don’t agree with anyway) is pointless.
What about non PvP servers?
You can still PvP in the open world on PvE servers in Wow. It just doesn’t happen as often, and you have to get lucky or creative to create fights. Well, unless they’ve patched that out in the last 6 years.