“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632
I’m gonna post my controversial opinion here…. but i love double daily fractals – i give an internal squeak every time i see “Daily Fractal” and “Daily 1-10 Fractal” pop up at the same time.
I loathe the double fractal days, most of the time. I don’t have time for it, usually. And drawing a PUG might as well just ask me to grind a cheese grater over my knuckles.
But then my guild leader gets all squee and rounds up a daily group and all is well. Even beat Mai Trin for the first time in ever.
But still, most days, double fractal is UGH and needs to go. I’m not sure I’d even mind the 4th PvE slot being a Daily Dungeon/Fractal task. If I have time and want to, I can hit up the daily, if not, I still have 3 others I can work on.
Top 5 answers
1. Because they think the players here will somehow shame you into
doing content you don’t enjoy.
2. Because they think forcing you into fractals will make you want to play WvW and
PvP. (yeah, unbelievable)
3. Because they don’t know how many of us are not doing our dailies every time this
happens.
4. Because they don’t want our money spent in the gem shop.
5. Because they believe you can be forced, and you can. (but where?)
If nothing else, it’s so much easier than making fractals more enjoyable content and it gives us a chance every 10 days or so to check out other games.
(yeah, unbelievable)It’s the ONLY daily PvE content REQUIRING a group. That is the issue they don’t want to deal with, and why the WvW and PvP players post here. Your fodder and they want more fodder in their favorite game area.
There should be 4 daily’s in each category; easy, medium, hard, and enhanced reward harder. Reward the people more for doing what you want instead of penalizing some for not doing it. That is incentive.
No one is forcing anyone to do anything. Why would the WvW or PvP people post here? They have their own Dailies they can do. And since there is no reason to do more than 3 dailies, unless you just want to, they’re good to go without Fractals.
They’re just giving people a reason to do them, or to do anything really. The reason being that people are completely mental and need those ten achievement points more than life itself. If people would work out their issues and stop being hysterical, they might realize that it doesn’t end the world if they miss a day of daily completion.
Everyone is allowed to not do them and will survive just fine. Since everyone has the right to choose to do them or to not do them there is absolutely no reason to change nor remove them. Some of us like them. Some of us don’t. They’re not in the business of pleasing everyone, because that’s impossible.
I do agree that it’s annoying when this happens. I just pray for Master of Ruins on those days.
Its a two in one deal. You do the daily 21-30 and you get a free daily fractal at the same time. If you dont want to do any daily involving fractals when its on double then dont. Its only 10 AP for christ sake.
(edited by spoj.9672)
And so, they made some changes to the dailies in the last patch, supposedly to improve the experience, and yet double fractal problem still persists.
Experience not improved.
Why don’t they add in a daily dungeon path or something…
I love when it’s double fractal
The only “problem” with the daily fractals is that there is no daily 41-50.
Only problem is everybody seeing problems: If you do not care or cannot handle 11-20 or 21-30 then do not do those.
After doing a level 1 you’ll get 1 daily box, leaving you the ability to do youur daily, for those who do not mind it’s 3/10th of a asc. ring… I have ~60 pristine reliucs lying around for emergencies.
(edited by PaxTheGreatOne.9472)
Its a two in one deal. You do the daily 21-30 and you get a free daily fractal at the same time. If you dont want to do any daily involving fractals when its on double then dont. Its only 10 AP for christ sake.
“It’s only 10 AP” cuts both ways. Why force this particular thing? It’s the antithesis of GW2’s “do what you want” design.
Its a two in one deal. You do the daily 21-30 and you get a free daily fractal at the same time. If you dont want to do any daily involving fractals when its on double then dont. Its only 10 AP for christ sake.
“It’s only 10 AP” cuts both ways. Why force this particular thing? It’s the antithesis of GW2’s “do what you want” design.
It’s not. It’s not “do what you want”, it’s “play how you want” and you have thirteen (13) options to choose from to play how you want. Twelve dailies and the option to not get the daily 10 APs that day.
Biggest slap in the face is how they “fixed” PvP but paid absolutely no attention to the PvE dailies. Thank goodness for guildies who can do that stupid swamp fractal. -_-
Ended up doing a bit of WvW. That’s how bad the dailies were yesterday.
Double fractal and a zone completion… That’s just terrible. No fun was had that day.
Its a two in one deal. You do the daily 21-30 and you get a free daily fractal at the same time. If you dont want to do any daily involving fractals when its on double then dont. Its only 10 AP for christ sake.
“It’s only 10 AP” cuts both ways. Why force this particular thing? It’s the antithesis of GW2’s “do what you want” design.
It’s not. It’s not “do what you want”, it’s “play how you want” and you have thirteen (13) options to choose from to play how you want. Twelve dailies and the option to not get the daily 10 APs that day.
Same difference – in reality on many days your only way to get 10 APs is:
1) Fractals
2) sPvP
3) WvW
PvE is simply not an option any two-fractal day. Despite it being the core and bulk of GW2’s gameplay.
It’s clear they’re abandoning “play how you want” for “play all bloody content even if you hate it OR ELSE!” (like many MMOs).
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
It’s not like you can roll Cliffside on your first stage.
It’s clear they’re abandoning “play how you want” for “play all bloody content even if you hate it OR ELSE!” (like many MMOs).
If you define “play how you want” incorrectly (as you appear to have done), then I can see how you might think that.
I can’t believe this thread exists; people will complain about everything. In fact, I actually thought double daily fractal was a good thing…
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
It’s not like you can roll Cliffside on your first stage.
There us a high chance someone who dislikes fractals may also dislike dungeons.
I am pve player and I only do pvp dailys. It takes around 10 minutes to do them all on a rankfarm server. And you get 6 reward track potions for doing them. You can use potions to get free transmuation charges or leveling tomes or even champ bags. All this for 10 minutes of same brainless running and spamming skills just like in openworld.
OK. Maybe you hate that too and 10 minutes of brainless pvp will kill you. Level 1 swamp takes less effort and skill than killing any legendary in silverwastes.
IF you can’t do that too there is always some wvw achievement like “spend 25 badges” or “cap a rune”. Takes absolutely no time and is extremely easy.
If this 3 things are too hard or you hate them so much (3 out of 3 gw2 game modes) that you will instantly die… I have no idea how are you still alive.
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
It’s not like you can roll Cliffside on your first stage.
There us a high chance someone who dislikes fractals may also dislike dungeons.
Then I’m also not understanding why disliking so vehemently so much of the game (Dungeons/Fractals, WvW, PvP) that one refuses to them means that 10 AP is important to this player. Casual play (DE, exploring, RP, etc) don’t even have to worry about the self-Imposed “AP checks” that other elitist players expect.
Can you please explain why losing the 10 AP for the day is so important to a player like this? I really just don’t get it.
For the single fractal daily, solo the urban battlegrounds fractal. It’s easy enough with the NPCs doing 90% of the work. It’s probably why they left it. ArenaNet considers that it can be done solo and it’s an easy way for a solo player to get a pristine fractal relic, which was one of the requirements of Mawdrey.
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
It’s not like you can roll Cliffside on your first stage.
There us a high chance someone who dislikes fractals may also dislike dungeons.
Then I’m also not understanding why disliking so vehemently so much of the game (Dungeons/Fractals, WvW, PvP) that one refuses to them means that 10 AP is important to this player. Casual play (DE, exploring, RP, etc) don’t even have to worry about the self-Imposed “AP checks” that other elitist players expect.
Can you please explain why losing the 10 AP for the day is so important to a player like this? I really just don’t get it.
Because those achievement chests are the only way to get WvW tokens, that you
need for Legendarys or you can use to get ascended stuff for less laurels ^^
I know its a topic that keeps coming up, but there is no reason double daily fractal should be coded anymore. I don’t mind doing a fractal for my daily, but for Kitten sake we don’t need to be required to do both a fractal and level based fractal for a daily
(Especially a high level one) cut specific levels fractal and just leave the daily fractal please.Because you have other dailies you can complete. You arent forced to do dailies, and you certainly arent forced to do fractals which you may or may not even be properly geared for.
It’s a non-issue for the majority, so it aint being changed. If you dont like it, just search custom arenas for open arenas advertising slackerpvp to finish your daily. Others do.
You get 10 achievement points for the completion daily, so why wouldn’t you want to do them ?
If you don’t do fractals and you get two on the same day then you can only complete 2 dailies as you won’t get the completion one either.
So yeah ANet, it really does need altering, the daily fractal should be grouped with the other fractal options so only one fractal may end up as a daily.
There are WvW and PvP dailies you can do as well.
And Daily AP has a cap. So missing a few days due to double Fractals when you can’t be bothered to do the WvW or PvP ones either is not the end of the world either. Because you’ll eventually hit the cap.
I know quite a few PVE players who loathe any form of player versus player combat, whether it is what this game calls ‘pvp’ or what it calls ‘wvw’. Many of those also hate fractals. But in stead of getting alternatives to choose from, those people get 2/4 fractal options.
If I were limited to PVE, I’d have an issue too. I REALLY do not like fractals and dungeons, so I never do them. Which pretty much means there is no way I could survive a high level fractal… there’s this little matter of agony resistance.
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
And yet there are no dungeon dailies, so apparently someone does see the difference.
I know quite a few PVE players who loathe any form of player versus player combat, whether it is what this game calls ‘pvp’ or what it calls ‘wvw’. Many of those also hate fractals. But in stead of getting alternatives to choose from, those people get 2/4 fractal options.
If I were limited to PVE, I’d have an issue too. I REALLY do not like fractals and dungeons, so I never do them. Which pretty much means there is no way I could survive a high level fractal… there’s this little matter of agony resistance.
And i dislike everything except for dungeons and fractals. If 10 AP was really that important to me I would just suck it up and do some other stuff i dont enjoy. If you are an AP farmer then you are just going to have to accept that you arent going to enjoy every daily…
Still not really understanding the fractal hate when all you need to do is one level 1 stage to get the Daily Fractal checked off. I guess I just don’t see the difference between doing it vs doing a dungeon?
And yet there are no dungeon dailies, so apparently someone does see the difference.
Let me rephrase: I don’t see how someone can like doing dungeons, or at least see them as a necessary evil to get gear/gold, but turn around and loath the idea of doing a single stage of a fractal. That’s what I meant about that comment.
I had a feeling this thread would crop back up when I saw the deal about dailies.
I still don’t get it. I actually enjoy Fractals, in moderation. I sometimes do them. But seriously Dailies don’t matter. I’ve been 30 AP from the next chest for like two weeks, because I just don’t feel like it. It hasn’t killed me. I do kinda want that chest though. Maybe I’ll do it this weekend.
The only dailies I refuse to do are Mystic Forge, and Fractals over 10. A daily double is always a treat, if I feel like playing.
The first time the double Fractal daily came up I just skipped that day, no big deal. The next time, and I don’t dislike Fractal’s, it’s just not something I want to play, I decided what the hell and joined a random group in the LFG tool. It wasn’t that bad, brought back memories of some of the Fractals before they saw the light of day. When it’s part of the daily is the only time I do a Fractal, and it’s always the single one, which 50% of the time results in a full run…I haven’t died yet.
Daily AP is capped at X value. If you miss a day it’s not going to kill you. You can get the daily done tomorrow and you’re just 1 day further from meeting that cap. A fair amount of people are already (or very close to) being capped on daily AP so missing it once.. NBD.
I don’t consider killing a Yak in WvW as any form of player vs player. But it feels more of an accomplishment than gathering outside CM for some Lettuce.
To me, gathering in Kryta doesn’t qualify as a daily.
To me, doing 4 events in the starter area (queensdale) doesn’t qualify as 3.3 AP
If AP is that important to you, then you should be fairly competent in Fractals (having gotten all of the Fractal achievements and the total fractals completed achievement. If you haven’t, missing out on a capped achievement for daily shouldn’t bother you.
I can´t believe they are unable to simply add a frikken 5th PVE daily to choose from.
WTF is wrong with you ArrnahNet?!?
I know quite a few PVE players who loathe any form of player versus player combat, whether it is what this game calls ‘pvp’ or what it calls ‘wvw’. Many of those also hate fractals. But in stead of getting alternatives to choose from, those people get 2/4 fractal options.
If I were limited to PVE, I’d have an issue too. I REALLY do not like fractals and dungeons, so I never do them. Which pretty much means there is no way I could survive a high level fractal… there’s this little matter of agony resistance.
And i dislike everything except for dungeons and fractals. If 10 AP was really that important to me I would just suck it up and do some other stuff i dont enjoy. If you are an AP farmer then you are just going to have to accept that you arent going to enjoy every daily…
Well, I didn’t said the system was ideal now, did I? Honestly, I prefer something that EVERYONE can do just by doing something they like doing. What we have now feels entirely too much like being herded into something the developers think is ‘under-utilised’.
I mainly do PVP for the dailies myself, and it’s hard NOT to notice how rarely mesmer came up until now in ‘win one match as profession x’. No skin off my back, since I have one of each, but if you really like that class, and want to play it, you almost got penalized for it. No telling how that’s going to work now it’s ‘pick 1 of 2 classes and win a match’, but somehow I’d still not be surprised if mesmer wasn’t all that frequent.
I know quite a few PVE players who loathe any form of player versus player combat, whether it is what this game calls ‘pvp’ or what it calls ‘wvw’. Many of those also hate fractals. But in stead of getting alternatives to choose from, those people get 2/4 fractal options.
If I were limited to PVE, I’d have an issue too. I REALLY do not like fractals and dungeons, so I never do them. Which pretty much means there is no way I could survive a high level fractal… there’s this little matter of agony resistance.
And i dislike everything except for dungeons and fractals. If 10 AP was really that important to me I would just suck it up and do some other stuff i dont enjoy. If you are an AP farmer then you are just going to have to accept that you arent going to enjoy every daily…
Well, I didn’t said the system was ideal now, did I? Honestly, I prefer something that EVERYONE can do just by doing something they like doing. What we have now feels entirely too much like being herded into something the developers think is ‘under-utilised’.
I mainly do PVP for the dailies myself, and it’s hard NOT to notice how rarely mesmer came up until now in ‘win one match as profession x’. No skin off my back, since I have one of each, but if you really like that class, and want to play it, you almost got penalized for it. No telling how that’s going to work now it’s ‘pick 1 of 2 classes and win a match’, but somehow I’d still not be surprised if mesmer wasn’t all that frequent.
Yeah, where is my standing around in the zone daily? That’s what I like to do. I should be able to be rewarded for playing the way I want to play.
I know its a topic that keeps coming up, but there is no reason double daily fractal should be coded anymore. I don’t mind doing a fractal for my daily, but for Kitten sake we don’t need to be required to do both a fractal and level based fractal for a daily
(Especially a high level one) cut specific levels fractal and just leave the daily fractal please.Because you have other dailies you can complete. You arent forced to do dailies, and you certainly arent forced to do fractals which you may or may not even be properly geared for.
It’s a non-issue for the majority, so it aint being changed. If you dont like it, just search custom arenas for open arenas advertising slackerpvp to finish your daily. Others do.
This is the Oh Kitten it attitude at its finest, just because you can say find something else to do, doesn’t make it right, A double of the same isn’t Diversity that should be in place for dailies, we all should have 4 diverse options for all categories of the play style we like period.
How does it not make it right though? I mean, a Daily Fractal only credits you for beating the first fractal and the Daily level fractal credits you for completing the fractal til the end. That kind of implies that if you are capable enough to do those specific dailies you will be rewarded accordingly, right? And last I checked, there is enough diversity to go around.
They are really desperate for people to play fractals more.
definitely part of it…same reason 99.9% of all bonus weekend buffs are for sPvP so they can push their sPvP esport garbage hardly anyone cares about. MMO’s in general are not a good genre to push esports… square peg, round hole.
I love double fractal dailies as well. I get upset when there are no fractals on the daily at all.
What annoys me is this overwhelming thought that people have about being “Entitled” to something. I keep thinking of children throwing themselves to the ground kicking and screaming because they aren’t getting their way.
I have no problem with that. You could also say the same about the gathering/vista. IMO they are almost the same.
Also doing a level 1 fractal for “Daily Fractal” is easy.
I just would like to see a change from:
-Daily Scale 1-10 Fractal
-Daily Scale 11-20 Fractal
-Daily Scale 21-30 Fractal
To:
-Daily Scale 1+
-Daily Scale 11+
-Daily Scale 21+
//Edit:
I also don’t understand why there aren’t any dungeons daily.
(edited by Neox.3497)
Pretty much reposting this verbatim from Guhracies’ recent thread on the same subject:
==
When fractals first were introduced I ran a series of three fractals with a group of guildies. Most of us had no idea what we were doing but we were reasonably competent players. We ran into a particular fractal that I think is the “Swamp Fractal” (maybe not though – I never look at that section of the achievement panel). What I remember most was the boss who had the “Anet-given” ability to go invisible for however long was necessary before he could one shot “backstab” you. So champion health + one shot mechanics + invisibility = not much fun. Honestly, it took us several hours to make it through those three fractals. All of that might not have been enough for me to stop doing fractals but then I got the reward: Some tokens I could not even really use to buy anything. I distinctly remember feeling like ANet had physically spat on me (I’m not exaggerating – I was actually offended by the reward). I was already really iffy on the idea of the “agony merry-go-round” (the “do something for a reward that can use buy something that you have to have so you can do more of the same for the same reward so you can buy more of the thing you have to have so you can do more of the same”) but if you’re going to throw wall-o-hit-point bosses with crappy, cheesy mechanics at me at least reward me for the effort of putting up with that kind of kitten.
I vowed not to do fractals again and I haven’t. Not once since then. I do remember finding a forum post on the rewards someone had tracked from hundreds of fractal runs they had done and that just reinforced the decision. I don’t need more ascended rings and a less than 1% chance of getting a a fractal weapon skin doesn’t impress (that post was yet another example of why ANet’s fawning love affair with RNG rewards just has to end for gods sake).
In spite of the above I haven’t really complained about the double-fractal daily before in part because I still get more AP under the new system than the old and I don’t have high expectations of ANet on this kind of thing. ANet seems to believe its important to strong-arm players into portions of the game they don’t necessarily enjoy. I’m sure they view it as “enticing” players but it often comes across unnecessary, annoying and sometimes downright obnoxious (I mean really come on two fractals in the daily . . . but never two world bosses or two node harvests or two vista viewers and why the hell isn’t there a dungeon daily?). I just view it as part of my “job” as a player to say “No” to content I don’t like. So when there is double fractals and no WvW Big Spender I just don’t get the daily 10 AP. Oh well I somehow survive.
HOW MANY TIMES.
The 10 AP will be capped eventually from daily anyway.
I do agree that the reward for fractals is terrible. I love fractals to death. I’ve had way over 250 pristine relics which is tiny to a lot of people but I’ve done my fair share.
It is a pain when even on 50s you’re rewarded with less than 2 gold and no ascended item, especially when the run has been horrible and very time consuming.
I guess the idea of Fractals is that it’s High Risk(hard content) for High Reward (Tonic etc) except, it’s not that at all. It’s High Risk (Spending a lot of time) for Chance at High Reward (Chance for 0 Reward)
I still don’t get this problem people have like really.
This was the old daily cycle. It’s currently being researched and updated so take this with a pinch of salt.
(Bold items are easy and everyone and their cat can complete these even kitten PvE’ers that refuse to PvP/WvW because they don’t want to but they feel entitled to AP [those PvE’ers also refuse to PvE for their PvE daily irony]) FYI. Most of the WvW objectives are completely PvE, especially if you do them in EoTM.
PvE Slot 1: Region gathering (forager, lumberer, miner)
PvE Slot 2: Vista Viewer, Activity Participation, Fractal, Mystic Forger
PvE Slot 3: Event Completer
PvE Slot 4: Scale Fractal, Exotic Crafter, World bosses
PvP Slot 1/2: Capture, Defender, Player Kills, Rank Points, Reward Earner
PvP Slot 3: Profession winner: Guardian, Mesmer, Ranger, Thief
PvP Slot 4: Profession winner: Elementalist, Engineer, Necromancer, Warrior
WvW Slot 1/2: Master of Ruins, Mists Guard Killer, Big Spender, Caravan Disruptor, Land Claimer, Veteran Creature Slayer
WvW Slot 2: WvW Invasion Defender
WvW Slot 3/4: Camp Capturer, Keep Capturer, Objective Defender, Tower Capturer
Master of Ruins – Run to a ruin in WvW (no fighting involved a level 1 can do this)
Mists Guard Killer – Find NPCs in WvW (around towers/camps)
Veteran Creature Slayer – Go to wiki, work out where they are (if you’re unsure) and go kill. A lot of enemies in WvW wont even attack you if you /w them saying you just want the creature for daily.
Land Claimer – Kill 1 Guard in WvW/EoTm and capture it’s point (the flags on the maps – usually always deserted in EoTM)
Big Spender – Spend 25 WvW badges
Region Gatherer – Outside dungeons usually have whatever you need ~ or you know use eyes.
Vista Viewer – any city (no fighting involved. I know as a PvE’er you don’t want to kill anything because it might fight back)
Mystic Forger – Scary place LA. I’d suggest going to WvW and using the forge there if LA is too scary but you PvE’ers refuse to go to WvW even for NPCs I guess.
TL;DR Stop feeling so kitten entitled to things. If you’re that in need of AP doing a Fractal shouldn’t bother you. If AP is THAT important to you then you have all the Fractal achievements yes?
http://i.imgur.com/SIWIvsF.png
If you don’t have this, then the 10 AP from daily isn’t really a concern since you’re not someone that is investing their time into maximising their AP. The 10 AP will be capped eventually from daily anyway. So if Fractals are really a chore for you skip them.
Get your 10 AP from viewing a vista in ascalon, gathering some lettuce outside CM and throwing 4 white items in the mystic forge if that makes you feel like you earnt 10 AP.
I’ll go do my Fractals, spend 40 mins in there, get chance at some ascended gear and genuinely feel like I worked for my AP.
- snip –
(no fighting involved. I know as a PvE’er you don’t want to kill anything because it might fight back)
- snip -
Really? All of the supposed advice is exposed as really being bile with this little gem right here. What I don’t get is how people like you cannot seem to put themselves in others’ shoes.
PvP modes are more challenging than PvE, everyone knows that. Greater challenge in games generates chemical changes in the body. So does anticipation. Some people experience these chemical changes as excitement, others as stress. If one has a high stress job, then more stress from an after-hours pastime might be the last thing one would want. Even running to the ruins in WvW you can be attacked. There’s also the “looking over one’s shoulder” aspect that some people enjoy and others don’t.
And that’s OK. Not everyone has to want the same things as you from a game. It’s to everyone’s benefit for games to be more accommodating towards diverse desires in a game population, because this leads to higher satisfaction across the board. Higher satisfaction can lead to increased revenue, which can lead to more/better updates that can benefit everyone. Don’t make the mistake of thinking that because the new daily iteration offered more choices in sPvP/WvW, that adding options to PvE has to mean taking them away from PvP.
I suspect you’ll lump me in with those complaining. Back when dailies changed, I was doing the WvW ones mostly. The PvE ones, especially daily events in low-level zones, bored me like MMO’s never have before — and I left WoW out of boredom.
The problem people have with 2x fractal dailies is rooted in removal of choice. Nothing more, nothing less. I suspect that most of them found the old dailies added a little extra oomph to the fun of running around where they wanted to in PvE, and the new dailies just feel like doing the chores — something to get out of the way before you can have fun. Meanwhile, many of those in favor of the new iteration felt that way about the old dailies, and the new iteration gets the chores done faster.
People are still under the assumption that going into WvW/EoTM means you’re instantly going to be killed by another player
this simply is not the case
The problem you’re talking about; making things more inclusive for everyone is fair and I understand where you are coming from. I do. I get people don’t want to go into WvW because they don’t want to fight others. I get they don’t want to jump into PvP because they might lag, or they might not want to PvP/feel it’s too stressful or whatever.
However, if everyone could do everything then the game would have absolutely no challenge.
The thing is, these people just lump WvW/EoTm/PvP into a negative category in the same way that they are lumping Fractals into a negative category.
A lot of people complaining are even admitting that they refuse to go into fractals/wvw/pvp after 1 bad experience.
If I stopped playing a game mode because of 1 bad expeirence I’d have quit a very long time ago because I’ve had bad experiences all over at one time or another. Maybe I should quit RL too because I’ve had bad experiences there too.
For the strict PvE’ers out there. A great deal of the WvW dailys are purely PvE based, and if you die what is the problem? Waypoint back and try again. There is no charge to you other than a bit of time spent.
I do not understand why people that are this desperate for AP (if they weren’t they wouldn’t be here) complaining about something so easy.
The argument can be made from the other side too. If I only want to do Fractals, why can’t I complete my daily inside that Fractal?
I’ve spent 40 minutes in a Fractal and don’t complete my daily. I’ve done a lot harder content than viewing a vista/picking up some lettuce and throwing 4 whites into the forge, yet I have received less reward (AP wise) is this fair?
You’re diversity argument is great and all, but then for the Fractal community, they suffer a bit because that once a week double reward they were getting is now less.
I know a significant amount of people that only do Fractals on Double Fractal Daily so they get 3 Pristine Relics. They also suffer. So your diversity option is actually diminishing the rewards from those players you’re claiming to be helping.
A lot of guilds also have their own custom arena which you can in a very safe environment learn to pvp or ask your guild mates to let you win for your daily.
I’m going to expand on this point.
If I only want to do Fractals, why can’t I complete my daily inside that Fractal?
I’ll admit that this double dip daily does benefit a small amount of players, however it does incentivize players to try Fractals, especially when the daily is 1-10/daily Fractal.
There are days however when there is no daily Fractal or daily X-X. So no matter how many Fractals I do (my main gaming activity) i’m not completing any of my daily at all. My main gaming time is interrupted by your need to do things that aren’t fractals in PvE
Surely I should be the one making a post saying
Triple Fractals In daily Please
This would surely be fair based on your arguments. Let’s say I don’t want to PvP. I don’t want to WvW and the only PvE I want to do is Fractals. I should be able, based on your arguments be able to complete my daily inside of Fractals because that’s the only game mode I enjoy.
I however am realistic in understanding this is something that wont happen.
The double Fractal is there as an incentive and completing daily is missing out on AP that let’s be honest, the people in this thread complaining about it do not need.
(edited by Crystallize.8603)
Surely I should be the one making a post saying
Triple Fractals In daily Please
This would surely be fair based on your arguments.
You see, that’t the point – i have absolutely nothing against it. As long, as i will be getting my three options in parts I like to play as well. That leads us to the reasonable conclusion – we need more options in dalies, because 3 out of 4 for game mode are simply not enough. Perhaps a fourth, generic, category could be introduced, where things that everyone can do would be put. There were such options in the previous daily iteration, there could be some in a new one.
*The double Fractal is there as an incentive
No. An incentive would be reworking the rewards in fractals so they are comparable with time investment and difficulty. Double fractals is just a fig leaf allowing Anet to ignore fractals and their problems for a while longer.
(edited by Astralporing.1957)
I’ll admit. That the fractal daily is probably a mask to the obvious problem fractals is right now. They have also stated that there really isn’t anything coming to dungeons in the near future.
They have however said that Fractals is getting something with HoT. This would be my logical reasoning as to why Anet are at first glance “trying” to get some interest in Fractals. I’m not saying they are going about it the right way.
The rewards are terrible so anet mask it with the double fractal reward.
People here honestly just want things that are easy and they can do without leaving Divinitys Reach.
Be honest, lets look at another example.
How many people would honestly rather
-go into the world, complete maps/dungeons/events to unlock all the traits
-pay 35 gold / 400 skill points to unlock them all
-pay 13 gold to unlock them all
Every single person, would honestly spend the 13 gold. I have absolutely no doubt if presented with all 3 of these options. Everyone would pick the 3rd one, because it’s the cheapest and easiest one.
Most People (PvE’ers) honestly want these 3 dailys in their line up..
Mystic Forge – Daily Gatherer – Daily Vista Viewer
This is because they are easiest and require little to no effort. Why are these even remotely worth 10 AP please can you explain this to me?
How does doing these 3 tasks warrant 10 AP?
PvPer’s will PvP and WvW’ers will WvW most of the time. They might pick up a quick PvE daily to get their last one but pure PvPers probably wont even care about 10Ap, neither will WvWers.
I honestly think if the daily consisted of something different for PvE options..
Daily Silverwastes Jumping Puzzle
Daily Fractal 30+/40+/50
Daily Arah/CoE/Level 70+Dungeon) Explorable Path
Daily Dry Top Event Completer
Daily Ascended Crafting
Daily Orichalcum/Omnomberry(t6plant)/Ancient Wood Gatherer
More difficult challenges then I might think that doing these tasks was worth 10 AP. Until they reflect some sort of challenge then I would prefer double Fractal daily since it requires some time and effort put into the game. Not just “oh look at my 10 AP for staying in Lions Arch”
All these circlejerking “Zerk 5k AP+” probably got most of their AP from dailys anyway. Let’s actually introduce a challenge into them. Not just make them kitten friendly.
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Yes, getting the 10 AP is way too easy.
With stuff like Region gathering, Vista Viewer/Mystic Forger and PvP Capture/WvW Master of Ruins you don’t even have to attack anything.
I myself do the fractal dailies most of the time and sometimes also 1 or 2 PvP matches.
There are so many ways to get your 3 dailies and your 10 AP.
I remember doing my dailies in less than 10 minutes before the reset once where I gathered, saw a vista and joined a PvP match for 3 kills.
Everybody who has problems getting the 10 AP don’t deserve them. Because with even more easier dailies they could also give you 10 AP just for logging in.
Of things to complain about this is extremely low on my list
Seriously…
@ Crystallize
I would very much be in favor of more choice for dungeon/fractal only players. I also favor more choice for PvP, WvW and persistent PvE-only players. I was pleased to see the “win as” tasks broadened this patch. More choice, as I said above, is better for everyone — and if everyone has more choices for their preferred mode, so much the better.
The thing is, when people post against others’ requests for choice, ANet says, “Look, this guy likes the restricted choice.” If, instead, posters were to say, “Yeah, give PvE guys more choice, and give more choice to us dungeon-delvers, too.” Then ANet might say, “We’re getting flack about too little choice in dailies across multiple demographics.” A poster-base united in asking for more choice across modes is more likely to make an impact than a divided one.
@ Neox
There’s a ton of AP that are not about “hard.” How hard was Slayer? How hard was Weapon Master? How hard were all the LS S1 achievements? AP are, with some few exceptions, a little bonus for busy-work. Calling them “achievements” is just window dressing.
Iit’s not about having trouble getting the 10 AP, anyway. It’s about a change from a system in which you got some AP candy while doing what you want to one where to get the AP candy you have to do certain chores. Anyone who wanted the AP in the prior iteration and who also preferred to avoid persistent PvE should know what that feels like.
(edited by IndigoSundown.5419)
Just go to WvW or PvP, I still don’t understand how people can restrict themselves then complain when they can easily do something in less than 10 minutes.
I Choose To Do The PvE Dailies. In My Opinion, I Don’t Mind A Fractal Run As An Option But To Have Two Seems Weird To Me. For Those Who Like To Do Their Dailies But Do Not Like Fractals, When You Get Two Fractal Options Within A Daily, Bend Over And Try Not To Cry Or Skip That Days’ Daily Are The Options For Players.
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