Your perfect patch

Your perfect patch

in Guild Wars 2 Discussion

Posted by: Dingle.2743

Dingle.2743

Let me guess, you have only read my post because it’s the shortest, I am right? And capslock was used as a highlight, so that some people would think again before posting more stuff which will never be added to the game.

Now use your gray cells and tell me how:
-removing condition stack limits
-adding ascended gear to loot table from world bosses
-upgrading all WvW sturcutres to castles
-giving 30% more crit damage for ele
-more guaranteed rares from activities
-removing/breaking stealth mechanics
and other similar stuff would NOT affect the class balance and trading post?

Some people are just selfish or don’t realize the consequences which would come with these changes. Im not saying that all suggestions are bad, im just speaking about these which would negatively affect the gameplay.

I’ll only reference the ones that I also suggested here, but here goes:

Condition stack cap: There are three factors in play here.
1) Pure condition builds (with no defensive stats) have less damage output than pure raw damage builds (i.e. berserker)
2) The majority of pure condition builds rarely hit max stacks on anything. If they do, as they have a combination of long and short bleeds, there comes a point when they might apply a bunch of short stacks and lose out on several high-duration stacks, prematurely ending the effect with no real way to control which stacks are lost.
3) Because of the stack caps, multiple condition builds in a group will step all over each other, and even characters with incidental bleeds and no condition damage will destroy the good bleed stacks made by condition characters.

Again, condition characters have less DPS than raw damage characters, and don’t work well together. Removing the stack cap will not in all cases raise their individual DPS, but it would definitely stop a lot of players feeling useless once another condition user joins the fight.

Ascended items available as world drops : Ascended items are not inherently tradeable, and the drop rates are likely to be lower than precursors if they were to become world drops. It’s not going to affect the economy more than “one player per hour per world finds an ascended item which may mean they don’t have to spend 3g on an exotic for that slot, if and only if the ascended item matches their build and they didn’t already buy an exotic”. What’s that, the economy is short 3g per world per hour? THAT WILL DESTROY EVERYTHING, CLEARLY.

Your perfect patch

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Posted by: Rooks Zaer.5846

Rooks Zaer.5846

  • Add WvW implementation and jumping to GW1
  • Announce new GW1 expansion that centers around the founding and construction of Ebonhawke
  • Shut down GW2

Your perfect patch

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Posted by: SadieDeAtreia.8912

SadieDeAtreia.8912

I like how most of these suggestions would COMPLETELY destroy the economy or balance in the game…

…most meaning, more than halve?
…destroy the economy or balance? Which is it?

I like how people come to the forums to spew blanket statements without any further reasoning or justification, WHATSOEVER. (Yeah, I like it even more if caps lock is used strategically to try and validate said statement)

Let me guess, you have only read my post because it’s the shortest, I am right? And capslock was used as a highlight, so that some people would think again before posting more stuff which will never be added to the game.

Now use your gray cells and tell me how:
-removing condition stack limits
-adding ascended gear to loot table from world bosses
-upgrading all WvW sturcutres to castles
-giving 30% more crit damage for ele
-more guaranteed rares from activities
-removing/breaking stealth mechanics
and other similar stuff would NOT affect the class balance and trading post?

Some people are just selfish or don’t realize the consequences which would come with these changes. Im not saying that all suggestions are bad, im just speaking about these which would negatively affect the gameplay.

nope. You guessed wrong.

Edit:
As for the rest of your post… obviously some points (edit: people made in this thread) are just stupid. But I can also go down your list and tell you how some of it could be very beneficial to the game, however, a forum search will shed light on the communities’ feelings around those arguments as it’s been discussed to death.

(edited by SadieDeAtreia.8912)

Your perfect patch

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Posted by: derLoko.2185

derLoko.2185

sPvP:
- added rewards that are useful for PvE

This will never happen.

I wouldn’t say that. I mean, when we had paid tournaments, there were pretty big rewards for it (300 gems or something?).

And let’s face it: sPvP is not an esport, and won’t become an esport anytime soon. GW1’s competitve scene felt much bigger than GW2’s. If ArenaNet has any interest in keeping sPvP alive at all, PvE rewards are the way to go. It won’t hurt sPvP, that’s for sure. Just make sure players are rewarded for actually winning and improving their rank. No glory farmers and metagaming, please…

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Posted by: Raine.1394

Raine.1394

The perfect patch right now would be the one that didn’t happen. No more forced teaser content because there is really not time to deliver content on a monthly basis. I’d prefer they went away for a while and worked on the core game, professions (esp. ranger, necro, and engi), and bug fixes. I mean look at Orr right now. The vast majority of CS is in a downed state. Nothing is working on my server. I’d love to hear of a cancelled patch because they chose to work on the game instead.

Your perfect patch

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Posted by: Grok Krog.9581

Grok Krog.9581

Hmm. New weapons for every class

Warrior: Great Axe and Scythe

Ranger: Hammer? I don’t know

Guardian: Great Axe or Main-hand axe

Elementalist: Main-hand Sword and Off-hand Scepter

Mesmer: Off-hand Scepter

Thief: Dual Axes and Rifle

Engineer: Hammer and main-hand Mace

Necromancer: Scythe

Skill update. There are now 2-3 choices for the 2-5 skills on the weapon skill bar.
i.e Warrior Sword 2 has Savage Leap/?/?

Weaker professions like Ranger and Engineer buffed up a bit in PvE

Bug fixes.

Make toughness a little more effective

Grok Walking Amongst Mere Mortals

Your perfect patch

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Posted by: Safer Saviour.9685

Safer Saviour.9685

Added:

CANTHA

ELONA

FAR SHIVERPEAKS

MAGUUMA JUNGLE

JANTHIR

BRAND NEW CONTINENTS FULL OF CONTENT.

And also Guild Halls, Player Housing and scythes.

Your perfect patch

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Posted by: Louveepine.7630

Louveepine.7630

Added:

CANTHA

ELONA

FAR SHIVERPEAKS

MAGUUMA JUNGLE

JANTHIR

BRAND NEW CONTINENTS FULL OF CONTENT.

And also Guild Halls, Player Housing and scythes.

I totally agree with your post!

I dream of exploring all these Maps!

# Asura because I’m worth it!