dungeon finder LFG isn't in the works currently

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Posted by: Wasselin.1235

Wasselin.1235

ArenaNet isn’t working on a dungeon finder even though one is sorely needed.

there are currently no plans to implement a dungeon finder.
If you are having trouble finding groups for dungeons, you can use our LFG system. Open up your contacts menu in-game, and there should be an option in there for grouping. That way it’s not just people standing out in front of dungeons shouting LFG until someone invites them. This system does not stretch across servers, or to other maps.

Even though they have a LFG that is what is happening: people are shouting LFG until someone invite them.

With all the different ways that ArenaNet has set up to make playing with other players easy why not even have any plans to implement a LFG? There are already a couple different internet sites popping up to help people find groups. You can actually already make groups cross-world and they do have a guesting feature to play with people from other world in the works. So why not a LFG? Everything needed for LFG dungeon finder tool is already in place except the part that actually makes it easy to find other people who want to play the same dungeon with you.

“Please find my dear friends… Dead or Alive” -redmakoto

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Posted by: HykCraft.4610

HykCraft.4610

Too bad everyone stands out at each dungeon entrance spamming the /s/ and /m/ chat channels for groups… along with Lion’s Arch.

They will add one eventually. Give it 3 years though.

Sorrow’s Furnace US

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Posted by: Wasselin.1235

Wasselin.1235

Too bad everyone stands out at each dungeon entrance spamming the /s/ and /m/ chat channels for groups… along with Lion’s Arch.

They will add one eventually. Give it 3 years though.

That’s what is so frustrating to me, because I know that a dungeon finder is so important that they will eventually add one. It benefits the game so much that I can’t see how it wouldn’t be a greater priority to get it in there sooner.

“Please find my dear friends… Dead or Alive” -redmakoto

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Posted by: HykCraft.4610

HykCraft.4610

Sometimes, I think the developers are playing a different version of the game than we are.

Sorrow’s Furnace US

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Posted by: Vigil.3408

Vigil.3408

… I can’t see how it wouldn’t be a greater priority to get it in there sooner.

Mainly because the lack of a dungeon finder/group finder isn’t breaking the game.

It’s absence is an inconvenience, agreed, but what people are currently doing works.

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Posted by: MeveM.7913

MeveM.7913

What’s the point of having a dungeon finder when the dungeons aren’t working anyway? Arah is still bugged on Piken Square EU, going on 8 weeks now or something close to it. Gotta love them bugging dynamic events that can only be reset when the server resets, and then there’s a chance for it to bug yet again.

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Posted by: Nachyochez.9758

Nachyochez.9758

Mainly because the lack of a dungeon finder/group finder isn’t breaking the game.

It’s absence is an inconvenience, agreed, but what people are currently doing works.

Here, we disagree.
W/o dungeon finder people who want to do a dungeon are forced to manually hunt for groups via shouts (setting LFG tag outside Arah or Honor isn’t very effective thanks to the number of other events worth grouping for going on) attributes a great deal to the ‘where is everyone’ that keeps getting asked. If getting into a dungeon required nothing more than a few clicks and a moment then more people would play them, making the current active player base SEEM more active, which in turn makes more people play.

Dungeon finder, if not already, must be put on the critical path for the good of the game.

Skif F Galco (War) | Bas Flaith (Thf) | Rawr Doomshot (Rng) | Cheshire Glamourclaw (Mes)

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Posted by: RLD.7439

RLD.7439

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

“If you wish to make an apple pie from scratch, you must first invent the universe.” -CS

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Posted by: Lothair.8942

Lothair.8942

RLD, in fact that is a main reason why I stopped playing SWTOR. I was so fed up with having to stand around spamming chat for a group. I left them a pretty long explanation in my “exit interview”.

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Posted by: Dogblaster.6713

Dogblaster.6713

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

SWTOR didnt fail because of lack of dungeon finder lol ..
SWTOR failed cause open pvp was just a big joke, you were forced to do same dailyes all over and over again, crafting system was another joke, all you did was staining in main city waiting dungeon, or raid to start, also bad optimalization in warzones, you had maxxed out character in no time, nightmare operations were bugged as hell …

LFG system is not mandatory for mmorpg. What about finding the guild, make friends and run the dungeons with them? I ve done about 200 explorabe dungeons aleady, played almost 900 hours and finding a group was the last problem I had. Buggs are the major thing they should fix.

This is mmorpg after all, no dungeon finder encourage you to socialize with others …

You are just to lazy to make friends and expecting game to do it for you, just click and wait till game give you 4 random players every time. cause you are too lazy. Whoever is smart, he has friends and guild that hes running with.

(edited by Dogblaster.6713)

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Posted by: Negrul.5423

Negrul.5423

RLD, in fact that is a main reason why I stopped playing SWTOR. I was so fed up with having to stand around spamming chat for a group. I left them a pretty long explanation in my “exit interview”.

That’s the exact same reason why I quit playing SWTOR and it IS the reason why it failed as a game.

A good MMO game these days does need a dungeon finder. It is mandatory to have such a tool and not just wait for hours to find a group.

I do hope that they will add a LFG tool soon.

Proper Dungeon Finder is needed.

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Posted by: Wensbane.5798

Wensbane.5798

It’s pretty much mandatory these days. “LFM spam” is — or should be — a thing of the past.

I haven’t tried a single GW2 dungeon (other than the Mad King), simply because there’s no proper LFG system.

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Posted by: Timze.7980

Timze.7980

I would like just something like the original Guild Wars had. It was quite good system for finding groups for dungeons. I don’t want any kind of “Dungeon Finder” like in many other MMO have.

The current “LFG” system is just useless. I can’t see anyone using it and even if one uses it you have no idea of what kind of group he is looking for since you can’t write exsample “LFG Ascalonian Catacombs”. It just tells that the one guy is LFG for god knows what.

This game really needs “GROUP FINDER” not “Dungeons Finder”.

If you are reading this, you are only waisting your time!
Still reading this? You know there is something better to be done for sure. -.-’’

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Posted by: Arq.8026

Arq.8026

Btw guys for now till they can implement some kind of dungeon finder , i found a very easy to use website that helps finding groups alot.

http://gw2lfg.com/lfgs

helped me with to find arah groups

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Posted by: Norax.2405

Norax.2405

Sometimes, I think the developers are playing a different version of the game than we are.

Indeed, they are.

The hardest highend mission in GW1 was creating a group for Urgoz.

(edited by Norax.2405)

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Posted by: Timze.7980

Timze.7980

Btw guys for now till they can implement some kind of dungeon finder , i found a very easy to use website that helps finding groups alot.

http://gw2lfg.com/lfgs

helped me with to find arah groups

Sad, but currently it really seems we need to make our own LFG programs/websites. ArenaNet could say something about this. They can’t just force us to do that for their game…

If you are reading this, you are only waisting your time!
Still reading this? You know there is something better to be done for sure. -.-’’

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Posted by: TRON.1085

TRON.1085

They really need to get this in the game, map spamming on dungeon maps and towns is silly, and also it would make finding groups alot quicker, just click the dungeon, auto grouped and sent to the dungeon.

Done and done.

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Posted by: Timze.7980

Timze.7980

They really need to get this in the game, map spamming on dungeon maps and towns is silly, and also it would make finding groups alot quicker, just click the dungeon, auto grouped and sent to the dungeon.

Done and done.

I would not want dungeon finder, I would like group finder.

Dungeon finder makes games unsocial. Group finder would be better imo just because it could be used for anything. There is already “LFG” in-game but it only needs much work on it to be used by anyone

If you are reading this, you are only waisting your time!
Still reading this? You know there is something better to be done for sure. -.-’’

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Posted by: Corvindi.5734

Corvindi.5734

If they want to do WoW-style treadmill, they better at least be smart enough to put in a WoW-style dungeon finder.

If they think guild shopping or standing in LA spamming chat for dungeon runs is a selling point over WoW they’ve completely lost their marbles.

“…we don’t expect you to be forced into dungeons at endgame.”

~ArenaNet

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Posted by: Wasselin.1235

Wasselin.1235

They really need to get this in the game, map spamming on dungeon maps and towns is silly, and also it would make finding groups alot quicker, just click the dungeon, auto grouped and sent to the dungeon.

Done and done.

I would not want dungeon finder, I would like group finder.

Dungeon finder makes games unsocial. Group finder would be better imo just because it could be used for anything. There is already “LFG” in-game but it only needs much work on it to be used by anyone

I still don’t see why people really think that dungeon finder makes thing unsocial. It is true that it would be nice to have a better way to find groups for all different kinds of content and not just dungeons though.

“Please find my dear friends… Dead or Alive” -redmakoto

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Posted by: BillM.3597

BillM.3597

Dungeon Finder……

If you want to be social and continue putting together groups with guilds and other server mates, than by all means go ahead and do so. For those who just want to get in quick and bang out a dungeon before work or bed or something than I see no reason not to implement a Dungeon Finder tool. In fact, I’m quite excited for the game to get one.

For those who don’t want to use it than they can just simply ignore it like it isn’t there, for those who want it than go right ahead and use it. Complaining about the gaming possibly having one is such a narrow sided view and quite childish when you think about it.

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Posted by: Saydian.6170

Saydian.6170

RLD, in fact that is a main reason why I stopped playing SWTOR. I was so fed up with having to stand around spamming chat for a group. I left them a pretty long explanation in my “exit interview”.

Same, one of the main reasons I quit it.

Server: Ehmry Bay
Profession: Human Ranger

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Posted by: Mckeone.9804

Mckeone.9804

I too would love a dungeon finder. It’s so hard finding people to do story modes with when you’re behind the leveling curve.

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Posted by: Seera.5916

Seera.5916

Maybe have a bit of both?

Have a Quick Dungeon Finder (QDF) tool and a Group Finder tool.

Have it programmed that you may only do one dungeon via QDF per day. Basically the “cooldown” for it starts when the timer for the dungeon reaches 0 and you’re sent to the dungeon. However, it’s like the instant cast skills so that if you quit or get disconnected, it’s like you never queued up via the QDF.

You put in what dungeon and what type of dungeon you want to do.

Let’s say the first person on it first is a level 50 mesmer who wants to AC, explorable. Now the QDF waits for another person to come on and want to do AC, explorable. When 5 people are queued, it sends those 5 to a dungeon waiting room. Basically an instanced entranceway to the dungeon. The door to the dungeon doesn’t open for 3 minutes. This is the time the PUG’s have that’s supposed to be used to get some form of organization. Or for last minute bathroom breaks or switching out of equipment.

If a group of 4 has been waiting in the queue for several minutes and a fifth is not brought in, then the group is sent in anyways. Most dungeons are doable with 4 people. Unless all players have left the instanced area, however, the QDF tool can add a 5th player. So the group can decide to wait for a 5th player or not.

The Group Finder tool you put in what you want to do, where you want to do it, and any other notes you feel like sharing. Then you’re given the list of people/groups who are on the list that’s sortable by any of the categories. Then you can whisper or mail any of the people on the list and see if your needs match up. Or just request to join to signal interest.

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Posted by: Soxism.6893

Soxism.6893

I agree the current looking for group tool is just Bad, not only that its hidden away to the point MANY people dont even know about it.

As someone pointed out before. The Current LFG tool / Icon, you have no idea what the person is looking for. Consider this.
Im in WvW > i see the LFG icon above a player > i invite said player into our group > He Joins but lets us know he is looking for a Dungeon group, and Thus Cant while grouped with us in WvW > Leaves.

the Dungeon Spam in Chat will always exist, but for example the Spam created for Dungeons in wow greatly dropped thanx to the updated LFG tool.

Please ArenaNet dont take 3 Years to update your LFG tool, you can clearly see already there is a big Demand for such a thing.

I personally have only run a 3 Dungeons because guildies asked in TeamSpeak. I would love to Run more Dungeons and would by all means use Said tool if it was available but find myself wondering amously in PvE in our “off peak” time in WvW

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Posted by: elsbeth.3567

elsbeth.3567

RLD, in fact that is a main reason why I stopped playing SWTOR. I was so fed up with having to stand around spamming chat for a group. I left them a pretty long explanation in my “exit interview”.

That’s the exact same reason why I quit playing SWTOR and it IS the reason why it failed as a game.

A good MMO game these days does need a dungeon finder. It is mandatory to have such a tool and not just wait for hours to find a group.

I do hope that they will add a LFG tool soon.

SWTOR is an interesting example, and this poster is exaggerating both its success and its status as a core reason for the game’s failure. The fact is, introduction of an LFG tool was enormously controversial on the SWTOR boards, with some saying it was difficult to group up without it, and others saying it was anti-social. (To oversimplify the arguments.)

An LFG tool was not necessary in the early weeks of SWTOR because it was so busy that it was easy to find fellow players. An LFG tool quickly became a necessity because SWTOR was a rapidly failing game (mostly for other, larger reasons) with empty planets and empty servers, making it near-impossible to find other players nearby via any chat method.

GW2 remains a very busy game and from that perspective, an LFG tool is a luxury, not a necessity, at this point. Personally, I like them for efficiency and keeping map chat clean. But we must recognize that introducing one will be controversial rather than a no-brainer. Not that Anet seems to mind controversial.

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Posted by: Bregah.7365

Bregah.7365

EQ2 – when it launched – had a better LFG system than GW2 does right now.

By “better” I mean it was cross-map.

EQ 2 came out in November of 2004.

As for TOR – I don’t know if no dungeon finder was the “main” reason it failed, but I do know that the lack of a dungeon finder was one of many, many complaints people had about that game.

Myself – I would add no dual spec option, horrible UI, general crappy engine (this very same computer that plays GW2 at nearly max settings, and played Rift at complete max settings struggled to be playable in TOR on low settings – which looked awful, as well), and the traditional Bioware maze-like 1 path “open world” zones all high on the list.

I am amazed at the lack of a dungeon finder in GW2, as well as the generally kitten-like qualities of the one that’s in-game.

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Posted by: Azjenco.9425

Azjenco.9425

I find it mindboggling that someone from ANet would promote, or even mention that horrible piece of failure called a LFG system they currently in game. I mean, all you can do is flag yourself, that’s it. So, if you do flag yourself, are you merely in the mood to play with a group, do you want help with a tough event, or in case you want to do a dungeon, which dungeon do you want to do, is it story or exploration, which path.

It’s really a sad, kitten attempt on the developers part. And for a game that promotes playing with others, more than any other MMO, this is unacceptable.

Well, until they actually get of their kitten the best thing to do is to stand around in LA or in front of the desired dungeon, spamming LFG. But not to much though, because they implemented a spam filter…

(edited by Azjenco.9425)

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Posted by: Mckeone.9804

Mckeone.9804

GW2 remains a very busy game and from that perspective, an LFG tool is a luxury, not a necessity, at this point. Personally, I like them for efficiency and keeping map chat clean. But we must recognize that introducing one will be controversial rather than a no-brainer. Not that Anet seems to mind controversial.

It’s only controversial to WoW and EQ vets who have stockholm syndrome. The “community” argument is nothing but an excuse to introduce artificial barriers to entry to prevent people who can’t dedicate hours to finding groups (and then hoping they don’t fall apart) or those who aren’t in the biggest (or most dedicated) guilds.
It’s like saying “I had to walk uphill both ways in the snow to get to school, so you spoiled kids need to do it as well to build character.”

Let’s face it, this game is already built around cross-server functionality. There is nothing to stop “community” building for groups of strangers that are put together by a matching tool vs. groups of strangers put together by LFG spam. If you get into a good group, you can still friend those people and play with them.

The lack of dungeon finder is something that a vocal minority feel strong about because that’s the way it should be, because that’s the way it was.

Personally, I’m sick of being terrorized by shut ins. I like this game a lot, but I work insane hours and I hate-hate-hate how hard it is to find groups for story modes as I level. Why did anet go through all the trouble of creating story mode dungeons if they’re going to make the content inaccessible? After a hard day at work, maybe I just want to kick back and watch Rytlock and Logan slapflight like little girls without having to make it a second job to do so.

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Posted by: Xpiher.5209

Xpiher.5209

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

I like not having a dungeon finder, it forces people to do some community building.

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Posted by: killcannon.2576

killcannon.2576

GW2 remains a very busy game and from that perspective, an LFG tool is a luxury, not a necessity, at this point. Personally, I like them for efficiency and keeping map chat clean. But we must recognize that introducing one will be controversial rather than a no-brainer. Not that Anet seems to mind controversial.

It’s only controversial to WoW and EQ vets who have stockholm syndrome. The “community” argument is nothing but an excuse to introduce artificial barriers to entry to prevent people who can’t dedicate hours to finding groups (and then hoping they don’t fall apart) or those who aren’t in the biggest (or most dedicated) guilds.
It’s like saying “I had to walk uphill both ways in the snow to get to school, so you spoiled kids need to do it as well to build character.”

Let’s face it, this game is already built around cross-server functionality. There is nothing to stop “community” building for groups of strangers that are put together by a matching tool vs. groups of strangers put together by LFG spam. If you get into a good group, you can still friend those people and play with them.

The lack of dungeon finder is something that a vocal minority feel strong about because that’s the way it should be, because that’s the way it was.

Personally, I’m sick of being terrorized by shut ins. I like this game a lot, but I work insane hours and I hate-hate-hate how hard it is to find groups for story modes as I level. Why did anet go through all the trouble of creating story mode dungeons if they’re going to make the content inaccessible? After a hard day at work, maybe I just want to kick back and watch Rytlock and Logan slapflight like little girls without having to make it a second job to do so.

I don’t know how it’s inaccessible? I announced in map chat, joined a pug, and ran a dungeon in all of 10 minutes. If typing a few words in map chat and actually being part of the community is too much to ask, maybe you should hook up the ole xbox and play some single player games. LFG tools shut out the community, make the game insular, and promote bad manners. If you don’t like people there are other games out there for single player. Take some time, get to know the community, make some friends. It’s what MMO’s are really about. It’s about experiencing the content with other people. Look at what’s happened in other MMO’s that have a lfg tool, look at what’s happened to the community.

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Posted by: Mckeone.9804

Mckeone.9804

GW2 remains a very busy game and from that perspective, an LFG tool is a luxury, not a necessity, at this point. Personally, I like them for efficiency and keeping map chat clean. But we must recognize that introducing one will be controversial rather than a no-brainer. Not that Anet seems to mind controversial.

It’s only controversial to WoW and EQ vets who have stockholm syndrome. The “community” argument is nothing but an excuse to introduce artificial barriers to entry to prevent people who can’t dedicate hours to finding groups (and then hoping they don’t fall apart) or those who aren’t in the biggest (or most dedicated) guilds.
It’s like saying “I had to walk uphill both ways in the snow to get to school, so you spoiled kids need to do it as well to build character.”

Let’s face it, this game is already built around cross-server functionality. There is nothing to stop “community” building for groups of strangers that are put together by a matching tool vs. groups of strangers put together by LFG spam. If you get into a good group, you can still friend those people and play with them.

The lack of dungeon finder is something that a vocal minority feel strong about because that’s the way it should be, because that’s the way it was.

Personally, I’m sick of being terrorized by shut ins. I like this game a lot, but I work insane hours and I hate-hate-hate how hard it is to find groups for story modes as I level. Why did anet go through all the trouble of creating story mode dungeons if they’re going to make the content inaccessible? After a hard day at work, maybe I just want to kick back and watch Rytlock and Logan slapflight like little girls without having to make it a second job to do so.

I don’t know how it’s inaccessible? I announced in map chat, joined a pug, and ran a dungeon in all of 10 minutes. If typing a few words in map chat and actually being part of the community is too much to ask, maybe you should hook up the ole xbox and play some single player games. LFG tools shut out the community, make the game insular, and promote bad manners. If you don’t like people there are other games out there for single player. Take some time, get to know the community, make some friends. It’s what MMO’s are really about. It’s about experiencing the content with other people. Look at what’s happened in other MMO’s that have a lfg tool, look at what’s happened to the community.

Learn to read. I said that I wanted to play with people, but that’s its often hard for me to find groups because of my schedule and time requirements. Your attitude is the exact problem anet needs to squash.

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Posted by: killcannon.2576

killcannon.2576

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

SWtOR failed not because it didn’t have a lfg tool, but because it was WoW reskinned into SW. Zero innovation, besides the excellent story. People finished the story, found out it was just like WoW but worse, then left. They instituted a lfg tool…did it take back off? nope

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Posted by: Clark Skinner.4902

Clark Skinner.4902

I have never had anyone invite or talk to me having changed my status to LFG. It’s useless.

It would be ever so slightly better if they let us add a note next to our LFG status that said “I need TA explore 2 & 3 – first time so not a speed run”. Or “LFG Need heavy armor class”. As it is, it’s just a blue square that could mean anything from “I don’t want to play alone” to “I wanted to do a dungeon 2 hours ago but am now getting food”.

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Posted by: Clark Skinner.4902

Clark Skinner.4902

Oh god are personal attacks really needed? Can we not just avoid doing that on any thread?

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Posted by: Namu.5712

Namu.5712

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

SWTOR didnt fail because of lack of dungeon finder lol ..
SWTOR failed cause open pvp was just a big joke, you were forced to do same dailyes all over and over again, crafting system was another joke, all you did was staining in main city waiting dungeon, or raid to start, also bad optimalization in warzones, you had maxxed out character in no time, nightmare operations were bugged as hell …

LFG system is not mandatory for mmorpg. What about finding the guild, make friends and run the dungeons with them? I ve done about 200 explorabe dungeons aleady, played almost 900 hours and finding a group was the last problem I had. Buggs are the major thing they should fix.

This is mmorpg after all, no dungeon finder encourage you to socialize with others …

You are just to lazy to make friends and expecting game to do it for you, just click and wait till game give you 4 random players every time. cause you are too lazy. Whoever is smart, he has friends and guild that hes running with.

SWTOR failed for many reason’s…

Instanced planets…. doesn’t feel like a mmo when your on hoth with 2 people on the ENTIRE PLANET lol.

Open world was horrible.

And then sitting in chat spamming fleet for hours trying to find people to run something.

The game was all around bad.

The starwars stuff was good…… but that was a preexisting good from…. well star wars.

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Posted by: Cactus Brawler.7415

Cactus Brawler.7415

SWTOR failed because it was trying to compete with 2012 MMO’s with 2004 ideas and interfaces.

A proper LFG system that allows you to flag yourself for role and content that you desire, should be mandatory in MMO design these days.

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Posted by: Khalisto.2615

Khalisto.2615

The current system for LFG is this:

  • Go to Lion Arch and spam /map channel for LFM AC EXP (etc).
  • Stand in front of the Dungeon and spam / map channel, /Say channel for LFM AC EXP
  • Guild spam for LFM AC EXP

We seriously need a better system than this and I know about flagging yourself as LFG but that system needs to be worked on, it’s seriously lacking in what you are looking for.

PS SWTOR developers didn’t want to introduce a LFG system because they believed that people gathered on a specific zone spamming the chat channels for a party was conduction to the community….the community rebelled by being disappointed and leaving the game….Now SWTOR has a LFG system but it’s too little too late we are all here now in GW2…. but if ANET doesn’t address this I am afraid the same thing will repeat itself.

(edited by Khalisto.2615)

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Posted by: Namu.5712

Namu.5712

The current system for LFG is this:

  • Go to Lion Arch and spam /map channel for LFM AC EXP (etc).
  • Stand in front of the Dungeon and spam / map channel, /Say channel for LFM AC EXP
  • Guild spam for LFM AC EXP

We seriously need a better system than this and I know about flagging yourself as LFG but that system needs to be worked on, it’s seriously lacking in what you are looking for.

PS SWTOR developers didn’t want to introduce a LFG system because they believed that people gathered on a specific zone spamming the chat channels for a party was conduction to the community….the community rebelled by being disappointed and leaving the game….Now SWTOR has a LFG system but it’s too little too late we are all here now in GW2…. but if ANET doesn’t address this I am afraid the same thing will repeat itself.

I remember the fights in the forums about that.

Side A: Its constructive to spam in chat for a group because you meet people and its meaningful!!!!

Side B: Spamming chat for 2 hours looking for a group is not only a waste of my time but since everything is instanced I cant even spam and play I get to sit in fleet and annoy people with my spam! Yes community building at its finest!

Side B was correct.

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Posted by: Blackwolfe.5649

Blackwolfe.5649

Thats a big reason why I dont do that many dungeons, I prefer actually doing stuff and not stand around spamming chat. The current LFG system is horrible. The current way of people looking for groups by spamming chat is horrible.

Nobody (well perhaps somebody) is asking for an automatic dungeon finder that automatically groups you up with other people and sends you on your way. What most people are asking for is a way to find people for a dungeon without all this dumb actually-not-community-building chat spam.

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Posted by: Ruby Red.4019

Ruby Red.4019

Never had a problem getting a group tbh. Dungeon Finders in my experience do have downsides regarding players attitudes to one another. And no matter what system you have mapchat will still be spammed to death if nothing else because of ppl that have special ‘requirements’. It’s not lazy developers it’s more like lazy players. The best idea I’ve seen is so far is a form of chat channel per dungeon.

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Posted by: Corvindi.5734

Corvindi.5734

Nail in the coffin as far as I’m concerned. If they wanted me to run dungeons they would have made it easy and convenient for me (a solo player with no intention of joining a guild) to get a group and get into those dungeons. Adding armor I will need to be competitive in WvW won’t make me do dungeons, it will just make me quit doing WvW and quite soon after quit playing GW2.

“…we don’t expect you to be forced into dungeons at endgame.”

~ArenaNet

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Posted by: Rukia.4802

Rukia.4802

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

SWTOR didnt fail because of lack of dungeon finder lol ..
SWTOR failed cause open pvp was just a big joke, you were forced to do same dailyes all over and over again, crafting system was another joke, all you did was staining in main city waiting dungeon, or raid to start, also bad optimalization in warzones, you had maxxed out character in no time, nightmare operations were bugged as hell …

LFG system is not mandatory for mmorpg. What about finding the guild, make friends and run the dungeons with them? I ve done about 200 explorabe dungeons aleady, played almost 900 hours and finding a group was the last problem I had. Buggs are the major thing they should fix.

This is mmorpg after all, no dungeon finder encourage you to socialize with others …

You are just to lazy to make friends and expecting game to do it for you, just click and wait till game give you 4 random players every time. cause you are too lazy. Whoever is smart, he has friends and guild that hes running with.

Agree’d, although I never tried swtor it was an obvious failed WoW clone from the start. I haven’t had any problems finding a group because I’m in a guild socializing… go figure, eh? It’s an MMO, go make friends, I don’t want this to turn into where you get grouped with 4 other randoms and never speak a word through the entire dungeon.

(a solo player with no intention of joining a guild)

This kind of mentality has no place in an MMORPG to be honest. you are supposed to socialize in these games, it isn’t a single player RPG…

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Posted by: Corvindi.5734

Corvindi.5734

SWTOR launched without a dungeon finder and you see where that kind of failed thinking got them.

You don’t launch an MMO in 2012 without a LFG system. Especially when you know it’s going to be expected.

/boggle

SWTOR didnt fail because of lack of dungeon finder lol ..
SWTOR failed cause open pvp was just a big joke, you were forced to do same dailyes all over and over again, crafting system was another joke, all you did was staining in main city waiting dungeon, or raid to start, also bad optimalization in warzones, you had maxxed out character in no time, nightmare operations were bugged as hell …

LFG system is not mandatory for mmorpg. What about finding the guild, make friends and run the dungeons with them? I ve done about 200 explorabe dungeons aleady, played almost 900 hours and finding a group was the last problem I had. Buggs are the major thing they should fix.

This is mmorpg after all, no dungeon finder encourage you to socialize with others …

You are just to lazy to make friends and expecting game to do it for you, just click and wait till game give you 4 random players every time. cause you are too lazy. Whoever is smart, he has friends and guild that hes running with.

Agree’d, although I never tried swtor it was an obvious failed WoW clone from the start. I haven’t had any problems finding a group because I’m in a guild socializing… go figure, eh? It’s an MMO, go make friends, I don’t want this to turn into where you get grouped with 4 other randoms and never speak a word through the entire dungeon.

(a solo player with no intention of joining a guild)

This kind of mentality has no place in an MMORPG to be honest. you are supposed to socialize in these games, it isn’t a single player RPG…

I do socialize. I’m in Teamspeak when I do WvW. Your definition of socialize is too rigid. You assume that just because I don’t want to join a specific group of players (i.e. a guild) that means I don’t socialize. Not true.

“…we don’t expect you to be forced into dungeons at endgame.”

~ArenaNet

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Posted by: Topix.6974

Topix.6974

Any multiplayer game with dungeons should have a LFG tool already in the game prior to release.

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Posted by: Mckeone.9804

Mckeone.9804

Agree’d, although I never tried swtor it was an obvious failed WoW clone from the start. I haven’t had any problems finding a group because I’m in a guild socializing… go figure, eh? It’s an MMO, go make friends, I don’t want this to turn into where you get grouped with 4 other randoms and never speak a word through the entire dungeon.

Look – you never have to use an LFG feature. If you have friends and a great guild, good for you. It doesn’t hurt you to have it.

But for those of us who, for various reasons, (1) don’t have ready-made groups on hand and (2) hate the thought of standing around spamming LFG in LA instead of playing the game, a functional LFG tool is vital – particularly for dungeons, but could also be very useful for group events.

Moreover, just because you put together a group by chat spam doesn’t mean your going to talk to people. After a few days of trying I was finally able to get a TA story group via chat spam in LA. And guess what, no one talked the whole way through it except “thx” at the end.

Indeed, a lot of the “community” reasons against an LFD tool don’t apply in GW2:

(1) This isn’t WoW where people can’t interact across servers. Seriously – guilds are cross servers, people can spam LFG in overflow servers . . . the game actively encourages cross-server participation in everything but WvW. You can build lasting relationships (if you so desire) from a cross-server LFG tool.

(2) An improved LFG tool could help build “community” because it would get more people involved and would encourage social interactions by making it easier to group with people. This is particularly for players like me who would like to group more, but play during off-peak times, find it hard to get groups for any content, and thus would prefer to spend time playing the game out in the world rather than sitting in LA for hours doing nothing.

I have yet to see a cogent argument against an improved LFG tool. It’s either:

(1) personal attacks on others for being antisocial;

(2) “I don’t have a problem, so no one has a real problem, so nothing should be done”; or

(3) some vague appeal to “community” that boils down to ego-driven protectionism — basically, a majority of players would prefer to use it, but there’s a small and vocal group who are at the heart of a social network(big guilds, etc…) and thus derive a substantial benefit from making it hard for others to play the game with a wider social group.

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Posted by: Wasselin.1235

Wasselin.1235

It’s crazy to me that people DON’T want a LFG tool because they want to socialize. LFG is an amazing tool to quickly meet new people and see how fun it is to play with them! Spamming chat for a party can’t compete with the speed that a LFG tool can connect you to new players.

Doing dungeon after dungeon with the same people gets boring and to me promotes cliquish behavior. Once you have your group of dungeon friends what incentive is there to meet new players when it’s such a hassle? Eventually that will lead to a community that is unfriendly to new players because everyone has their “connections” that they turn to when they want to do a dungeon.

A good LFG tool that instantly puts together parties is like an icebreaker to get the social juices flowing in a dungeon. Claiming that it’s actually anti-social or anti-community is just crazy!

“Please find my dear friends… Dead or Alive” -redmakoto

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Posted by: Xolo.3580

Xolo.3580

IMO a Dungeon Finder in a game without Holy Trinity is not needed. I don’t want to start a group in a game that uses Holy Trinity nor LFG actively in such a game when I’m DPS, but in GW2 it’s quite easy to do both. At least this way dungeon runs stay remotely personal and people talk to eachother a bit.

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Posted by: drifter.8453

drifter.8453

Too bad everyone stands out at each dungeon entrance spamming the /s/ and /m/ chat channels for groups… along with Lion’s Arch.

They will add one eventually. Give it 3 years though.

I am guessing the reason why most players do this, is because they want a group but does not want to lead the group through the dungeon. It may be their first time doing the dungeon, so they do not have a clue as to where to go, what to watch out for, or what to do.

So I think we should have some type of other way to get into these dungeon groups.

Maybe a looking for group system, that works on a global, and if you enter the LFG system you would have to had ran the dungeon, say 5 times first, in order to unlock the LFG system. That way a person can join in on the group, but can not start up a group themselves, using the LFG system until they did the dungeon 5 times.

So 1 -4 times running that particular dungeon only will allow you to join in on a group in the LFG system.

After 5+ times of running a particular dungeon you will now be able to unlock the feature of creating a group in the LFG system.

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Posted by: Wasselin.1235

Wasselin.1235

With the new fractals of the mists I am more convinced than ever that this game needs a dungeon finder.

A dungeon finder could allow you to replace a dropped party member without the problem of people kicking party members for guild members, because it would replace them with a random player.

Also, I can’t help but worry that people who want the older dungeon sets are going to have a hard time sometimes finding people to run the older set of dungeons.

“Please find my dear friends… Dead or Alive” -redmakoto