since i cant post in suggestion forums

since i cant post in suggestion forums

in Guild Wars 2 Discussion

Posted by: Vukorep.3081

Vukorep.3081

I decided to make a suggestion post here…please feel free to add it to the correct part of the forum.

“scavenger hunt” for precursors

TLDR: Give us a collection achievement that rewards us with a Precursor box,opening it will allow us pick and choose a single precursor that we need/want.

-This can be done once per account
-Items for collection achievement can be account bind to prevent economic influence


I know they have promised precursor scavenger hunts for a loong time now, and they added a small chance for them to drop from big boss fights but how about this idea.

We recently got a patch that added some sort of scavenger hunt already under our collection achievements.

Why not add a special super hard collection achievement that can be done once per account and rewards you with a box that lets you pick 1 precursor of your choice.

This will give you the precursor that you want/need rather than spending tons of gold in the mystic toilet for nothing (for those unlucky ones), or finally getting one from the boss events only to figure out you dont need that one…

It would also be more fun to gather those trophies/items for the collection rather than lvling your crafting to 500,and then waiting for your mats to get off the daily cooldown…

The collection trophies and items needed for that box should be obtained from several different locations and aspects of the game. It could also be set up to progress the collection achievement along side with your other legendary ingredients.
Example:
-Doing wvw for your badges? Get a precursor collection item form the wvw jumping puzzle.
- Exploring the world for gift of exploration? Get a precursor collection item by doing some of the hardest/hidden jumping puzzles (you get to explore those parts of the world even tho they dont contain any POI for your world completion)
-Doing dungeons for your tokens to buy a gift? Add a special precursor trophy to ALL dungeon vendors for 20 tokens (will make you play all the dungeons at least once)

Might contain something from SOME story dungeons (not all..cause we already done them once, and one more time after a patch). Or some items that come from world bosses, like tequatls fang accessory from tequatl.

To avoid this collection achievement to effect the economy , you might wanna use soul bound items only,and then use them in the MF with new recipe that gives out a single item thats needed for the collection.

Example: gather 25 moa trophies, 50 deer trophies, 75 wolf trophies and 100 baracuda trophies=> MF=> Wilderness trophy => +1 to collection.

The numbers are just used as an example. The point was to show that you can explore and hunt down mobs with a specific theme to gather account bound trophies, and use them to get a special MF trophie (also soul bound) that will make you progress trough the precursor achievement.

Since the items are all account bound, they cant be sold and wont effect the economy.

Some ideas mentioned here, and the items that you need to gather for your precursor collection achievement (if they add this suggestion in the game) will normally require some sort of grinding and will be time consuming.

But its either that or:
-Spamming dungeons all day, every day to get 600-1500gold (probably going even higher as time passes by) to buy the precursor form the TP
-Spending real money for gems,and selling them for gold…untill you get4000-16000 gems (around 50-150 euros)
-Checking your phone app for world bosses and running from one to another HOPING you will get extremely lucky to get a precursor…and theres 1/20 chance you will get the one you need, and not all of those other 19 precursors are worth enough to sell on tp, so you can buy the one you can actually need.

PS: The only downside of this suggestion is that most likely people will only pick the precursor form the precursor box that has the most value on TP, sell it, and buy the precursor they need, and still have lots of extra gold in their pockets (that they can use to buy those t6 mats or something)

Example: I finally open the box and i pick Dusk (im a engeneer and want chaos gun) I sell dusk for 1336gold and buy chaos gun for 689gold.
End result: I have chaos gun and 647 gold in my pocket
Long term result: Dusk prices will probably go down (not such a bad thing after all ?)

Any ideas? Other suggestions?