ANET please nerf HoT

ANET please nerf HoT

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Posted by: Highness.9061

Highness.9061

HoT maps should all be soloable

Strike while the iron is hot ????????

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Posted by: Redbear.5910

Redbear.5910

is this a joke? I’m happy with the difficulty. everything else in the game is basically a face roll. I am so sick of easy maps. If you cant solo mobs your doing something wrong. If you need hp’s use mapchat. Learn a bit of patience. Team up with your guild as someone suggested. But nerf? that’s just silly. This game caters to the casual as is, please leave some open world content worthwhile for us others looking for a challenge.

Yup i like also a bit of an challange. Finally they upped it a bit

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Posted by: Crinn.7864

Crinn.7864

I sincerely hope they are not going to ever again make any of these vertical/overlapping maps. They are miserable to play in.

Displays are 2 dimensional, and that is why video games tend to avoid heavy overlapping/vertical space maps. They are just frustrating as heck and not fun.

The dimension’s of computer displays has nothing to do with the use of vertical space.

The reason vertical space is traditionally underused is for a number of reasons, most of them related to tech and AI pathing limitations.

The reason HoT zones are so difficult to navigate is because the map can’t communicate Z-axis space.
If GW2 had a 3D map it’d be fine

Sanity is for the weak minded.
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Posted by: ArchonWing.9480

ArchonWing.9480

The only problem is the map system that requires you to LFG, because people constantly taxi until maps get full while everyone unfortunate enough to arrive off the “proper” time can locked out into empty maps that close themselves anyways. Also, resetting your participation to 0% is frustrating.

In terms of difficulty, maybe a few mobs could use retuning, but they’re honestly sort of okay.

The exception to all this is the obsession with gating exploration and adventures (and thus progression) behind metas; DS is guilty of the former while VB is very guilty of the later. But that’s not a matter of difficulty, it’s just annoying.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

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Posted by: Tapioca.9062

Tapioca.9062

The only problem is the map system that requires you to LFG, because people constantly taxi until maps get full while everyone unfortunate enough to arrive off the “proper” time can locked out into empty maps that close themselves anyways. Also, resetting your participation to 0% is frustrating.

In terms of difficulty, maybe a few mobs could use retuning, but they’re honestly sort of okay.

The exception to all this is the obsession with gating exploration and adventures (and thus progression) behind metas; DS is guilty of the former while VB is very guilty of the later. But that’s not a matter of difficulty, it’s just annoying.

Exactly this. The major problems that HoT maps have are due to everything being set on hard timers. It means you have one or two meta maps full to the brim with players and then a bunch of mostly empty shards where there aren’t enough players to push the meta before the timers run out so the players don’t bother and go elsewhere.

The two big fixes that HoT maps could see would be to move away from hard timers in favour a system more like the Silverwastes event progression system and to introduce a districting system like Guild Wars 1 had that lets players choose and fill maps without needing to taxi via LFG. If you give players choices they’ll pick the most optimal choice for themselves which means you don’t need an automated system trying to shuffle players around in the hopes they’ll end up where they want. Just let them choose to be where they want.

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Posted by: zeldara.4127

zeldara.4127

It doesnt need nerfing, but needs a rework to make it more playable for normal sized groups of players. and a base of solo playability. Just like the vanilla game. Last thing which needs to be adressed is more freedom to explore and adventure.
This will all stand or fall with what the spring update will bring.

Exactly my thought. How to do this, I don’t know, but as a goal it would be perfect.

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Posted by: General Health.9678

General Health.9678

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: curtegg.5216

curtegg.5216

The HoT events should be scaleable down to solo play level like those in Tyria (simple as that). If there is a zerg then ramp up the mob numbers and their HPs.

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Posted by: Astralporing.1957

Astralporing.1957

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Considering that in HoT practically whole map is part of the meta, that’s a really, really huge exception.

Actions, not words.
Remember, remember, 15th of November

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Posted by: BrotherBelial.3094

BrotherBelial.3094

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Considering that in HoT practically whole map is part of the meta, that’s a really, really huge exception.

Yeah, some parts of the map can only be accessed with meta events being completed, as are all the challenges. So yeah, HoT is not solo friendly. I really don’t think challenges should be tied to the meta at all.

i5 4690K @ 3.5Mhz|8GB HyperX Savage 1600mHz|MSI H81M-E34|MSI GTX 960 Gaming 2GB|
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Posted by: Marius.3185

Marius.3185

Map completion and adventures shouldn’t be locked behind the meta. It was a greedy decision by anet to force players stay longer in the game and now they are paying the price for it. This should indeed get fixed

But difficulty doesn’t have much to do with it. A couple of movement skills, a bit of attention and a bit of skill can get you through most of the map. There are some exceptions, but I can’t see many. Heck I thought the bladedancers were extremely op when I first encountered them – now I find them easy (and I have been playing hot for 3 weeks only).

I hated world bosses (except teq) because I was staying in one place and auto attacking (maybe sometimes using one two skills … maybe) and it was done…You seriously want to revert to that in future expansions? I know I’m weird for enjoying exploration in tangled depths (everyone seems to hate it, but I think it’s an amazing map crippled only by locked content behind meta) but I don’t believe people would really prefer hot to become like gw2 vanilla. It’s really more along the lines of ’there’s so much that’s wrong with the game right now, patience is scarce so we’re quick to overreacting’… With the the mastery grinding system, the unbelievably bad drops, or the frustration of never being able to get where you want when you want, your mood spoils everything else…I hope at least

My suggestion is: let’s wait till they fix the major issues. We’re actually giving them a way out of fixing the major problems with the game by crying for the nerf…
And if it fails I just hope – even if the majority of players are the mindless type – some part of the future content can be left for the ones that don’t enjoy playing like a god kitten zombie.

Also I would really prefer if the majority of the events themselves had a bit of backbone story-wise. The majority of them are lame jokes with kitten one liners (can’t remember the last time I saw something interesting related to the asura).
Doesn’t really help motivate anyone… Could have really helped with the immersion since the maps at the very least are gorgeous

PS: Is anyone enjoying the Tarir meta-event ? The only part I find interesting is how the kitten they managed to come up with immobile vines strapped to a door as the final boss. It just baffles. What part of that should be epic or help me ‘want’ to defeat it. I asked my friend ‘is this for real’ three times thinking he’s messing with me when he told me… Really weird

(edited by Marius.3185)

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Posted by: Dante.1508

Dante.1508

You are butchering your own game with this. The map is empty and its so frustrating to solo anything , i didn’t buy this game to get a headche . i mean its doable its just frustrating. so if anyone gan reply to me ‘’ L2P NUB !! ’’ well i know how to kittening play its just i dont want to spam refresh party search waiting for the meta to happen so i can get rewards easy like everyone is doing , i wanna play the game and enjoy the game not die every second because the map is empty because nobody want to do it because its hard .

please nerf kthnxbai

Agreed +1 here..

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Posted by: Celtic Lady.3729

Celtic Lady.3729

I just hope they fix it enough to actually do some good. In my opinion, they need to make all the HCs soloable and make the maps so you don’t need to complete the meta or do the story to get 100% completion.

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Posted by: General Health.9678

General Health.9678

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Considering that in HoT practically whole map is part of the meta, that’s a really, really huge exception.

Yeah, some parts of the map can only be accessed with meta events being completed, as are all the challenges. So yeah, HoT is not solo friendly. I really don’t think challenges should be tied to the meta at all.

Some parts of some maps are locked behind the meta. Someone has to do the meta to reach those areas. I do those bits of those maps when the meta is going on, either by tagging along with a group or joining a group if there’s a party or squad.

Some maps. Not all HoT. There is no need in VB or TD to do any meta events.

I’m not sure what challenges tied to the meta means.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: Hyper Cutter.9376

Hyper Cutter.9376

I’m not sure what challenges tied to the meta means.

Adventures, probably.
Almost all of them are tied to meta progression and/or unavailable for large swaths of the meta cycle.

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Posted by: General Health.9678

General Health.9678

I’m still unsure how that relates to map completion or soloing.
You can do the whole of HoT without grouping.
I’ve done some of the adventures in VB to have a look at them, didn’t affect my map completion. Not done them in any other map.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: IndigoSundown.5419

IndigoSundown.5419

Aren’t there Hero Challenges in DS that can only be accessed in the short window after the meta has been completed? Technically, you can “solo” them, but are relying on others to complete the meta chain and your timing needs to be good.

Also, there certainly are HC’s in other maps that an average player is less likely to be able to complete without other players — whether they enter a group with them or not.

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Posted by: Greyhound.2058

Greyhound.2058

HoT maps need to stay exactly as they are, my Reaper cleaves her way through the mobs but struggles to solo bosses, that’s exactly how it should be for 80+ play. Not much point allowing us all to get to 80 and then having nothing to do. I mostly solo the maps as I’m still mapping and completing story chapters.

This is just level 80 difficulty, exactly what we’ve been asking for, and you’d be crazy to think you can solo these maps with a low level char, just as you wouldn’t solo Orr with a low level char.

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Posted by: Daddicus.6128

Daddicus.6128

For people that says to git gud, can you guys post videos of you soloing the Champion Mushroom Queen HP under Rata Novus in TD and the Vampire Broodmother HP in VB? Pls I need to learn how to properly play this game

<snicker>

Excellently put, my friend!

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Posted by: flog.3485

flog.3485

I gotta agree with greyhound.2058 here. It is not because we have reached lvl 80 that everything should be easy to solo just as core tyria….And let us be honest here we can not solo everything in Orr too. Iirc, there is 2 hero points that require you to bring players with you in order to commute. The only real struggle with hot is map accessibility and megaserver inconsistencies. No need to nerf the difficulty.

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Posted by: Daddicus.6128

Daddicus.6128

The reason HoT zones are so difficult to navigate is because the map can’t communicate Z-axis space.
If GW2 had a 3D map it’d be fine

Yup.

I don’t like underground locations in the regular game for the same reason. If the game is providing a map at all, it does so because the character has unveiled that part of the map.

But, underground and in HoT, it makes no difference whether you’ve been there or not. Now, in the core game you could more or less live with it because it doesn’t matter a whole lot. But, in HoT, you are required to remember all of the layers and tunnels.

Make the maps playable and I’ll try it again. But, when you can stand immediately above or below some PoI you’re looking for, but can’t get to it, there’s something wrong with the map.

Put dotted tunnel lines in the mini-maps once you’ve been through an area.

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Posted by: LuxAeterna.4621

LuxAeterna.4621

Actually, HoT maps are not made with the idea of solo faceroll at its core – I agree that a lot of the HPs can’t be solo’d, but having just 1-3 others are sufficient in most cases.

In fact, in maps like Tarir and TD, most zergs will pass by the hero points, and are more than happy to help with them.

As for roaming, HoT maps shouldn’t be a big problem if you know your profession well – I died to raptors quite a bit at the beginning, but learning to chain blocks, evades or just gliding over them made them just a minor nuisance.

Regarding the z-axis on the map, I think Anet tried to put in something to that effect – there’s the depth bar on the right, but I do really agree that it is difficult to use.

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Posted by: Dante.1508

Dante.1508

I just did Hot for the first time today, and it took me a good 30mins to take a base solo in silver wastes with my ranger…

I then had enough time to grab a vista and get down again when the base was instantly over taken… by strange dog things with insect legs, they out ran me flicked me up and insta killed me… fun…

I then run all the way back in time to see another player die to them and fail saving the base only to insta die again to strange green mist..

I then decide i’ll follow the story which was uneventful and well i have no bloody idea whats going on, apparently the pact has all been killed by trees and a dude with glowing eyes… Heart of thorn title and i’m in Brink..

No back story nothing so i’m lost completely I was away from GW2 for 2 years and well supposedly we are supposed to be able to drop GW2 and then return and not miss anything… guess not.

Ok back to Hot i’m wondering why sylvari are all evil now which is odd because the sylvari home town is still the same, i move on i defend this pact base after rescuing the reavers or something and ritlock turns up all ninja like and saves the day, everyone is shocked at him being alive but not me because i have no clue he was dead??

Then the real entertainment starts i finish the story and i’m told i must fly to start the rest well i have no clue on masteries so i go to kill some stuff… i’m insta killed by pocket raptors in seconds..

People find this map fun, really?

Also as an icing on the cake for some reason i get headaches playing hot, i do not in the original game, why is that?

The maps are dead on my server and well i have no real interest in going back, i feel i wasted my money on this thing.

TLDR Heart of thorns is a waste of time and money.

(edited by Dante.1508)

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Posted by: Yargesh.4965

Yargesh.4965

Silverwastes is not Heart of Thorns.
Living story season two gives all the background you need on why sylvari are ‘evil’.

I just did Hot for the first time today, and it took me a good 30mins to take a base solo in silver wastes with my ranger…

I then had enough time to grab a vista and get down again when the base was instantly over taken… by strange dog things with insect legs, they out ran me flicked me up and insta killed me… fun…

I then run all the way back in time to see another player die to them and fail saving the base only to insta die again to strange green mist..

I then decide i’ll follow the story which was uneventful and well i have no bloody idea whats going on, apparently the pact has all been killed by trees and a dude with glowing eyes… Heart of thorn title and i’m in Brink..

No back story nothing so i’m lost completely I was away from GW2 for 2 years and well supposedly we are supposed to be able to drop GW2 and then return and not miss anything… guess not.

Ok back to Hot i’m wondering why sylvari are all evil now which is odd because the sylvari home town is still the same, i move on i defend this pact base after rescuing the reavers or something and ritlock turns up all ninja like and saves the day, everyone is shocked at him being alive but not me because i have no clue he was dead??

Then the real entertainment starts i finish the story and i’m told i must fly to start the rest well i have no clue on masteries so i go to kill some stuff… i’m insta killed by pocket raptors in seconds..

People find this map fun, really?

Also as an icing on the cake for some reason i get headaches playing hot, i do not in the original game, why is that?

The maps are dead on my server and well i have no real interest in going back, i feel i wasted my money on this thing.

TLDR Heart of thorns is a waste of time and money.

(edited by Yargesh.4965)

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Posted by: Dante.1508

Dante.1508

Silverwastes is not Heart of Thorns.
Living story season two gives all the background you need on why sylvari are ‘evil’.

I just did Hot for the first time today, and it took me a good 30mins to take a base solo in silver wastes with my ranger…

I then had enough time to grab a vista and get down again when the base was instantly over taken… by strange dog things with insect legs, they out ran me flicked me up and insta killed me… fun…

I then run all the way back in time to see another player die to them and fail saving the base only to insta die again to strange green mist..

I then decide i’ll follow the story which was uneventful and well i have no bloody idea whats going on, apparently the pact has all been killed by trees and a dude with glowing eyes… Heart of thorn title and i’m in Brink..

No back story nothing so i’m lost completely I was away from GW2 for 2 years and well supposedly we are supposed to be able to drop GW2 and then return and not miss anything… guess not.

Ok back to Hot i’m wondering why sylvari are all evil now which is odd because the sylvari home town is still the same, i move on i defend this pact base after rescuing the reavers or something and ritlock turns up all ninja like and saves the day, everyone is shocked at him being alive but not me because i have no clue he was dead??

Then the real entertainment starts i finish the story and i’m told i must fly to start the rest well i have no clue on masteries so i go to kill some stuff… i’m insta killed by pocket raptors in seconds..

People find this map fun, really?

Also as an icing on the cake for some reason i get headaches playing hot, i do not in the original game, why is that?

The maps are dead on my server and well i have no real interest in going back, i feel i wasted my money on this thing.

TLDR Heart of thorns is a waste of time and money.

So i need to purchase 2000 gems just to understand my $60 expansion pack?

…wow.

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Posted by: Greyhound.2058

Greyhound.2058

Silverwastes is not Heart of Thorns.
Living story season two gives all the background you need on why sylvari are ‘evil’.

I just did Hot for the first time today, and it took me a good 30mins to take a base solo in silver wastes with my ranger…

I then had enough time to grab a vista and get down again when the base was instantly over taken… by strange dog things with insect legs, they out ran me flicked me up and insta killed me… fun…

I then run all the way back in time to see another player die to them and fail saving the base only to insta die again to strange green mist..

I then decide i’ll follow the story which was uneventful and well i have no bloody idea whats going on, apparently the pact has all been killed by trees and a dude with glowing eyes… Heart of thorn title and i’m in Brink..

No back story nothing so i’m lost completely I was away from GW2 for 2 years and well supposedly we are supposed to be able to drop GW2 and then return and not miss anything… guess not.

Ok back to Hot i’m wondering why sylvari are all evil now which is odd because the sylvari home town is still the same, i move on i defend this pact base after rescuing the reavers or something and ritlock turns up all ninja like and saves the day, everyone is shocked at him being alive but not me because i have no clue he was dead??

Then the real entertainment starts i finish the story and i’m told i must fly to start the rest well i have no clue on masteries so i go to kill some stuff… i’m insta killed by pocket raptors in seconds..

People find this map fun, really?

Also as an icing on the cake for some reason i get headaches playing hot, i do not in the original game, why is that?

The maps are dead on my server and well i have no real interest in going back, i feel i wasted my money on this thing.

TLDR Heart of thorns is a waste of time and money.

So i need to purchase 2000 gems just to understand my $60 expansion pack?

…wow.

Sooo…basically what you’re saying is, I didn’t do any of the story content for the last 2 years and now I don’t know what’s happened…?

Book shops must love you when you go in and say ’I’m just going to buy the final book in this series, I demand you tell me the whole story up to that point for free as I have no intention of paying for the other books.’

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Posted by: General Health.9678

General Health.9678

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

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Posted by: Dante.1508

Dante.1508

Silverwastes is not Heart of Thorns.
Living story season two gives all the background you need on why sylvari are ‘evil’.

I just did Hot for the first time today, and it took me a good 30mins to take a base solo in silver wastes with my ranger…

I then had enough time to grab a vista and get down again when the base was instantly over taken… by strange dog things with insect legs, they out ran me flicked me up and insta killed me… fun…

I then run all the way back in time to see another player die to them and fail saving the base only to insta die again to strange green mist..

I then decide i’ll follow the story which was uneventful and well i have no bloody idea whats going on, apparently the pact has all been killed by trees and a dude with glowing eyes… Heart of thorn title and i’m in Brink..

No back story nothing so i’m lost completely I was away from GW2 for 2 years and well supposedly we are supposed to be able to drop GW2 and then return and not miss anything… guess not.

Ok back to Hot i’m wondering why sylvari are all evil now which is odd because the sylvari home town is still the same, i move on i defend this pact base after rescuing the reavers or something and ritlock turns up all ninja like and saves the day, everyone is shocked at him being alive but not me because i have no clue he was dead??

Then the real entertainment starts i finish the story and i’m told i must fly to start the rest well i have no clue on masteries so i go to kill some stuff… i’m insta killed by pocket raptors in seconds..

People find this map fun, really?

Also as an icing on the cake for some reason i get headaches playing hot, i do not in the original game, why is that?

The maps are dead on my server and well i have no real interest in going back, i feel i wasted my money on this thing.

TLDR Heart of thorns is a waste of time and money.

So i need to purchase 2000 gems just to understand my $60 expansion pack?

…wow.

Sooo…basically what you’re saying is, I didn’t do any of the story content for the last 2 years and now I don’t know what’s happened…?

Book shops must love you when you go in and say ’I’m just going to buy the final book in this series, I demand you tell me the whole story up to that point for free as I have no intention of paying for the other books.’

Guildwars 2 release it said we could drop the game at anytime and not miss content, so things all were changed huh.

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Posted by: Dante.1508

Dante.1508

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

I’m Australian, i’m not in a EU map, i’m on Sea of Sorrows which last i checked was a US unofficial Au map..

And i’m only saying what i’m seeing, i started the Hot Expansion and it took me to silverwastes which i assumed was a hot map, either way the content on both SW and VB is a nightmare solo.

Not fun at all.

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Posted by: Banaghran.7510

Banaghran.7510

Book shops must love you when you go in and say ’I’m just going to buy the final book in this series, I demand you tell me the whole story up to that point for free as I have no intention of paying for the other books.’

To be fair, authors are mostly competent enough to offer some kind of quick exposition, say character remembers past events…

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Posted by: General Health.9678

General Health.9678

You’re on a non-EU server then. So your instances are shared with all the other non-EU servers.
You are not meant to solo Silverwastes. You can play in it solo. I am not forcing you to group. However to take or keep a camp you will need to be in or around a group of other players. As you have just responded, I am going to assume you can get in game right now. So you can see exactly the same thing I am seeing right now as I am also on a non-EU server.
I’ve just moved from VB to SW, I am now in Camp Resolve.
The map says 3/4 fortresses held, there are several people running out of camp, I assume to go do stuff, a message has just flashed up to say the Pact retains Indigo Cave so people are playing.
In the LFG tool there is a “don’t do sab, shovel farm instead” team, one saying SW breach soon, and another two offering chest / shovel farms.
So a busy map right now whilst you are on. Might be different instances but joining one of those LFG or just the map I randomly entered will get you people to play with / near.

VB.
I have solo explored all of VB on each profession. Sure I didn’t solo all the HP’s because some you can’t. I joined in other people doing those. Check out dulfy.net for what is soloable and what is not. The whole of VB can be explored solo, I think 2? of the HPs can’t be obtained solo. All my toons are berserker geared.

This is entirely possible and.. if you are on right now.. I’d happily take you round SW or VB or shoot you a guild invite and you can explore/play with others who are on at your time (assuming that time is now)

- the map I randomly joined to start this post has just completed all outposts and is now about to start VW so “too hard” and “too empty” are clearly not true. -
- and successfully cleared vw so that’s three lanes of people on this one instance of this random map I joined at a time you play -

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

(edited by General Health.9678)

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Posted by: Healix.5819

Healix.5819

Guildwars 2 release it said we could drop the game at anytime and not miss content, so things all were changed huh.

I remember players saying that before release, because that’s how GW1 played out. ArenaNet however always said something along the lines of being able to quit and come back whenever you wanted due to the lack of a subscription. As soon as the living world started, which was only a few months into the game, it was made obvious that quitting would cause you to permanently miss content due to the storyline playing out in real time and being temporary. At this time, it’s impossible to actually catch up on the story yourself without using outside resources because season 1 is simply gone. The ending of season 1 was the introduction of season 2, likewise season 2 introduced HoT. There’s a recap in-game, but it’s not the whole story.

However to take or keep a camp you will need to be in or around a group of other players.

Taking a fort solo is easy. If you can’t do that, you’re definitely not going to be able to handle HoT. Holding the first defense is also easy, since the fort can practically hold out by itself. Holding the second defense is a little challenging while the third needs 1 person on each side. The entire SW event can actually be done by 3 players per lane.

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

If I don’t taxi, I’m always in a dead map and even when I do taxi, a lot of times, I’ll get those “This map is going to close” messages and I have to hop around again. The taxiing is what’s really killing me playing this game more. It’s not fun to have to sit around and hope for a taxi so I can play the content that I want to.

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

I’m Australian, i’m not in a EU map, i’m on Sea of Sorrows which last i checked was a US unofficial Au map..

And i’m only saying what i’m seeing, i started the Hot Expansion and it took me to silverwastes which i assumed was a hot map, either way the content on both SW and VB is a nightmare solo.

Not fun at all.

You’re right. Those maps don’t work well if there aren’t a ton of people on them. If you’re in a map where people are doing the events, then it can be fun, but otherwise, yeah, no dice. And, of course, you have to taxi usually to get into a good map. It’s the taxiing that I’m getting increasingly tired of.

ANET please nerf HoT

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Posted by: Dante.1508

Dante.1508

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

I’m Australian, i’m not in a EU map, i’m on Sea of Sorrows which last i checked was a US unofficial Au map..

And i’m only saying what i’m seeing, i started the Hot Expansion and it took me to silverwastes which i assumed was a hot map, either way the content on both SW and VB is a nightmare solo.

Not fun at all.

You’re right. Those maps don’t work well if there aren’t a ton of people on them. If you’re in a map where people are doing the events, then it can be fun, but otherwise, yeah, no dice. And, of course, you have to taxi usually to get into a good map. It’s the taxiing that I’m getting increasingly tired of.

I’m not sure what taxi means, but at about midnight my time i noticed the map filled up a bit… Midnight lol

During my day and evening times it seems the maps are quite dead, i’m now wondering if its a timezone issue.. I must say though the game population wise seems far more empty since ive returned from when i quitted at the zephur event.

To the above luckily i did complete Living Story 1, it was pretty lackluster for me at the time and i dislike tree people (i blame trahearn lol) so i wasn’t very interested in start of scarlet at all..

ANET please nerf HoT

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Posted by: nosleepdemon.1368

nosleepdemon.1368

I always kind of laugh at these threads, because I was on the minute HoT went live, and the nerfs have been real. Current HoT is a cakewalk compared to what it was when it first went live. HP difficulty has been nerfed into the floor, enemy damage and numbers have been reduced, terrain hazards have been all but removed in some areas. I recently revisited a few a few HPs on alts I had been actively avoiding because of how maddeningly frustrating they were at release, like the champion frog in the canopy over VB, or the Mordrem in the abandoned temple at the low area of the start of VB, only to find that the frog had been turned into a commune, and the champion Mordrem had been turned into a vet. Let’s not forget the Vampire Broodmother who could insta-heal herself to full in the canopy too. There have already been plenty of nerfs, and the difficulty scale has reached a point where it’s fun, but not unbearable. Anymore, and it’s going to become as mind-numbingly easy as the rest of Tyria. I’m not normally one to say this seriously, but guys, git gud.

Really? Bugger it! Remember the original Orr? Man that was something. When I landed in Maguma when HoT hit the difficulty was very reminiscent of old Orr, perhaps a wee bit easier since I knew my toon pretty well by then. I was looking forward to bringing my Thief alt over for a bit of a challenge. Seems like it will be easier than I thought.

ANET please nerf HoT

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Posted by: Dante.1508

Dante.1508

I always kind of laugh at these threads, because I was on the minute HoT went live, and the nerfs have been real. Current HoT is a cakewalk compared to what it was when it first went live. HP difficulty has been nerfed into the floor, enemy damage and numbers have been reduced, terrain hazards have been all but removed in some areas. I recently revisited a few a few HPs on alts I had been actively avoiding because of how maddeningly frustrating they were at release, like the champion frog in the canopy over VB, or the Mordrem in the abandoned temple at the low area of the start of VB, only to find that the frog had been turned into a commune, and the champion Mordrem had been turned into a vet. Let’s not forget the Vampire Broodmother who could insta-heal herself to full in the canopy too. There have already been plenty of nerfs, and the difficulty scale has reached a point where it’s fun, but not unbearable. Anymore, and it’s going to become as mind-numbingly easy as the rest of Tyria. I’m not normally one to say this seriously, but guys, git gud.

Really? Bugger it! Remember the original Orr? Man that was something. When I landed in Maguma when HoT hit the difficulty was very reminiscent of old Orr, perhaps a wee bit easier since I knew my toon pretty well by then. I was looking forward to bringing my Thief alt over for a bit of a challenge. Seems like it will be easier than I thought.

Can i possible ask what you guys find fun in that challenge you stated, doesn’t it kitten you off to not be able to complete stuff due to others mistakes or not being able to complete stuff solo… because.. padded challenge..

I personally do not feel fulfilled or amazing when i complete these overpowered events, i just think finally that annoyance is beyond me now lets hope the rest aren’t as painful as that was..

I understand people are different but for me tedious content just upsets me.

ANET please nerf HoT

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Posted by: nosleepdemon.1368

nosleepdemon.1368

Regular Tyria was just too easy, it took the meaning from playing the game and simply reduced it to a time sink that you sunk time into, and got reward out. Im not really interested in the rewards when I play games, I enjoy the journey much more. To me HoT represents a paradigm shift in difficulty and dynamic event structure. You can’t just waltz through the zones and be guaranteed success, you need to pay attention or you go splat. That to me, is cracking good fun!

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

You also need to stop complaining about HoT maps and how hard and grindy they are when you haven’t even been in one yet.
You are complaining about SilverWastes which is the current farm map of choice.
You also don’t seem to realise that for PvE the maps aren’t on “your” server. They are shared instances across all either EU or non-EU servers. If you are in a dead instanced map, join another with the LFG tool, there’s usually a few advertising shovel farms, or showing what % of the map is done or that vw is up. Grab a taxi and join the groups there.

I’m Australian, i’m not in a EU map, i’m on Sea of Sorrows which last i checked was a US unofficial Au map..

And i’m only saying what i’m seeing, i started the Hot Expansion and it took me to silverwastes which i assumed was a hot map, either way the content on both SW and VB is a nightmare solo.

Not fun at all.

You’re right. Those maps don’t work well if there aren’t a ton of people on them. If you’re in a map where people are doing the events, then it can be fun, but otherwise, yeah, no dice. And, of course, you have to taxi usually to get into a good map. It’s the taxiing that I’m getting increasingly tired of.

I’m not sure what taxi means, but at about midnight my time i noticed the map filled up a bit… Midnight lol

During my day and evening times it seems the maps are quite dead, i’m now wondering if its a timezone issue.. I must say though the game population wise seems far more empty since ive returned from when i quitted at the zephur event.

To the above luckily i did complete Living Story 1, it was pretty lackluster for me at the time and i dislike tree people (i blame trahearn lol) so i wasn’t very interested in start of scarlet at all..

Taxiing is using the LFG to join a group that will get you into a map that you want to do, like Dragon’s Stand, for instance. You hope the map you join actually has people and are doing the event because sometimes, they aren’t.

ANET please nerf HoT

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Posted by: Davey.7029

Davey.7029

You’re the reason games are kitten nowadays. Now get off my lawn.

He is also the reason MMO games now have populations bigger by one ot two (sometimes three) orders of magnitude.

Should have stayed like that. Why buy a game that you don’t want to play?

ANET please nerf HoT

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Posted by: Astralporing.1957

Astralporing.1957

You’re the reason games are kitten nowadays. Now get off my lawn.

He is also the reason MMO games now have populations bigger by one ot two (sometimes three) orders of magnitude.

Should have stayed like that. Why buy a game that you don’t want to play?

I don’t understand the question. Those games nowadays are aimed at people like him. In fact, they wouldn’t even exist otherwise. The resource requirements are so high that small populations of the old days would never be able to fund their production.

But if you don’t like it, i’m pretty sure that Ultima Online and Everquest still exist. Not sure if they have adjusted to the new times (they might have), so if you’re really desperate, some of the original MUDs (including the one EQ was based on) are still running as well.

Actions, not words.
Remember, remember, 15th of November

ANET please nerf HoT

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Posted by: General Health.9678

General Health.9678

Can i possible ask what you guys find fun in that challenge you stated, doesn’t it kitten you off to not be able to complete stuff due to others mistakes or not being able to complete stuff solo… because.. padded challenge..

Ok separate the two things here. You don’t want to be trying to complete things solo unless you are on really specific builds. You can explore solo and by and large get map complete whilst solo, use dulfys video guides and maps to see how to do this.

What are you not completing due to others mistakes?
Silverwastes is the farm map of choice. People literally spend all day doing this so what mistakes are you talking about? Things failing such as the meta is largely down to not enough or good enough commanders and not enough or good enough zerg. This is the same in core Tyria – think Triple Trouble and Tequatl and WvW.

I personally do not feel fulfilled or amazing when i complete these overpowered events, i just think finally that annoyance is beyond me now lets hope the rest aren’t as painful as that was..

I don’t feel fulfilled or amazed either.. Silverwastes and VB are just a series of events same as in core Tyria, they’re not going to fill you with a sense of accomplishment. The big meta’s however such as a co-ordinated octo takedown or successful TD or DS, those can be a bit of a rush. Same as a really good TT. And to answer your hope.. unlucky, the rest will feel as painful to you. Not to me, I love the big meta events but to you, if you didn’t like the easy stuff, the (not really) harder stuff may be tough for you to deal with. Especially as you struggle to get round maps and use taxi’s.

I understand people are different but for me tedious content just upsets me.

Probably upsets most people but we have different thresholds. Someone said a while back to me that Tangled Depths was their favourite map. I refrained from commenting because that map is messed up, I was really concerned that I’d need to map complete on it at some point. Watched the dulfy guide, now love it. So much going on, all stacked on top of itself. You can find yourself at a really high mastery point and look down and below you is the hero point you got earlier.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

ANET please nerf HoT

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Posted by: Banaghran.7510

Banaghran.7510

You’re the reason games are kitten nowadays. Now get off my lawn.

He is also the reason MMO games now have populations bigger by one ot two (sometimes three) orders of magnitude.

Should have stayed like that. Why buy a game that you don’t want to play?

I don’t understand the question. Those games nowadays are aimed at people like him. In fact, they wouldn’t even exist otherwise. The resource requirements are so high that small populations of the old days would never be able to fund their production.

But if you don’t like it, i’m pretty sure that Ultima Online and Everquest still exist. Not sure if they have adjusted to the new times (they might have), so if you’re really desperate, some of the original MUDs (including the one EQ was based on) are still running as well.

Dont forget Ryzom, where the first mob you meet in the newbie area disarm-locks you, and agressive wolves teleport across the map (insufficient server hardware probably) doing 2h damage with 1h attack speed, to the point that there are community trains just so that people can ever reach waypoints.

I suppose all the players are pro there, all like 200 of them, some people here would probaly feel at home there, their forums are much more vocal against “casuals” :P

ANET please nerf HoT

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Posted by: Dante.1508

Dante.1508

Can i possible ask what you guys find fun in that challenge you stated, doesn’t it kitten you off to not be able to complete stuff due to others mistakes or not being able to complete stuff solo… because.. padded challenge..

Ok separate the two things here. You don’t want to be trying to complete things solo unless you are on really specific builds. You can explore solo and by and large get map complete whilst solo, use dulfys video guides and maps to see how to do this.

What are you not completing due to others mistakes?
Silverwastes is the farm map of choice. People literally spend all day doing this so what mistakes are you talking about? Things failing such as the meta is largely down to not enough or good enough commanders and not enough or good enough zerg. This is the same in core Tyria – think Triple Trouble and Tequatl and WvW.

I personally do not feel fulfilled or amazing when i complete these overpowered events, i just think finally that annoyance is beyond me now lets hope the rest aren’t as painful as that was..

I don’t feel fulfilled or amazed either.. Silverwastes and VB are just a series of events same as in core Tyria, they’re not going to fill you with a sense of accomplishment. The big meta’s however such as a co-ordinated octo takedown or successful TD or DS, those can be a bit of a rush. Same as a really good TT. And to answer your hope.. unlucky, the rest will feel as painful to you. Not to me, I love the big meta events but to you, if you didn’t like the easy stuff, the (not really) harder stuff may be tough for you to deal with. Especially as you struggle to get round maps and use taxi’s.

I understand people are different but for me tedious content just upsets me.

Probably upsets most people but we have different thresholds. Someone said a while back to me that Tangled Depths was their favourite map. I refrained from commenting because that map is messed up, I was really concerned that I’d need to map complete on it at some point. Watched the dulfy guide, now love it. So much going on, all stacked on top of itself. You can find yourself at a really high mastery point and look down and below you is the hero point you got earlier.

I think it has a lot to do with character classes as well as builds.. I’m short bow/druid Ranger and do ok in the maps to a point.. But my engineer is just hopeless yes scrapper is “ok” below ok but horrible to play there imo..

I probably am playing them all wrong as my characters were built two years ago but still its like a punishment on these maps playing an engie for me..

I can’t even consider trying my warrior or guardian there…

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Depends on class as usual.

(edited by Dante.1508)

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Posted by: General Health.9678

General Health.9678

I can’t even consider trying my warrior or guardian there…

Why? The most survivable classes would, you’d expect, survive the most.
My guardian (now dragonhunter) is my main, grab a dungeon build from metabattle.com and faceroll round hot maps. Build zerker and gs/bow. Add traps as desired. My trinkets and weapons are ascended but my gear is all exotic. Wouldn’t say I never die as I do but it’s minimal, far less than I expect I would on my scrapper or herald or druid.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Depends on class as usual.

HoT maps are not all soloable. There are HCs in the maps that most players require at least one other person to complete (usually more). Needing help to complete HCs is not soloing. Also, quite a few map completion items are locked behind finishing a map’s meta, and completing a meta takes more than 1 person, so that’s all non-soloable content, too.

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

Depends on class as usual.

HoT maps are not all soloable. There are HCs in the maps that most players require at least one other person to complete (usually more). Needing help to complete HCs is not soloing. Also, quite a few map completion items are locked behind finishing a map’s meta, and completing a meta takes more than 1 person, so that’s all non-soloable content, too.

ANET please nerf HoT

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Posted by: Celtic Lady.3729

Celtic Lady.3729

HoT maps should all be soloable

They are.
Except the meta and world bosses which also aren’t soloable in core Tyria.

HoT maps are not all soloable. There are HCs in the maps that most players require at least one other person to complete (usually more). Needing help to complete HCs is not soloing. Also, quite a few map completion items are locked behind finishing a map’s meta, and completing a meta takes more than 1 person, so that’s all non-soloable content, too.

ANET please nerf HoT

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Posted by: General Health.9678

General Health.9678

Soloable means I do not have to group or team. I can play solo and run with a zerg. I can stand by a Hkittenil someone else arrives and starts it and join in. I am not grouping, I am not advertising, I am not using LFG, I am playing completely and utterly solo.

What I’m NOT doing is clicking the HC that spawns a champion, dying horribly and then complaining bitterly about how hard something is. Dulfy calls out all the HC’s and says if they are soloable or not. Most are communes. Some might spawn a vet and I might be able to kill that vet and you might not. So don’t try it if you know you can’t beat it for a fact or try it if you want to test your build. But let’s not be silly here, know your strengths and weaknesses.

Anything locked behind a meta.
I am still solo in the map, I am running round AB getting stuff I don’t have and then the meta starts. I don’t have Northwatch unlocked or I don’t have Balth done. I go do them. I don’t join a group, I’m joining an underway event just like I’d join a world boss event.

Speaking of which.. if there was a collection for instance that required you to kill Tequatl and get a drop. Would you start complaining on the forums that Teq doesn’t spawn enough, that you can’t solo it, that it requires other people, LFG’s, taxis, forces you to group, have the right gear..

No. The meta on the map is meant to be fun. Some of that fun can be planned by looking at a timer, by gearing appropriately (which can be as simple as getting some food, not forcing you to get ascended armour..), getting there early, having map chat on. You’re now in a good place to be able to do the meta, to do it easily, to maybe even enjoy it but even if you hate it.. it should be pretty smooth.

First time I did DS.. it had been out a couple of months probably, I was busy playing 9 toons with already fixed routines that I had to break out of to start doing the new story / content. It was pretty well figured out by people at this point and I was in a map that got busy. Wasn’t planned on my part. When a tag ran past me followed by a whole bunch of other people I was like.. yeah I’m following that! Did I solo DS on my own? No. I was playing solo and opportunistically followed a zerg. And we won. No idea what I was doing.. running round a tree and dying mostly. Jumping towards islands and missing.. so relieved when it was all over and the adrenaline kicked back out. Not been back since as I just haven’t added going there into my routine still but as my main now has Gift of the previous three maps, soon as I’ve got the Rata Novus achievement and the mini.. I’ll be taking my main there to do map complete and the meta when it starts up.

Blame Abaddon, he loves your tears.
pve, raid, pvp, fractal, dungeon, world clearing, legendary questing.. Zapped!

ANET please nerf HoT

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Posted by: Anvil.9230

Anvil.9230

To follow up the title of this post:

Playing SOLO, I have done all the HOT maps, all the masteries, participated to all the metaevent using a P/P daredevil…
Actually I travel across those maps, regularly participating to events, collecting resources….

One of my guildmate has completed the maps exploration playing solo with 6 characters…(he enjoys exploration…^^)

HOT maps are certainly not too difficult. Actually It’s just the end game content.
HOT is interresting because it’s not so easy than vanilla game.

I hope its dificulty will never be nerfed.

I whish the following extensions will bring there part of challenge, never going back to vanilla level. An opposite choise will make the game boring for players who know quite well the rest of the game.

(edited by Anvil.9230)